Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4463170 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Q2 2026 |
| Developer | GI |
| Publisher | GI |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A first-person horror puzzle game about solving cryptic puzzles and surviving a deadly night inside an abandoned drive-in theater.
About this game
You wake in a locked room with a television and a coded door. A hooded figure appears on the screen and explains the rules: solve the puzzles, or people die. Welcome, detective. The Evaluation is a first-person horror puzzle game set in an abandoned drive-in movie theater. Explore a dark, interconnected environment filled with ciphers, codes, hidden mechanisms, and disturbing trials designed to test your ability to observe, decode, and survive. Across the theater grounds you will uncover clues hidden in buildings, underground tunnels, shipping containers, and broadcast equipment. Each puzzle reveals another piece of the system controlling the night’s events. But mistakes have consequences. Fail a puzzle and the hunter may come for you. Features • Complex cipher-driven puzzles Decode symbols, number systems, radio transmissions, and environmental clues. • A single interconnected environment Explore an abandoned drive-in theater, including concession buildings, tunnels, containers, and power stations. • Dynamic threats Incorrect actions can trigger a hunter that roams the map. Hide and survive. • Environmental storytelling Notes, recordings, and hidden details reveal what happened at the theater. • Permadeath tension Death resets your progress, forcing careful observation and planning. • Non-linear puzzle solving Discover clues across multiple locations and connect them to unlock new areas.
Supported languages
English * * languages with full audio support
