Iron Resolution news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score50% positive
- Total reviews2
- Release dateApr 12, 2026
- DeveloperHarish Games Official
- PublisherHarish Games
Company pages: Developer: Harish Games OfficialPublisher: Harish Games
Iron Resolution Steam news
Iron Resolution news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- A Word from the Tavern - 22 July 2026
We've been staring into the flames for a while, friends. The road's been long, the battles many, and the updates... well, they've slowed to a crawl. Not because we've stopped caring – far from it. We've just been catching our breath. Sharpening our steel. Letting the scars heal.Sometimes the best thing a commander can do is rest.So here's the deal:We're listening. We're always listening.If there's something you've been aching to see in Iron Resolution, like a feature, a fix, a new unit, a quality-of-life tweak, or even just something that's been bugging you, drop a comment below.We can't promise everything, but we'll read every single one. And if the idea's good enough, we might just pick up the sword again.What we're already thinking about:More Rogue items and deeper bag interactionsUnit loadouts and equipment varietyMore blood, you can never have enough blood...or maybe something comp…
- Fixed a rare Save Game bug - 16 July 2026
Fixed a bug whereby the attack strength could be diminished when reloading a saved game.
- Blood splatters have been reinstated. - 16 July 2026
Blood splatters have been reinstated. The Ironlands are messy. We apologise for the recent clean‑up!
- IRON RESOLUTION v1.60: THE IRONLANDS EXPAND - 22 June 2026
Iron Resolution, the gritty turn-based tactical RPG set in the war-torn Ironlands, has released its most significant update yet. Version 1.60 introduces four new unit classes, a fully revamped battlefield UI, expanded Rogue mode progression, and quality-of-life improvements that veteran commanders and new recruits alike will love.WHAT'S NEW IN v1.60🛡️ FOUR NEW UNITS JOIN THE ROSTERThe Ironlands welcome a fresh wave of warriors, each bringing unique tactical options to the battlefield.PALADIN – Holy Warrior"The light guides my hand. Once per battle, they also mend."A formidable front-line fighter with a single, powerful heal per battle. The Paladin combines respectable damage with a powerful burst of healing that can turn the tide when used wisely. Unlike the Mage, the Paladin fights and heals, but their healing is a once-per-battle. Choose the moment carefully.TREBUCHET – Siege Engine"…
- Huge Update - Coming Soon - 19 June 2026
Four New All-Powerful UnitsWe're just finishing up the final interviews to make sure they're suitable. 🛡️ PALADIN"Faith is my shield. Justice is my blade."A holy warrior who stands firm against the darkness. Fights with righteous fury, protects, and heals the innocent.🐺WOLF"Savage precision meets unmatched speed."A ferocious companion that tears through enemy lines with relentless fury. Speed and savagery, think Gremlins, but far, far worse!🏹 TREBUCHET"Distance is not safety. It's an opportunity."A siege weapon that rains destruction from afar. Devastating against clustered enemies, but requires careful positioning.🪨 GEOMANCER"The earth remembers. I merely remind it."A master of terrain manipulation who can reshape the battlefield itself. Create forests, mountains, swamps, and more to gain the tactical advantage.
- V1.49 - Update Achieved - 8 June 2026
Unlocked achievements stay unlocked. You will no longer get repeated notifications. Progress towards kill, heal, and block achievements is saved between sessions.The Ironlands now remember your greatness.
- V1.48 - The Dead Stay Dead - 7 June 2026
The swamp claims its due. The dead stay dead. And the Hall of Fame remembers true.Unit Hall of Fame now correctly tracks total run XP rather than level XP. Units are ranked by cumulative experience across the entire descent. Your greatest warriors will now stand where they belong.Mid‑Level Depth Summary now shows how much XP stands between you and the next bravest warrior. Mages now correctly display heals performed alongside kills.Swamp Behaviour Corrected to slow movement, as it always should have. Knights and Mages -1 tile per turn, Archers and Berserkers -2 tiles per turn, Gremlins unaffected (they were born in that muck). You can still attack after entering – the Ironlands are harsh, but not cruel.Campaign defeat now removes the save. No more clicking "Continue" to find your dead warriors somehow still breathing. Dead is dead.Campaign save now is also removed upon manual quit and f…
- v1.46 Performance Release - 2 June 2026
The code has been sharpened. The blade moves faster.A minor tweak with a major impact: movement range calculations are now cached. Player turn FPS has more than doubled – from 15 to a steady 30–40+.Smoother turns. Snappier responses. Less waiting. The Ironlands feel lighter.
- Iron Resolution - The Legends Update (v1.45) - 2 June 2026
The Rogue Mode was only the beginning. Since that day, the forge has been burning. New systems. New challenges. New ways to play. The Legends Update brings together everything we've built – and a few things you didn't know you needed.Read on...🏆 Your Legendary Warriors ImmortalisedAfter each Rogue run, the best unit (by XP, level, and kills or heals) can be saved to the Hall of Fame. Dead units are now properly enshrined. Even in death, they are remembered.⌨️ Full Keyboard Controls – No More MouseCommand your entire company without ever touching the mouse.Tab to cycle. Arrow keys to move. A to attack. H to heal. E to end turn. B for your bag. Enter to confirm. Escape to cancel.⚔️ Rogue Difficulty – Choose Your PunishmentSuper Easy to Super Hard now directly impacts how quickly enemies scale. Enemy count, XP, and loot remain unchanged – only the strength of your foes.🎒 The Rogue's BagI…
- V1.45 - the "Legends Never Die" update - 1 June 2026
The mist has weight. Has purpose. Do not breathe it in. Unit Hall of Fame – Your Legendary Warriors Immortalised: After each Rogue run, the best unit (by XP, level, and kills/heals) can be saved to the Hall of Fame. Dead units are now properly enshrined. Even in death, they are remembered. Rogue Difficulty has been added. Super Easy to Super Hard impacts how quickly the enemy gets tough. Choose your punishment. The number of enemies, XP, and loot remain unchanged: only the strength of your foes. Battle Log now Clearer Than Ever: Injuries now appear in bold yellow, so you'll know when a wound is permanent. Attack messages now show the correct way around: lower roll = miss, higher roll = hit. The format is cleaner and easier to read, meaning you can discover where best to stand when attacking. Other colours standardised. Massive Name Pool Expansion: Hundreds of new first names, last names…
- V1.40 - The KEY to success - 27 May 2026
The war council has heard your cries. No more fumbling between mouse and keyboard. From this day forward, the battlefield bends to your fingertips.Full Keyboard ControlsYou can now command your entire company without ever touching the mouse.Tab – Cycle through your living, able units.Shift+Tab – Cycle backward (because overshooting 16 units is a pain).Arrow keys – Move the selected unit one tile. Step into an enemy to automatically attack.A – Enter ranged attack mode. Use arrow keys to choose an enemy, then press Enter to fire.H – Enter heal mode. Use arrow keys to choose an injured ally, then press Enter to heal.E – End your turn.B – Open/close your Rogue bag.Enter – Confirm attack, heal, or item use.Escape – Cancel selection, exit attack/heal mode, or close dialogs.The bag is fully keyboard‑navigable: arrow keys to select an item, Enter to use it on the currently selected unit – no ex…
- v1.36 - A couple of minor fixes - 25 May 2026
Enemy village icon now looks properly evil – and matches the player village aesthetic.Player death sound (broken in the last update) is fixed. You'll hear it when you lose someone. Hopefully not too often.Some potions now scale with depth – the deeper you go, the stronger they get. Healing won't keep you alive forever, but it might buy you another floor.
- Iron Resolution v1.35 – The "No Place to Hide" Update - 18 May 2026
What's NewThe grid shakes on critical hits – except for gremlins. Their hits were never critical. They just... annoy.Gremlins now squeal when killed. It's almost satisfying.Rogue mode lets you choose your starting line-up. Pick four souls. The abyss picks the rest.Enemy action counter added. Especially useful in the fog. You can't see them, but you can count them.Over 50 death quotes added. Try not to collect them all.No place to hide. Enemies should no longer be trapped behind impassable terrain. If they're on the map, they can reach you.The Continue Campaign button disappears after Level 10. You finished. Go home. Put your feet up.Battle log chatter reduced. Fewer words. More blood.Steam Sale – Tomorrow!Iron Resolution will be discounted as part of the upcoming Steam event. If you've been waiting for the right moment to dive in, this is it!What's next?More levels. More enemies. More w…
- V1.30 The Rogues Bag - 12 May 2026
The Ironlands rarely offer you a hand. But sometimes, between the bodies, something catches the torchlight.A potion. A rune. A dagger still sharp from its last throw. Seventeen items now litter the rogue depths — each one a decision. Carry it. Use it. Or leave it behind because your bag is already full and something better might be waiting two depths ahead.The Rogue's Bag changes everything.The Rogue's Bag introduces items that litter the battlefield in Rogue mode, appearing every three depths. Your bag only holds five items, so decide wisely. Seventeen items across four rarity tiers. Teleport, heal potions and bandages for survival. Shield potions, strength tonics, and focus draughts to swing a fight. Throwing daggers, fire bolts, and lightning rods to strike from a distance. Rarer items appear the deeper you go!
- v1.25 — Rogue Leaderboard, AI Pathfinding, & Blood! - 11 May 2026
The Ironlands don't forgive, but they do remember. v1.25 sharpens the blade across every mode. Enemies hunt with purpose, the fallen leave their mark, and the Rogue leaderboard now tracks your climb through the darkness. Light a torch. Check your rank. The depths are waiting...AI ImprovementsBoss, Knight, and Archer AI have learned how to think. They now scan the full battlefield for the best route around rivers, mountains, and water. No more standing slack‑jawed behind a rock while your archer fills them with arrows. Gremlins and Berserkers, of course, remain as stubborn as ever... They'll still charge headfirst into dead ends and dare the terrain to stop them.Enemies now remember who they're hunting. If a Knight locks eyes with your Mage, they'll pursue them across multiple turns, unless a better, closer target presents itself. Call it focus. Call it obsession. Either way, they're har…
- The Rogue Update — v1.20 Is Here - 5 May 2026
⚔️ THE ROGUE UPDATE — v1.20Commanders, the depths are open.Today marks the biggest update to Iron Resolution yet. Introducing Rogue Iron Run — a brand new mode that tests your company like never before.🕳️ ROGUE IRON RUNOne company. One chance. Descend through 100+ ever-darkening battlefields where the terrain grows hostile, enemy numbers swell, and your safe ground shrinks with every step.No gold. No shop. No second chances.Enemies get harder, scale, and diversify as you descend.Your journey begins on open ground with ample safe space. As you progress, forests, mountains, and more offer both cover and peril.Teleport charges unlock at specific depth milestones. Use them to strike exposed enemies or escape deadly situations.There are 100 known depths. What lies beyond has never been recorded.How deep can you go?🏆 NEW LEADERBOARDSBoth the Campaign Hall of Fame and the all-new Rogue Leade…
- V1.14 Great Update! - 30 April 2026
Super excited to release this update!The much‑requested SAVE GAME feature is now implemented. The game auto‑saves at the beginning of every new level. A new Continue Campaign button appears on the main screen to resume from the saved level.Removed the morale bar from units for a cleaner look (morale is still visible in the unit stats panel).Updated the in‑game instructions to include all new features.
- Game Updates v1.07 - 26 April 2026
General FixesYour in-game music preference is now remembered between sessions.Levels 7, 8, and 9 are slightly more challenging.Fixed a typo in the single-player game.Remote Two-Player FixesFog now clears for both players.Player 1's moves now sync to Player 2 in real time.End of turn works correctly and no longer gets stuck.You can now press Enter to accept the lobby code.Score display works properly for both players.Round history now shows correctly for Player 1.In-game music now triggers for Player 2.Known BugsRound history does not yet show for Player 2.There is a small chance of units bouncing and not accepting a move. (Annoying if you've just killed the enemy, but satisfying if you missed.)
- V1.01 Fixed the 'e' key errror - 12 April 2026
Pressing the 'e' key in 1-player mode caused the end of turn to trigger twice. In 2-player local mode, it didn't work at all. Now fixed for both.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 16 July 2026 | Fixed a rare Save Game bug | 1838407329256917 |
| 2 | 16 July 2026 | Blood splatters have been reinstated. | 1838407329256652 |
| 3 | 8 June 2026 | V1.49 - Update Achieved | 1834602721198769 |
| 4 | 7 June 2026 | V1.48 - The Dead Stay Dead | 1834602721196363 |
| 5 | 2 June 2026 | v1.46 Performance Release | 1833968530900678 |
| 6 | 1 June 2026 | V1.45 - the "Legends Never Die" update | 1833968530896841 |
| 7 | 27 May 2026 | V1.40 - The KEY to success | 1833968530885154 |
| 8 | 25 May 2026 | v1.36 - A couple of minor fixes | 1833334318577042 |
| 9 | 18 May 2026 | Iron Resolution v1.35 – The "No Place to Hide" Update | 1832700592799165 |
| 10 | 12 May 2026 | V1.30 The Rogues Bag | 1832065502824754 |
| 11 | 11 May 2026 | v1.25 — Rogue Leaderboard, AI Pathfinding, & Blood! | 1832065502820583 |
| 12 | 30 April 2026 | V1.14 Great Update! | 1831432155568227 |
| 13 | 26 April 2026 | Game Updates v1.07 | 1830797770240105 |
| 14 | 12 April 2026 | V1.01 Fixed the 'e' key errror | 1829528821314148 |
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