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PinRogue

PinRogue Steam news

Magnús Andri, Darri Rafn, Daníel Ingvarsson | Jul 10, 2026 | game

Released

0players observed · 25 September 2026 - 16:26:40 UTC

CasualIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

PinRogue news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews4
  • Release dateJul 10, 2026
  • DeveloperMagnús Andri, Darri Rafn, Daníel Ingvarsson
  • PublisherMagnús Andri

Genres: Casual, Indie, Strategy

Company pages: Developer: Magnús Andri, Darri Rafn, Daníel IngvarssonPublisher: Magnús Andri

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PinRogue Steam news

PinRogue news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Screen-shake and Module changes - 7 September 2026

    Added screen-shake when hitting bumpers and triggering certain ball abilities and upgrades (can be configured in Settings) The first floor in Motion Module and Space Module will now spawn significantly more bumpers than before Some special bumpers in Motion Module and Space Module are more effective Mysterious Key has a higher chance to spawn randomly Fixed Balance stacking incorrectly

  • Discovery Update Hotfix - 23 August 2026

    Fixed Collector not working in some cases Backpack price reduced from 4 tickets to 3 tickets Special bumpers on the first floor of Space Module are slightly larger Wind tunnel on the first floor of Motion Module is slightly larger

  • THE DISCOVERY UPDATE - 17 August 2026

    DiscoveriesDiscoveries let you track upgrades, consumables, modifiers, balls and modules you've discovered. New consumablesBlack Hole - Create a black hole at the position of the mouse cursor.Chaos Dice - Reroll the next challenge level's modifiers.Blueprint - Duplicate the first ball in queue.Voucher - A random upgrade in the current shop gets a 5 ticket discount.Wildcard - Create 2 random consumables.DifficultiesReworked all existing difficulties past NormalImproved difficulty descriptionsDaily Run is now locked until Normal difficulty is completedAdded 5 new difficulties after Hardest New upgradesFactory - Copy a random consumable at the start of each level (must have room).Balance - Hitting the same bumper 4 times in a row gives +1 dash (up to 3 per launch).Déjà Vu - Retrigger the first hit bumper each launch 2 times.Sunset - +3 multiplier to all airborne balls when the time runs ou…

  • Small Patch - Flipper holding and bug fixes - 12 July 2026

    Flippers can now be held up CRT effect is less strong in most parts of the game, improving readability of text Removed a softlock in Space Module Balloon no longer deletes balls after popping too many times Fixed Grave Investment being one singular pixel smaller than all other upgrades Kickoff now stacks correctly

Patch notes and updates

S.noRelease datePatch nameGID number
17 September 2026Screen-shake and Module changes1842846814454024
223 August 2026Discovery Update Hotfix1841579228673676
312 July 2026Small Patch - Flipper holding and bug fixes1837955055361488

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