SPSTEAMPULSELIVE ANALYTICS
Okay, Panic

Okay, Panic Steam metadata

GotANormalJob | Mar 17, 2026 | game

Released

0players observed · 23 September 2026 - 10:56:05 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Okay, Panic metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateMar 17, 2026
  • DeveloperGotANormalJob
  • PublisherGotANormalJob

Genres: Action, Indie, Early Access

Company pages: Developer: GotANormalJobPublisher: GotANormalJob

Top Steam chartsTop 100 gamesGame directorySteam Store page

Okay, Panic Steam metadata

Okay, Panic metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4466920/metadata
Steam Storehttps://store.steampowered.com/app/4466920/
Steam Communityhttps://steamcommunity.com/app/4466920
PCGamingWiki search
IGDB searchSearch IGDB for Okay, Panic

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

$10.49

Platforms

Windows

Categories

Single-player, Custom Volume Controls, Keyboard Only Option, Playable without Timed Input, Family Sharing

Achievements

Not available

Platform releases
  • Steam 17 March 2026

Latest Steam announcements

  • Patch 1.9 is Live Now! - 29 May 2026

    This update brings a wave of visual polish, new content, and quality-of-life improvements across the board.Custom Stage CreatorCustom Stage Creator is a pre-game configuration screen accessible from the main menu that lets players build a fully custom challenge stage.It has four panels:Enemies — scrollable grid of all enemies in the game; click to toggle individual ones on/off, or use "ALL/CLEAR" to select everything at once.Bosses — two-column list of all bosses; clicking adds them in order (the order defines the spawn sequence). Press R to remove the last one.Events — checkbox list of optional in-game event types to enable.Config — four draggable sliders: Boss Spawn Interval (30–600s), Event Min Interval, Event Max Interval, and Difficulty Multiplier (0.7–3.0×).BossesBosses now warn you before attacking with their most powerful weapons. Before a big attack lands, you'll see a glowing…

  • Beta Patch 1.8 - Big changes, huge caos! - 3 May 2026

    Hi there!Patch Beta 1.8 introduces some new quality of life, visual and mechanics changes.New MechanicsYou can call in a fight on demandOnce your combo is hot enough (tier 3+), press G to summon a wave of elite enemies right to your location. High risk, high reward — and it recharges every minute.Every fifth wave brings a surgeAt regular intervals a cluster of elite enemies storms in from one edge of the arena, announced by a banner. A reliable escalation beat that keeps the mid-stage from feeling flat.Grabbing pickups quickly pays offCollect three or more pickups within two seconds and the screen bursts gold with a "LOOT FRENZY!" — a small reward for playing aggressively and sweeping the field.Bosses have dramatic turning pointsAt 75%, 50%, and 25% health, each boss unleashes a shockwave, the screen shakes, time briefly stutters, and a ring of minions explodes outward — turning long fi…

  • Beta Patch 1.7 is Live! - 16 April 2026

    Beta Patch 1.7 is finally out with new funny gameplay mechanics!New world objects "Fast/Slow bullets": nebula-like objects, randomly placed on the arena, that increase or decrease laser/plasta/missile projectiles (both enemy's and player's);"Rubber Asteroid": yellowish asteroids (asset not definitive), randomly placed on the arena, that make enemy's and player's projectiles bounce;"Galactic Wind": streams of wind that spawn every 20-40 seconds. Laser/plasma/missile projectiles caught in the streams change trajectory based on the wind strength.New Enemy AIEnemies tended to form "balls" behind the player. I corrected some of the behaviours and improved on them, also adding a new behaviour "Flank": some enemies can now flank the player, trying to get a better angle for shooting.New/Improved EffectsImproved damage text;Improvement on some not-so-visible projectiles (like enemy railgun);New…

  • Next on Patch 1.7 - 10 April 2026

    Hi there!I'm currently working on some new interesting features, and improvements of the current mechanics.Want to see a preview? Here it is: New world objects: "Fast/Slow bullets" and "Rubber Asteroid"New world objects "Fast/Slow bullets": nebula-like objects, randomly placed on the arena, that increase or decrease laser/plasta/missile projectiles (both enemy's and player's).New world objects "Rubber Asteroid": yellowish asteroids (asset not definitive), randomly placed on the arena, that make enemy's and player's projectiles bounce.Galactic WindNew world object "Galactic Wind": streams of wind that spawn every 20-40 seconds. Laser/plasma/missile projectiles caught in the streams change trajectory based on the wind strength;New enemy behaviour "Flank": some neemies can now flank the player, trying to get a better angle for shooting.New enemy effects: enemies produce smoke if health bel…

  • Beta Patch 1.6 is here - 6 April 2026

    Hi there!Patch Beta 1.6 is here, with some improvements and additions!New weapon "Static Cannon": place a fixed turret that autonomously shoots close targets;New weapon "Wasp Swarm": Releases autonomous drones that each lock onto a separate enemy and self-destruct on contact;New weapon "Metamorph Beam": A beam that transforms enemies into amphibian space creatures;New weapon "Giantifier Laser": Enlarges the target enemy by 40%, increasing its damage by 10% but reducing its speed by 50%;New weapon "Shrinker Laser": Shrinks the target enemy by 30%, reducing its damage by 10% but increasing its speed by 10%;New weapons sprites for railgun, frostfire lance, ice storm, plasma cannon, plasma storm, disco ball;New event "Distress Beacon": defend the beacon (small green circle with green health bar) from enemies to gain a new crew member;6 new enemies and related achievements;New background eff…

  • Beta Patch 1.5 - 27 March 2026

    Hi there!There are some interesting and fun changes and addition to the game with the 1.5 patch:New Mechanics:Alien totems: every stage now drops alien totems. Alien totems have a timer of 60 seconds: if they're not destroyed before the timer is up, they double the spawn rate of enemies until they're destroyed. When destroyed, alien totems drop a crew member;Critical strike chance: the player has now a basic critical damage chance. The crit chance can be temporary increased by pressing "E", or accumulating combo kills tiers;7 new upgrades related to aura tick rate, plasma/missile range and fire rate, chain Lightning;2 new weapons: Wasp Swarm (swarm of small drones attacking multiple close targets) and Static Cannon (static turret spawning every 6 seconds and lasts 10 seconds).Improvements:Damage text more colored and fun to watch;Completely reworked Stage Selection screen, now in "node…

  • Next Update - 26 March 2026

    Hi there!Next update will introduce some new mechanics and improvements in the UI, such as:Alien totems: every stage now drops alien totems. Alien totems have a timer of 60 seconds: if they're not destroyed before the timer is up, they double the spawn rate of enemies until they're destroyed. Crit chance: the player has now a basic critical damage chance. New upgrades related to aura tick rate, plasma/missile range and fire rate, chain lightning;More fun-to-watch damage text;The usual bugfixing/balancing;Stage selection new visual.I think I'll release the update tomorrow, so stay tuned for more fun gameplay!

  • Patch Beta 1.4 - New elite, effects and more - 23 March 2026

    Are you ready for a funnier and more challenging gameplay?This patch introduces some changes:3 new elite enemies: Melting Relic, Junk Machine and Herald of Chaos;2 more player weapons: Ice Storm and Mini Boom;More meta upgrades to add size to your projectiles and ship;Small performance improvements to handle more enemies and more bullets;Collision indicator: enemies that cause physical collision damage by contact with the player have now a reddish spiked aura;Elite indicator: elite enemies have now a purple aura;Improved explosions and bullet effects (freeze, chain lightning, some missiles, some laser sprites);Improved Meta Upgrade screen, UI and mouse interaction;Balancing and bug fixing: I want this to be a fun but challenging experience, so expect more balancing in the coming weeks.The work continues! Next: more balancing, polishing and bug fixing, improvements in achievements and lo…

  • Improvements, balancing and bug fixing - 20 March 2026

    Hi there! Today's patch is about some new nice improvements, bug fixing Bug fixing on weapons and upgrades (damage dealt, effects, bonus corrections for a more challenging and fun gameplay); Fixed some problems with lower resolution monitors; Some more balancing of enemies, upgrades and weapons; Small optimizations to handle more enemies; Improvements in the AI behaviour of enemies: now enemies have correct chase, intercept, flee behaviour, and use some combination of these; New interface corrections and elements; I'm starting to reflect on some of the new weapons and upgrades to add to the game- Do you have any suggestion?

  • Small fixes, balance and effects - 19 March 2026

    First small fixes for a more enjoyable gameplay! Balanced some of the player, boss and enemy weapons (size, damage and fire rate) Added some weapon effects (sparks, pulsing and trails) Shields, when hit, now make a sound Enemies that cause collision damage now have a red circle around them (temporary asset) Damaging collisions with enemies now generate red particles Elite nemies now have a puple circle around them (temporary asset)

  • What's coming next? - 18 March 2026

    Hi there!In the next couple of weeks I'll start working on improvements and polishing, such as:Balancing (some bosses, weapons and upgrades are stronger or weaker than needed) and bug fixing;More sounds for gameplay events;Polishing of the gameplay interface (in particular, level up and evolution screens);Polishing of the out-of-gameplay interfaces (meta upgrades, achievements and lore);Improvemente of the settings interface;After that, the next phase will start: more pilots, new and diverse weapons, more enemies, more world events, and balance and new upgrades!There's more to do, my friends. More sweat and tears to shed. But this is a passion project, I made a promise to someone and I intend to keep it.See you soon!

  • It's time - 17 March 2026

    After months of work, sweat and blood, there's no coming back."Okay Panic" Early Access it's finally here.What's next? A lot:Bug discovery and fixingPolishing and improvements in UI/gameplayNew and more diverse weapons and upgradesNNew and more diverse enemies and bossesCustom Stage CreatorNew world eventsI'll gladly accept every suggestion on how to improve the game. This is a passion project, and it needs every kind of support from the community.I'll keep you updated on new releases and improvements.Thanks for your support!

  • Almost there! - 7 March 2026

    What it isOkay Panic is a top-down space survival roguelite with auto-targeting weapons, deep build customization, and a lore system that treats dimensional exile, weaponized coffee, and the end of civilization with equal journalistic detachment. Your ship fires automatically — your job is to survive, maneuver, collect resources, and make increasingly consequential upgrade decisions as the waves escalate from "manageable" to "statistically improbable."This is a passion project, soon to be released in its "more than a Beta" status. I'm a solo developer, so:Please be patient. I'm doing my best to fix bugs, balance mechanics and introduce new features;I need your feedback: your suggestions and reports will help me in fixing and improving the game;Spread the word: if you like the game, share it and help the community growth!Thank you in advance for every little ounce of support. Everything…

Patch notes and updates

S.noRelease datePatch nameGID number
120 March 2026Improvements, balancing and bug fixing1827626365758829
219 March 2026Small fixes, balance and effects1827626365755537

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4466920
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$10.49
Free to playNo
Discount0%
Original price USD$10.49
Current price USD$10.49
Release dateMar 17, 2026
DeveloperGotANormalJob
PublisherGotANormalJob
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4466920/

Short description

A top-down space survival roguelite. Harvest crystallized spacetime, build your arsenal from 40+ absurdly named weapons, and hold off increasingly hostile void entities until the universe runs out of things to throw at you. It usually doesn't.

About this game

You fled an empire. You dove through an unstable wormhole into a dimension where physics filed for bankruptcy. Now you harvest crystallized fragments of collapsed spacetime while everything that lives here tries to kill you. This is fine. Okay Panic is a top-down space survival roguelite with auto-targeting weapons, deep build customization, and a lore system that treats dimensional exile, weaponized coffee, and the end of civilization with equal journalistic detachment. Your ship fires automatically — your job is to survive, maneuver, collect resources, and make increasingly consequential upgrade decisions as the waves escalate from "manageable" to "statistically improbable." It is what it is Launch into a stage. Void entities emerge from hive nodes and swarm toward you. Your weapons auto-fire at the nearest threats. Killed enemies drop Echo Crystals, XP orbs, shields, and salvage cores. Level up, choose upgrades, collect cores, and keep moving until the timer runs out — or you don't. The arena compresses over time. There is nowhere to hide. Eventually a boss arrives with a warning klaxon and a bad attitude. Plan accordingly. 8 Pilots, 8 Very Different Problems Each pilot has unique stats, passive bonuses, and a backstory explaining why they're here. Commander Vex — Balanced ace. Once held off three cruisers for eight hours at 15% hull integrity because she was more stubborn than the Zenith Confederation. Tech Aria — Engineer specialist. Considers void harvesting "applied thermodynamics with a survival component." Salvage Kain — Scavenger. If it's not bolted down, it's inventory. Kalahia — Ex-racing pilot. Top speed, fragile but untouchable. Applied Formula-class reflexes to a combat scenario. It's working so far. Infamous Tokk — Mercenary tank. Starts with rail gun and shield, very slow. Approaches problems the way a glacier approaches a valley. Pet-Quart-Clik-Tobah — Four-armed Xelothian alien. Beam weapon specialist. Name is approximate — human vocal cords lack the required number of frequencies. Specimen 38 — Bio-augmented escapee. The people who made her regret losing their investment. She does not regret leaving. "Him" — The legend nobody…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
68Custom Volume Controls
75Keyboard Only Option
74Playable without Timed Input
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $10.49
  • Highest observed: $10.49

Okay, Panic's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $10.49, the highest is $10.49, and the first visible tracked price is $10.49. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Okay, Panic's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $10.49, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $10.49. The latest run records $10.49 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $10.49
  • Current list price: $10.49
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Okay, Panic at $10.49 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$10.49$10.490%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $10.49.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$10.49$10.49No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $10.49.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$10.49$10.49No discountSteam Store

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