- Diluvion Resubmerged 1.3 - 17 March 2024
Hello divers! It's been a while, but over the past two years we've been taking bits of free time here and there to go back and improve this game where we can. It's not perfect, but we've been able to resolve some of the major issues that were plaguing the Resubmerged edition, like quest breaks, save file issues, and inventory problems. convert save file serialization to more stable format fix a ton of little UI bugs fix inventory overflow problem add controller mapping for Dualshock 2, 3 gamepads fix Xbox One gamepad recognition on Windows 10 fix various quest breaks and missing quest assets enable 4:3 aspect ratio We hope you enjoy diving back in to Diluvion! We have a Discord now if you'd like to chat with us, show your sub, or report an issue! Thanks everyone, happy diving!
- Save File Issues - 5 October 2018
Hello there! Some players have had issues with data going missing from save files (items/gold disappearing, missing quests, etc), and if you're one of those players, this post is for you. Although we've attempted numerous times, we've been unable to reproduce this issue, which leads me to believe it's system specific. (not dissing your computer) If you're having this issue and would like to help resolve it We have a new development build on Beta branch- switch to the dev build and it will produce extra info that we can use to squash this bug. The best way for us to identify and fix it is to have an output log from a play session where it happened. If you do see error messages on screen during save/load, please send us your output log from the play session in the forums. Steps to access the dev build: In Steam, right click on Diluvion and select 'Properties' In the properties window, sel…
- Sub-aquatic adventure Diluvion: Resubmerged looks seaworthy after a major overhaul - 1 October 2018
Despite its exciting premise of Jules Verne-inspired nautical adventuring, sea monsters and mechanical leviathans, Diluvion sank out of sonar range shortly after launching early last year – yesterday, it resurfaced under an expanded name. While a striking looking game, it got depth-charged by negative reviews, with complaints about wonky UI and some underdeveloped systems. Developers Arachnid Games have been patching holes ever since. Boasting major improvements, it’s currently 75% discounted. Below, a fresh trailer for the new ‘Resubmerged’ version. (more…)
- FTL-like submarine game Diluvion gets Resubmerged update - 30 September 2018
Last year Holly Nielsen reviewed Diluvion , a game about being captain of a submarine straight out of Twenty Thousand Leagues Under the Sea, and said, "While the watery depths you explore are a 3D space, when switching to an interior view of the submarines or cities you come across, the 3D transforms into hand-painted 2D graphics. These areas are where the style of Diluvion comes into its own, and the inspiration of Jules Verne is fully felt." She had some criticisms, particularly for its checkpoints, but also for the UI. Players had plenty of feedback for indie studio Arachnid Games too, and so they spent another year working on an update which they're now ready to launch. Resubmerged is a free update that makes salvaging more dynamic, adds depth to the looting, crew management, and sub upgrading systems, has more ship customization, and "enhanced visuals, new graphics settings, a…
- Daily Deal - Diluvion, 75% Off - 28 September 2018
Today's Deal: Save 75% on Diluvion !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Sunday at 10AM Pacific Time
- Diluvion: Resubmerged Launches Today! (Windows) - 28 September 2018
Hey everyone, I'm happy to announce that we're officially launching Diluvion: Resubmerged today at 10:00am PST! Diluvion Resubmerged Trailer What's New Diluvion: Resubmerged is the result of the past year and a half of additional development we've done on Diluvion. We've done a complete overhaul of the salvaging system, UI, and ship upgrade system. There's also new side quests, improved enemy AI, improved navigation, and many more small quality of life fixes. For Beta Testers (Important!) We're doing a swaparoo; Resubmerged will now be on the default branch, and original Diluvion will be moved to staging branch. If you already have Resubmerged installed, make sure you opt out of beta to continue with Resubmerged updates. Loading An Old Save We do support loading a save file from the original Diluvion, however because the quest structures have changed, it's not recommended. If you do hav…
- Diluvion 1.2 Beta has Gamepad Controls, Name - 5 August 2018
Hello again fellow divers! Gamepad Controls The latest version of the Diluvion 1.2 beta has been uploaded to beta branch, and it includes gamepad controls. There's some handy new features in this version, such as being able to use the bumpers to cycle between characters & stations. So far we've tested with Xbox One / 360 controllers, so if anyone has other controllers they'd like to test with, it would be much appreciated! Also, we've decided to go with Diluvion: Resubmerged for the official name of 1.2 Thanks to Thuzar for the suggestion! Localization Since there's new text in this version of the game, we'll be posting a new localization doc soon for community translations of additional languages. Since there's a significant cost to localization we will only be localizing the original launch languages ourselves. However, we'll gladly implement any languages that the community is able t…
- Diluvion Beta: June Update - 28 June 2018
Hey there! It's been quite some time since our last announcement. We have a new update to the beta, and this is a big one! The beta's main quest line is now complete from start to finish. We've fleshed out the Abyssal Trench quite a bit, and there's a lot of new stuff to see there. Check out our update video here We'd also like your input on what the full title should be: Right now it's between Diluvion: Accretion and Diluvion: Sunken Grimoire. Let us know in the comments! Changelist Completed quest chain in Sunken Coast Completed quest chain in Abyssal Trench Items can be used in hazard battles while salvaging Completely revised quest update HUD Added 'Crew Overview', 'Sub Overview' panels to Captain's Tools Fixed Sonar bug where signals were never decaying Fixed bug where AI would use player's ammo Crew Exchange - crew can be placed on standby when swapping to a smaller ship Fixed num…
- 1.2 Beta Updated with Save-Anywhere Feature - 13 March 2018
To all our players, thank you for sticking with us through this journey, and having patience with bugs and imbalance in the beta build. Your feedback not only helps us identify issues, but motivates us along the way. To new players: there are effectively two versions of the game available. By default, you'll get the stable launch version. We identified some mechanics and features we want to change post-launch, so we created a newer version with the working title of 'Diluvion 1.2' (yes we're coming up with a better name). The new version is still in beta, but it's available to you if you're interested in being involved in the development process. We've updated the beta with a much requested feature - as long as your sub isn't in immediate danger, you can save anywhere! We still have the 'save fish', which behave more like an autosave. Full Changeset (1.2) Added option to save in pause me…
- 1.2 Beta Updated with Save-Anywhere Feature - 13 March 2018
To all our players, thank you for sticking with us through this journey, and having patience with bugs and imbalance in the beta build. Your feedback not only helps us identify issues, but motivates us along the way. To new players: there are effectively two versions of the game available. By default, you'll get the stable launch version. We identified some mechanics and features we want to change post-launch, so we created a newer version with the working title of 'Diluvion 1.2' (yes we're coming up with a better name). The new version is still in beta, but it's available to you if you're interested in being involved in the development process. We've updated the beta with a much requested feature - as long as your sub isn't in immediate danger, you can save anywhere! We still have the 'save fish', which behave more like an autosave. Full Changeset (1.2) Added option to save in pause me…
- 1.2 Updated - Sunken Coast added - 21 February 2018
Hello there! Diluvion 1.2 Beta has been updated with lots of goodies - we're now at version 1.2.16. If you're new to Diluvion, 1.2 is a version we've been working on to improve the game's core mechanics. You can find instructions for how to opt in here. New stuff: Sunken Coast added New landmark system(Fjords Landmarks only - more coming soon) Many many new sound effects Re-factored loot panel, added 'swap' option Officers will return upgrades now when leaving your crew Sonar - Ping will reveal if a target is friendly or hostile, and will react to quest waypoints Added keyboard navigation (arrow keys) to main menu, sub selection Added weapon swapping HUD (press I or O to swap) Bug fixes: Fixed Home Base Fixed inventory positions in Glaciem VI and Mariana subs Dock icon properly displays when something's been docked to Fixed - attempting to view interior while docked to an air capsule fr…
- 1.2 Updated - Sunken Coast added - 21 February 2018
Hello there! Diluvion 1.2 Beta has been updated with lots of goodies - we're now at version 1.2.16. If you're new to Diluvion, 1.2 is a version we've been working on to improve the game's core mechanics. You can find instructions for how to opt in here. New stuff: Sunken Coast added New landmark system(Fjords Landmarks only - more coming soon) Many many new sound effects Re-factored loot panel, added 'swap' option Officers will return upgrades now when leaving your crew Sonar - Ping will reveal if a target is friendly or hostile, and will react to quest waypoints Added keyboard navigation (arrow keys) to main menu, sub selection Added weapon swapping HUD (press I or O to swap) Bug fixes: Fixed Home Base Fixed inventory positions in Glaciem VI and Mariana subs Dock icon properly displays when something's been docked to Fixed - attempting to view interior while docked to an air capsule fr…
- Diluvion 1.2 Beta Is Here (Read before downloading!) - 25 January 2018
We're excited to announce that the very first beta of Diluvion 1.2 is ready to download! This version contains the Forgotten Fjords. It's highly recommended that you start a new game. Loading files from the previous version isn't yet supported, however it will be very soon. If you do decide to load a save file from the previous build, be sure to back it up first. To access, right click on Diluvion, go to Properties -> Betas -> Beta. You should see a download for 1.9GB begin. If it doesn't start, go to Properties -> Local Files ->Verify Integrity of Game Files. This is our first beta for 1.2, so you likely will run into some bugs. If you want to help out your friendly neighborhood dev, please let us know in the forums if you run into a bug. Release Notes New Salvage engine Explorables 2.0 New hazard combat engine Revised crew movement mechanics Revised submarine upgrade system New UI New…
- Diluvion 1.2 Beta Is Here (Read before downloading!) - 25 January 2018
We're excited to announce that the very first beta of Diluvion 1.2 is ready to download! This version contains the Forgotten Fjords. It's highly recommended that you start a new game. Loading files from the previous version isn't yet supported, however it will be very soon. If you do decide to load a save file from the previous build, be sure to back it up first. To access, right click on Diluvion, go to Properties -> Betas -> Beta. You should see a download for 1.9GB begin. If it doesn't start, go to Properties -> Local Files ->Verify Integrity of Game Files. This is our first beta for 1.2, so you likely will run into some bugs. If you want to help out your friendly neighborhood dev, please let us know in the forums if you run into a bug. Release Notes New Salvage engine Explorables 2.0 New hazard combat engine Revised crew movement mechanics Revised submarine upgrade system New UI New…
- Diluvion Chinese Language Support Now Available - 13 December 2017
Chinese language support is now available in the latest version of Diluvion (1.17.95)! Special thanks to our friends Wang Runze, 桑城汉化组, and STCN志愿者 for translating. If you notice any issues in the text while playing, send us a note and we'll patch it up asap. We're also planning to have an early beta of version 1.2 available in the next week or two. We'll post an anouncement when it's live and how you can access it! Happy diving!
- Diluvion Chinese Language Support Now Available - 13 December 2017
Chinese language support is now available in the latest version of Diluvion (1.17.95)! Special thanks to our friends Wang Runze, 桑城汉化组, and STCN志愿者 for translating. If you notice any issues in the text while playing, send us a note and we'll patch it up asap. We're also planning to have an early beta of version 1.2 available in the next week or two. We'll post an anouncement when it's live and how you can access it! Happy diving!
- End of Summer Benefit Sale Now Available! - 21 September 2017
Hey there again you lovely people! The next few days are going to be really special for us, as we’ve teamed-up with the amazing folks from One Gamer Fund and have put our entire library of Good Shepherd Entertainment published titles on sale for the lowest prices each respective title has ever been available for here on Steam to benefit the One Gamer Fund during its inaugural charity weekend. The One Gamer Fund is a new philanthropic initiative comprised of seven gaming nonprofits: AbleGamers, Child’s Play, Games for Change, Global Game Jam, the IGDA Foundation, Stack-Up and Take This. Between 10 a.m. PT on Sept. 21 to 10 a.m. PT on Sept. 25, half of all proceeds generated by purchases of Good Shepherd games after Steam’s share of revenue is factored will be donated directly to the IGDA Foundation on behalf of the One Gamer Fund and subsequently dispersed among all partnering nonprofits…
- End of Summer Benefit Sale Now Available! - 21 September 2017
Hey there again you lovely people! The next few days are going to be really special for us, as we’ve teamed-up with the amazing folks from One Gamer Fund and have put our entire library of Good Shepherd Entertainment published titles on sale for the lowest prices each respective title has ever been available for here on Steam to benefit the One Gamer Fund during its inaugural charity weekend. The One Gamer Fund is a new philanthropic initiative comprised of seven gaming nonprofits: AbleGamers, Child’s Play, Games for Change, Global Game Jam, the IGDA Foundation, Stack-Up and Take This. Between 10 a.m. PT on Sept. 21 to 10 a.m. PT on Sept. 25, half of all proceeds generated by purchases of Good Shepherd games after Steam’s share of revenue is factored will be donated directly to the IGDA Foundation on behalf of the One Gamer Fund and subsequently dispersed among all partnering nonprofits…
- What happened to Diluvion 1.2? - 19 September 2017
Hey everyone! We've had some questions about the Diluvion revisions we're working on, and just to clear up any confusion, we are still making it. In fact, we've been working on it non-stop since release. Watch this video to see where it's at so far! This is also a good time to thank y'all for being an awesome supportive community, helping with localization, bug fixes, and game flow. Couldn't do it without you. We'll be in touch again soon with more updates on 1.2, including an actual name.
- What happened to Diluvion 1.2? - 19 September 2017
Hey everyone! We've had some questions about the Diluvion revisions we're working on, and just to clear up any confusion, we are still making it. In fact, we've been working on it non-stop since release. Watch this video to see where it's at so far! This is also a good time to thank y'all for being an awesome supportive community, helping with localization, bug fixes, and game flow. Couldn't do it without you. We'll be in touch again soon with more updates on 1.2, including an actual name.