Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4471120 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $2.00 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $2.00 |
| Current price USD | $2.00 |
| Release date | Mar 18, 2026 |
| Developer | JinCycle |
| Publisher | JinCycle |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 2 user reviews |
| Positive review percent | 100% |
| Positive reviews | 2 |
| Negative reviews | 0 |
| Total reviews | 2 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4471120/ |
Short description
This is a game where you dodge bullet patterns generated from music using movement and Blink (short warp). Each song lasts about 2 minutes, and there are 9 songs in total.
About this game
■ Dodge beats in a retro world! This game is an evasion-focused action title set in a nostalgic visual world reminiscent of early PCs, blending music and bullet hell. Use your reflexes to weave through countless bullet patterns generated to match diverse genres of music. ■ Stoic Action with Only "Movement" and "Blink" Players have only two actions: standard "Movement" and "Blink" for short-range teleportation. Even when faced with seemingly impenetrable walls of bullets filling the screen, you can find a way through by mastering Blink and timing your jumps perfectly. With no complex progression elements or systems, the game design lets you focus purely on "dodging every bullet." ■ Main Game Features Bullet patterns synchronized with music: Patterns aren't fixed; they dynamically generate in sync with the song's progression and beats. Experience the thrill of becoming one with the music. 9 diverse stages: Each song lasts about 2 minutes. Features 9 AI-generated tracks spanning different genres. As the music changes, so does the bullet pattern's atmosphere and the way you dodge it. Minimalist Art Style Inspired by Early PCs: Employs retro, simple graphics. The lack of unnecessary decoration ensures high bullet visibility, letting you immerse yourself in the gameplay. Quick and Challenging Play: Each 2-minute stage packs a concentrated dose of intense bullet-dodging fun.
Supported languages
English
