Dynamine news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID4480100
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperHexagonNico
- PublisherHexagonNico
- Parent gameNot available
Company pages: Developer: HexagonNicoPublisher: HexagonNico
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Dynamine Steam news
Dynamine news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- New cover art! - 13 September 2026
New cover art!Finally replaced the old placeholder cover art with a new fantastic artwork made by @Midderin!The new update adds a new title screen background based on the game’s cover art and brings some small bug fixes.ChangelogChangesReordered upgrades in the upgrade treeChanged the chording animationNew additionsAdded a new background to the title screenBased on the game’s promo art made by @MidderinAdded an option to align menus to the left or right of the screenThis option will be more useful once the mobile version is released, but it works on desktop as wellAdded the ability to fully reset the gameMain menu > Extra > Reset progress > Reset progressThis will delete all saved data, including saved levels and upgradesFixesFixed a bug that would allow you to dig infinite dirtFixed a deadlock that could happen if you closed the game while it was loading
- Update 0.5 - 14 July 2026
ChangesHitting a mine and causing an explosion now causes all destroyed tiles to be replaced by indestructible walls.Hopefully, this should disincentivize from carelessly hitting walls at random, without being as harsh of a punishment as a complete reset.Changed the color palette of most sprites.The game now asks you if you want to continue the saved level AFTER selecting the level.Technical changesUpdated engine to version 4.7.Save directory structure has been changed.This was done to accommodate for Steam's Cloud Sync feature, which will come in a future update.You shouldn't have lost any significant progress, though some data may have not been transferred.
- Patch 0.4.1 - 12 June 2026
Fixes:The pause menu no longer opens above the inventory or other GUIs when tabbing out of the game with “pause on lost focus” enabled.Keep on grinding! :)
- Update 0.4 - The game can now be saved! - 9 June 2026
You can now save the game!It has been requested since the first prototype and now it’s here! You can now save the game at any time, quit, and continue from where you left off.Mining an explosive also no longer cause a game over. You will need to pay for the damage you caused, but after that you will be able to keep playing in the same level.My initial vision for this game was for it to work like a Roguelike, where you play for some time in your first run, make a mistake, then try again in a new run and try to last longer. I was also planning to add integration with the Steam leaderboard at some point and allow players to compete for the best score. After testing the game for some time and seeing people’s feedback about the demo, I decided to change direction and allow you to save your progress for the current level at any time. The leaderboard integration is also probably not going to b…
- Patch 0.3.1 - 21 May 2026
New minecart movementI decided to change the way the minecart moves, since I had the impression that many people didn’t find it very intuitive. Hopefully now it should be easier to use!You can now use WASD to pick a starting direction when your minecart is not moving.If the “character follows mouse” or the “click to walk” options are enabled, you can also pick a direction by simply moving the mouse cursor.Holding down the primary action button (left mouse button or space bar) will make your minecart accelerate forward.The minecart turns automatically when there is a turn, no need to press WASD again.If the button mode in the accessibility settings is set to “toggle”, pressing the button once will make the minecart start accelerating and pressing it again will start decelerating it.You can now only get off the minecart using the secondary action button (right click or F), since the prima…
- Update 0.3 - 18 May 2026
You can now play using only the mouse!Since it was highly requested, the feature is now here: you can click on a tile and your character will walk there!New “click to walk” optionMust be enabled in the game options (off by default).When enabled, you can click on any tile to make your character walk there.If you left-click or right-click a wall, a mineral, or an object you can interact with, your character will walk there and dig, place a flag, or interact with the object immediately!New “toggle” modeAdded the option to choose between “Hold” and “Toggle” mode.Must be set in the accessibility settings (the default value is “Hold”).When set to “Toggle”, you will no longer need to hold down the dig button to dig. It will be enough to click once to start digging and click again to cancel the action.Let me know if you like this new feature or you prefer the old WASD/controller movement.Also t…
- Update 0.2.2 - 3 May 2026
Remappable controller inputsControllers are now properly supportedController input can now be remapped from the options menuUseful in case your sticks are drifting and you prefer to move with the D-padThe UI now shows the proper controller input promptsGameplay changes* Buckets are now animatedThe default keys for opening the inventory are now "E" and "I" instead of "Tab" and "I"Keybindings can still be changed from the settingsTechnical changesThe game now uses OpenGL instead of Vulkan for compatibility with older hardwareThe web version still uses WebGLFixesThe player no longer walks backwards when pressing an opposite and perpendicular direction at the same time
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 12 June 2026 | Patch 0.4.1 | 1835236783562604 |
| 2 | 21 May 2026 | Patch 0.3.1 | 1833334318569964 |
| 3 | 18 May 2026 | Update 0.3 | 1832700592797730 |
| 4 | 3 May 2026 | Update 0.2.2 | 1831432155575957 |
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