Dark Fantasy Tower Defense news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak5
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score86% positive
- Total reviews21
- Release dateApr 20, 2026
- DeveloperCinderVision
- PublisherCinderVision
Genres: Strategy
Company pages: Developer: CinderVisionPublisher: CinderVision
Dark Fantasy Tower Defense Steam news
Dark Fantasy Tower Defense news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Hotfix Build 6.4 - 24 August 2026
Fix for new Mote Towers for performance. Now you can have many motes!
- Hotfix Build 6.3 - 15 August 2026
Fixed a bug on Misty Bog where some players would not be able to place towers. 🤞
- Hotfix Build 6.2 - 11 August 2026
Thank you everyone for the quick feedback. Fixed .pck file mismatch for encryption.
- New Update: Misty Bog, Mote Factory, Classic TD Improvements, and More! - 9 August 2026
Misty Bog, the Mote Factory, and More Are Now LiveAnother update is now live for Dark Fantasy Tower Defense!This update gives Classic Tower Defense some extra love with a brand-new map, a new tower, updated interfaces, and ambient effects across every Classic TD battlefield. I have also made several tutorial and quality-of-life improvements, including a new option requested through the Community Hub.The demo has been updated as well and now includes the new game mode.Here is what is included in this update:AddedNew Classic TD Map: Misty Bog New Tower: Mote FactorySpawns fire motes that deal area-of-effect damage and apply burn effect!Occupies a larger 2x3 space on the grid, creating new placement and pathing decisionsAmbient effects across all Classic TD maps. Wind, leaves, snow, rain, and more have been added to the classic maps.Helper text for the Beta label on Kingdom Defense game mo…
- Hotfix Build 6.0 - 16 July 2026
Shoutout to the community on Discord for catching some bugs! 🙏 - Players 2,3, and 4 can now delete and build Quarry and Foresters without sending a request to the host. The online replication now displays and updates correctly for both players now. - Players 2,3, and 4 can no longer "Restart" the game from the pause menu or end game Stats page. It is reserved to the Host only.
- Hotfix Build 5.7 - 8 July 2026
- Fixed several UI issues in Kingdom Defense mode. - Fixed an issue where the Necromancer’s light purple attack trail could sometimes remain on screen after enemies were defeated. - Fixed Orc walking animations in both modes so movement looks correct when units move up, down, left, and right. - Fixed death animation alignment issues for Orcs, Stone Golems, and other affected enemies so defeated units now line up properly with their position on the map. - Verified that the Orc Rider and Orc Rider Captain are using their correct death animations. - Fixed Gold Miners so they properly mine at Gold Mines again. - Fixed Gold Miner Haulers so they properly collect and haul mined ore again. - Fixed Smelter progress bar behavior so progress displays correctly when the required resources are available. - Fixed an issue where gold ore could remain on the ground outside the Gold Mine without being…
- Hotfix Build 5.6 - Shared Co-op Gold! - 2 July 2026
- Toggles added to main menu and in-game settings for Shared gold for both gamemodes! - Fixed Z-indexing - Optimizations to performance - Pathfinding enhancments - Tower queuing bug fixes
- Hotfix Build 5.5 - 1 July 2026
- Fixed Obstacle Map View 😅
- Hotfix Build 5.4 - 28 June 2026
New Improvements and fixes for Kingdoms Gamemode! NOTE: With these latest changes, old saves will no longer work properly and have been cleared. Sorry! The changes were too large to maintain the old scaling and have the game convert everything cleanly. I do not anticipate this to happen again. - Major performance enhancements to support hundreds of towers in the new Kingdom Defense gamemode. - Scaled tower size up in new Kingdom Defense mode for multiple reasons. 1) Performance and balance, there were just too many towers. 2) Visuals. It just looks better. - Tower Preview and Pathfinding Previews have been updated. - Queued tower build & deletion enhancements. - Tower range preview fixes with new landscapes. - Z-indexing fixes for different graphics. - Worker/Miner/Hauler behavior fixes for interacting with towers and pathfinding.
- Hotfix Build 5.3 - 23 June 2026
- Fixed timing on some unit attack animations. - Updated gridmanager and sprite layering on the new map. - Tower z-indexing fixes for kingdoms mode. - Classic TD tower placement fix. - Tower queue building and pathfinding fixes and tweaks. - Tower ghost preview fix. - Air pathfinding layering update on new game mode.
- Kingdom Defense Major Update Now Available - 22 June 2026
Good Evening Everyone!Thank you for your patience between updates. This release became much larger than originally planned, largely because I decided to build an entirely new game mode for Dark Fantasy Tower Defense: Kingdom Defense.Kingdom Defense is a new mode that blends RTS-style kingdom management with the grid-based tower defense building system at the heart of Dark Fantasy Tower Defense. The goal is simple: defend the Kingdom of Caeredale and protect the castle from the invading horde.This update adds a much larger strategic layer to the game. In addition to building towers, you can now construct resource buildings, manage production chains, train and command units, upgrade your kingdom, unlock spells, rebuild castle walls, manage save slots, and more.Kingdom Defense OverviewThe new mode takes place in the Kingdom of Caeredale. As commander, your role is to build up the kingdom,…
- New Update: Plains Warfare Map, Encyclopedia, Controls, and more! - 8 May 2026
Plains Warfare, New Controls, and More Are Now LiveAnother update is now live for Dark Fantasy Tower Defense.Thank you again to everyone who has been playing, sharing feedback, and helping improve the game since launch. This update includes another round of additions, quality-of-life improvements, and bug fixes based on what players have been reporting and asking for.Here is what is included in this update:AddedNew Intermediate Map: Plains WarfareNo obstacles4 spawn pointsGood for spiral mazes?Frame rate limit optionMore information on poison damage and level 7 mechanicsA new movement system and tower placement system for Keyboard and Mouse usersThis adds a more point-and-click style way to control the commanderPlayers can now also Right-Click for movement in this modeEncyclopedia to help explain gameplay and provide additional informationUpdatedRusted Nails and Barracks descriptions an…
- Hotfix 4.2 - 29 April 2026
- Leaderboard fixes - Controller UI updates - Page navigation updates - Volume adjustments
- Update Live: Leaderboards and Keybinds - 29 April 2026
Leaderboards, Keybinds, and More Are Now LiveAnother update is live for Dark Fantasy Tower Defense.Thank you again to everyone who has been playing, sharing feedback, and helping improve the game. A lot of this update came from wanting to make the game feel better, clearer, and easier to play with friends.Here is what is included in this update:AddedSteam Leaderboards with both Friends and Global rankingsKeybinds so you can now change controls for both keyboard and controller in SettingsRadial menu for tower selectionKeyboard & Mouse: Hold Q, R, or MMWController: Use the right thumbstickUpdatedRuin Rampage no longer spawns enemies from all entrances immediately at the startWaves 1 to 20: different entrances per waveWaves 21+: different entrances during the waveVarious audio balancingGhost preview of towers is now visible to other players online, which should make it easier to teach frie…
- Build 4.0 Hotfix - 24 April 2026
- Steam Deck Compatibility when device awakes from sleep. - UI/UX Fixes. - Ability to turn on auto coin pickup for single player and local co-op.
- Hotfix Build 3.9 - 24 April 2026
- FIXED: Artifacts and Merchant Items could still shoot enemies when the game was paused, this has been resolved. - FIXED: You can now upgrade other towers while having the level 7 tower upgrade menu open. - ADDED: A toggle in Settings "I'm lazy, pick up the coins for me ". When toggled, this will auto-pickup coins for you and a friend in local co-op or singleplayer. Online play is not effected by this. It's still a race against your friends for coins!
- Post-Launch Update + Thank You - 24 April 2026
Thank you all for the successful launch and for the great feedback so far.A lot of players jumped in right away, shared their thoughts, reported issues, and helped highlight a few areas that needed improvement. That feedback has already helped shape this update, and I really appreciate everyone who has been playing, posting scores, sending bug reports, and helping make the game better.Here is what is included in this update:AddedUnique music tracks for every mapEnd-game stats track and UI updatesStar system for map completion50 waves = 1 star100 waves = 2 stars120 waves = 3 starsDifferent colored experience orbs and an experience bar at the top of the screen with a level indicatorWave Pause option!Hold LB or F to pause the horde!Stats screen now has animated raining XP orbs upon match completion. So fancy.New Expert Map: Ruin Rampage!This map has 4X spawn points for enemiesUnlocks at Pl…
- 1,000 Wishlists & Release on Monday! - 17 April 2026
We just crossed 1,000 wishlists for Dark Fantasy Tower Defense, and with launch coming on Monday, April 20, I wanted to say thank you.Thank you to everyone who has wishlisted the game, played the demo, shared it with friends, reported bugs, tested co-op, and followed along while I kept improving it. It genuinely means a lot.The last stretch before launch has been all about polish and player feedback. Recently I added:A ghost preview for tower placementIn-game musicUI and Options refinementsVersioningNew sounds to give players better moment-to-moment feedback while playing.A lot of the work in these final days has been focused on making the game feel better, clearer, and more complete heading into release.As the game is gaining more traction, I've been getting a bit more nervous about release. I want to make the game accessible to as many people around the world that loved the classic to…
- Thank you for 420 Wishlists! - 12 April 2026
Dark Fantasy Tower Defense just passed 420 wishlists, with the game releasing on 4/20.I wanted to take a minute to genuinely say thank you to everyone who has wishlisted the game, played the demo, shared it with friends, tested multiplayer, and sent feedback. Every bit of support has helped, and a lot of the improvements going into launch came directly from people taking the time to play and tell me what felt off.Over the last stretch, I have been focused on improving the game based on play tester feedback. That includes major work on progression and artifacts, the merchant system, Steam features, more maps, the tutorial, co-op fixes, controller support, UI improvements, balancing, and general polish.Artifacts, progression, and levelingThe merchant system, items, and rerollsSteam friends, invites, cloud saves, and achievementsMore maps, stats, and tutorial updatesCo-op fixes, controller…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 24 August 2026 | Hotfix Build 6.4 | 1841579228674606 |
| 2 | 15 August 2026 | Hotfix Build 6.3 | 1840944183783031 |
| 3 | 11 August 2026 | Hotfix Build 6.2 | 1840310314355201 |
| 4 | 16 July 2026 | Hotfix Build 6.0 | 1838407329255533 |
| 5 | 8 July 2026 | Hotfix Build 5.7 | 1836506165579266 |
| 6 | 2 July 2026 | Hotfix Build 5.6 - Shared Co-op Gold! | 1836506165566990 |
| 7 | 1 July 2026 | Hotfix Build 5.5 | 1836506165564187 |
| 8 | 28 June 2026 | Hotfix Build 5.4 | 1836506165558638 |
| 9 | 23 June 2026 | Hotfix Build 5.3 | 1835871199316408 |
| 10 | 29 April 2026 | Hotfix 4.2 | 1831432155566121 |
| 11 | 24 April 2026 | Build 4.0 Hotfix | 1830797770237106 |
| 12 | 24 April 2026 | Hotfix Build 3.9 | 1830797770237060 |
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