Spell Code SlingerZ news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
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- Release dateAugust 2026
- DeveloperBitForwardGames
- PublisherBitForwardGames
Genres: Action, Indie, Early Access
Company pages: Developer: BitForwardGamesPublisher: BitForwardGames
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Spell Code SlingerZ Steam news
Spell Code SlingerZ news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 8/28/2026 - The One That's Corrupted? - 28 August 2026
GeneralHello SlingerZ! We are approaching the end of our official structured development for Spell Code SlingerZ so this will be the last planned update before launch. The full version of Spell Code SlingerZ will come out near the end of October. With that out of the way, we are back again with a ḽ̶͉̠̬̈̏̌̑/̵̧͈̜̞̆͛͋̑a̴̝̓̂͐͛ṣ̵̢̯̲͕̮͕͆̀̈̆͝͝-̵̡̯̤̬͖͇̝͆̒̐͋͠f̵̘͕̩̹̟̑̔̈́̓̎̄͝d̶̢̦͇̲̟̙̊ and updates for you all! This update features: An end of round results screen, a more in depth tutorial level, and 2 new game modes (Chaos and Showdown mode). ------------------------------When can you play the gameThe end of official development also means the end of the public playtest. We really appreciate everyone who playtested and gave us feedback! If you are still itching to sling and can’t wait until the full release, you can look forward to the free demo available during the Steam Next Fest from October 19,…
- Aug 21 Update Delayed - 21 August 2026
8/21/2026 - Aug 21 Update DelayedHey SlingerZ. Unfortunately, there will be no update today but you can expect one next week. We feel that the features we’ve been working on are very exciting but not in a solid enough state to share with you all. We apologize for the delay and hope you all understand. With that being said, you can still expect a big update on August 28, 2026 that will include: An end of round results screen, more tutorialization for blocking and storing in the tutorial level, more game modes (Chaos mode and Showdown mode), environmental assets, an attract mode that will play when you leave the game running on the main menu, and more polish.------------------------------When can you play the game?As we approach the end of official development on August 28, this also means the public playtest will be ending soon on August 31. We really appreciate everyone who playtested a…
- 8/7/2026 - Base Spellcodes Complete - 7 August 2026
GeneralHello SlingerZ. We are back again with another round of new Spellcodes and updates for you all! We are proud to announce that with the addition of 8 new Spellcodes this update, we now have our completed total of 48 Spellcodes! This update also features: Turbo mode and gamemode selection menu, visual indicators for basic attack replacement Spellcodes, a new menu for inviting your friends, and training mode options. Here is an update to our roadmap with an overview of what you can see in this update (Aug 7) and what you can expect in the next update (Aug 21).------------------------------New SpellcodesOf the 8 new Spellcodes, half are .configs, and half are .exes. Here are the 4 new .config Spellcodes added this update:. Combo Demon: Hitting an attack which is different from your last attack grants 1 rank of Demon Aura.Hot Streak: On Crit, launch a chain reaction to the nearest oth…
- 7/24/2026 - The Playstyle and Portal Patch - 24 July 2026
GeneralHello SlingerZ! We got your regularly scheduled helping of new Spellcodes and updates for you all to play with! This update is brought to you by the letter “P” and features: 8 new Spellcodes, a new menu to select your playstyle, 7 new arenas featuring portals, round and arena name display, and support for different screen resolutions. Keep reading for more details or hop right into the public playtest to try everything out for yourselves! Also, we’ll stop with the “P” alliteration now. Here is an update to our roadmap with an overview of what you can see in this update (Jul 24) and what you can expect in the next update (Aug 7).------------------------------New SpellcodesEvery new Spellcode in this update is an .exe (but you can expect more .config Spellcodes next update). Bailout: Long-range bag toss. When the bag hits an opponent or the stage, swap places with the bag, leaving…
- Development Roadmap - 13 July 2026
Hello SlingerZ! Today we wanted to share with you our planned development roadmap 2 weeks in advance. The slides will be updated bi-weekly as new updates go out.The dates shown are when we expect to have each feature ready by, but they are not necessarily when each feature will release. If we need to change the timing for any reason, the roadmap will be updated to reflect as such. It can be accessed via the link below, and all slides can be found below as images as well. Thank you!Development Roadmap
- 7/10/26 - Matchmaking, Button Remapping and UI/UX - 10 July 2026
GeneralHello SlingerZ! We hope you have enjoyed last month’s Everything Update! This week, we have various UI/UX improvements for you, so let’s get right into it! Before that though, please take a moment to check out our new gameplay trailer which can be found here: ------------------------------Keyboard ControlsThe default keyboard controls have changed. While moving/code inputting has remained the same, the rest of the control defaults have changed.‘U’: Tap/Hold for Basic Attack/Code-Weave state‘I’: Jump/Select Menu Options‘O’: Slide ------------------------------Solo LobbyA brand new starting lobby has been added into the game: the solo lobby! Upon entering the game, players will now be spawned into a solo lobby with the option to enter the training modes (training room and tutorial) or the multiplayer modes (online, matchmaking, and local play).Solo LobbyInitially we wanted everythi…
- The Everything Update - 23 June 2026
GeneralHello SlingerZ, it’s been a while! The last few months have been a bit busy for us. This project started out as our capstone project for our Masters Degrees, and as such we were entrenched in the tombs of documentation work for a while before taking a short break from development post-graduation. We’re finally ready to share what we’ve been working on over the past few months, so let’s get into it! As always, scroll down to the patch notes for the tl;dr version, although they are anything but short this time.------------------------------Online MultiplayerWe are happy to say that online multiplier is now fully supported for up to 4 players! To enter an online lobby, simply follow the “fight arrow” in the middle of the lobby and select “online” from the gamemode select menu. The steam friends list overlay will then pop up where you can invite friends to join you! Online matchmakin…
- Beta Test Now Open! - 17 April 2026
Hello Slingerz! We are happy to announce that the beta test for Spell Code SlingerZ is now open and free to play for all! It will be open for an indeterminate amount of time, but we will be sure to make an announcement before it closes!Here's what you can except:4 Developer Collectives catered to different play styles24 unique Spellcodes, 6 for each collective15 unique arenas to beat up your friends inA rogue-like progression for each game played, where after each round players will choose 1 new Spellcode from up to 9 different ones to add to their arsenal2-player online multiplayer (we are working on getting 4-player functional)4-player local multiplayerFull Controller supportWe have temporarily tagged the game as controller only, as we do not have in-game glyphs to support keyboard onboarding. HOWEVER, If you find yourself wanting to play on keyboard, you can you WASD to move around,…
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