26 Moves: The Queen's Plot news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID4504350
- PriceNo longer available on Steam Store
- Release dateQ4 2026
- DeveloperDanari Games
- PublisherDanari Games
- Parent gameNot available
Company pages: Developer: Danari GamesPublisher: Danari Games
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
26 Moves: The Queen's Plot Steam news
26 Moves: The Queen's Plot news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Devlog #6: Full Steam Ahead & Next Fest Announcement! - 30 August 2026
Hello everyone!The development of 26 Moves: The Queen's Plot is moving at a very fast pace. Our two graphic designers are working non-stop, and everything new they create is instantly integrated into the core game, bringing our world to life.But the biggest news is this: We have officially registered for the upcoming Steam Next Fest this October! This means that, alongside the main game, we are working hard on our playable demo, which will be ready for you to try out during the event.See you all again soon with more development updates!
- Devlog #5: Reveal Trailer Is Live - 9 August 2026
It’s time for Devlog #5!After weeks of editing, sound design, and music composition, our Reveal Trailer is finally live!With the trailer out, our full attention has now shifted to fine-tuning the game's core mechanics. This is the vital step right before entering our final production phase: integrating all final artwork, animations, and voice acting into the engine. Our main goal remains unchanged—preparing a fully playable Demo for October's Steam Next Fest!Thank you so much for your support, and see you in two weeks!
- Devlog #4: Crafting the Reveal Trailer! - 19 July 2026
Good evening everyone!We’ve officially reached devlog number 4. The past couple of weeks have been quite unique, as we’ve focused almost exclusively on the game's trailer.Our two artists focused heavily on the scenes that will be featured in the video, as well as the character animations that will appear there. We spent several days testing and editing to achieve the best possible result. We are now almost ready for the big reveal! The only thing left is to finalize the musical score—one of the most challenging yet crucial elements to perfectly capture the trailer's atmosphere.Thank you so much for your support, and we'll see you back here in two weeks!
- Devlog #3: Revealing Our Brand New Logo! - 5 July 2026
Hello everyone!It's time for our 3rd Devlog today! Even though it's a week later than scheduled, work is moving forward.Following the recent art style overhaul, we couldn't leave the game's logo in its old style. Therefore, after going through various design stages, we proceeded with a complete redesign.Here is the final result:While our two artists keep working on the game's assets and animations, these past few days our main focus has shifted toward finishing the game's trailer. As soon as the music composition is ready, we'll be sharing it with the world!See you here again in two weeks.
- Devlog #2: Building the Foundation and the Story Behind Danari Games - 14 June 2026
Good evening everyone. 15 days have passed since our first update, and we are back to share our progress on 26 Moves: The Queen's Plot, as well as a brief look behind the curtain at who we are.The Mechanics Are ReadyWe have spent a significant amount of time ensuring that the core gameplay feels smooth and responsive. We are happy to report that the fundamental systems of the game are now fully functional. This includes:The Dialogue System: Fully integrated and ready to handle complex narrative paths.The Inventory & Interaction Systems: Items can now be collected, examined, and combined seamlessly with the environment.The Cursor System: The classic point and click navigation has been tuned to feel modern yet familiar. A fresh look at one of our finished scenes, featuring different characters. The mystery deepens.Next Step: Breathing Life Through AudioWith the technical foundation solid,…
- Devlog #1: Laying the Foundations for 26 Moves: The Queen’s Plot! - 31 May 2026
Welcome to our very first official devlog for 26 Moves: The Queen's Plot! We are incredibly excited to start sharing our development journey with you. From now on, if all goes well, we will be giving you a glimpse into our game’s development every two weeks.The Big Pivot: Moving to 100% Hand-Drawn Art If you’ve been following our early teases, you might notice something completely different today. We made a massive decision regarding our visuals: we completely dropped our old 3D/vector setup.Initially, we were blocking out the scenes using 3D models, converting them into SVG files, and then bringing them into Krita for coloring. However, the final result simply didn't express who we are as creators, and it didn't fit the vision and quality we want for this game.Because of this, we shifted our workflow to a 100% hand-drawn art style. Every single street, room, and alley is now being meti…
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
