- theBlu - Updated - 29 December 2022
Attention fans of theBlu! We are excited to announce that we are launching a new version of theBlu, featuring updated navigation, locomotion, and new options to enhance your enjoyment of the ocean. The best part? The original “Whale Encounter" with the Blue Whale will now be available as a free experience. In addition to the free content, we are also offering three new DLC experiences for you to dive into: Reef Migration: Witness the magnificence of an undersea migration on the edge of a coral reef. Luminous Abyss: Venture into the deepest region of the ocean to discover the iridescent abyss. Hammerhead Cove: Sunlit Caribbean waters welcome you to a realm where one creature reigns supreme. We hope these new experiences will provide even more wonder and majesty for you to explore in theBlu. Thank you for your continued support of our immersive VR series. (For existing customers of theBlu…
- Wevr's Gnomes and Goblins gets a release date! - 3 September 2020
In 2016, we introduced you to Gnomes & Goblins with a little Preview, which was so loved by fans. Now, the time has finally come—and we couldn’t be happier to announce the official release date for Gnomes & Goblins for PCVR: September 23, 2020! Gnomes & Goblins began with a sketch by filmmaker Jon Favreau, who had gotten a chance to experience our VR product theBlu: Whale Encounter, and could hardly believe the sense of presence and scale offered by virtual reality. Building on Wevr’s learnings from TheBlu, VR Director Jake Rowell developed Jon’s sketch into an adorable 3D character within an interactive enchanting world. It’s not an exaggeration to say that Gnomes & Goblins is the biggest project Wevr has developed. Where the G&G Preview was a quick introduction to Buddy and his world, a bit like a tasting spoon of ice cream, this all-new, full-featured, multi-hour VR simulation game i…
- Everything you need to know about VR before you start - 26 August 2020
Ever since I squeezed my face into David Braben’s Rift hole ( humblebrag ), I’ve been a VR convert. I’ve moved house three times since then, and each time I’ve managed to tether up some sort of VR system, from the pokiest of rooms to my reasonably spacious home office. That last one is not a humblebrag, as I’m far too humble to do two in one paragraph. It’s just a brag. I’ve been using VR for a long time, so I thought I’d ask myself what people might be worried about before committing to it themselves. What about those awkward tangibles, like wires, space, and PC power? Or troublesome intangibles, like what you look like when you watch a John Travolta movie in VR. Here’s what I’ve learned in the past eight years. (more…)
- Check out the latest Wevr/Blog. featuring theBlu - 23 July 2020
With the release of Gnomes & Goblins quickly approaching, now seems like a great time to revisit some key points along the journey that led Wevr here – in particular, some of the key VR learnings from our original title, theBlu. Follow the blog here to keep up to date with all Wevr news! https://blog.wevr.com/theblu-vr-learnings-over-5-years-even-more-relevant-today-1541
- The 23 best VR games for PC - 28 September 2017
Here they are then – the best games to play in virtual reality…and those games are “watching football,” “drinking”, “a nice cup of tea”, “fleeting emotional connection to another human being” and all those other everyday activities you believe to be real, as opposed than a simulation you have been experiencing since you first plugged your frail, mollusc-like form into a headset 19 years ago. SPOOKS! But, should you persist in maintaining this fantasy, let’s go one level deeper and talk about the entertaining, satisfying or otherwise nifty games available for what is the current VR state-of-the-art in your imagined world: the HTC Vive and Oculus Rift. The rival headsets are getting on for a couple of years old now, and in that time there’s been what can feel like a ceaseless storm of new games for them. How to choose…
- 1 Year Anniversary Sale! - 12 April 2017
Hola theBlu fans, Celebrate the 1 year anniversary of theBlu: Season One with a 15% off Sale! theBlu will be discounted on Steam until April 25th. Happy Anniversary, theBlu!
- 1 Year Anniversary Sale! - 12 April 2017
Hola theBlu fans, Celebrate the 1 year anniversary of theBlu: Season One with a 15% off Sale! theBlu will be discounted on Steam until April 25th. Happy Anniversary, theBlu!
- theBlu 1.6 Released! - 21 March 2017
Hola theBlu fans, Today we shipped our 1.6 patch! This is a small upgrade designed to fix some older bugs and issues. Fixed a rare bug in the Reef Migration where users could hear the Giant Jelly before they could see it. Updated the end of scene credits to reflect contributions from the WEVR team post-launch Optimizations for better overall performance As always, if you experience any technical or performance issues please contact us at [email protected]
- theBlu 1.6 Released! - 21 March 2017
Hola theBlu fans, Today we shipped our 1.6 patch! This is a small upgrade designed to fix some older bugs and issues. Fixed a rare bug in the Reef Migration where users could hear the Giant Jelly before they could see it. Updated the end of scene credits to reflect contributions from the WEVR team post-launch Optimizations for better overall performance As always, if you experience any technical or performance issues please contact us at [email protected]
- theBlu 1.5 Released- Oculus Touch now supported! - 13 January 2017
Hola theBlu fans, Today we shipped our 1.5 patch! The biggest addition is Oculus Touch support via SteamVR. If you have a Rift and Touch Controllers, theBlu now supports them and offers the same content as experienced through the Vive This patch also contains a number of bug fixes and overall performance optimizations. Fixes a crash when transitioning between The Whale Encounter and the menu This patch also introduces a number of shader optimizations that lead to overall better performance across the board We'd also love to share with you a small video we made to celebrate this year with theBlu. We took a group of people who had never done VR before and showed them theBlu. We hope their reactions will be pretty familiar-- if you have any reactions or stories about showing someone VR for the first time using theBlu, we'd love to hear them @ [email protected] . To view the video, visit the…
- theBlu 1.5 Released- Oculus Touch now supported! - 13 January 2017
Hola theBlu fans, Today we shipped our 1.5 patch! The biggest addition is Oculus Touch support via SteamVR. If you have a Rift and Touch Controllers, theBlu now supports them and offers the same content as experienced through the Vive This patch also contains a number of bug fixes and overall performance optimizations. Fixes a crash when transitioning between The Whale Encounter and the menu This patch also introduces a number of shader optimizations that lead to overall better performance across the board We'd also love to share with you a small video we made to celebrate this year with theBlu. We took a group of people who had never done VR before and showed them theBlu. We hope their reactions will be pretty familiar-- if you have any reactions or stories about showing someone VR for the first time using theBlu, we'd love to hear them @ [email protected] . To view the video, visit the…
- Oculus Touch Review: The Games - 7 December 2016
I’ve already yammered about the design and capabilities of the Oculus Touch motion controller hardware itself, and now it’s time to talk software. Around 50 Touch-enabled VR games and apps launched this week – more than I can feasibly hope to look at, but I’ve been able to finger-gun and swipe and prod in enough of ’em to give you a clear sense of what this whole experience is like right now for games and software, and whether the Touch is generally a goer or not. Also: SUPERHOT. …
- theBlu 1.4 Released! - 30 September 2016
Hola theBlu fans!, We're excited to share our 1.4 release with you! This patch includes a new surprise for longtime fans, some visual updates in the Reef Migration and a few small bug fixes. New Features & Content: Fans of the Luminous Abyss may want to take another trip to the deep depths of the ocean. Its been rumored that a new creature has made it's home there. Shortened load times by a few seconds. Bug Fixes & Changes: The colors and lighting in the Reef have been updated to take advantage of changes in Unity's new lighting model. This brings it back in line with the original release Fixed a bug where some fish schools weren't playing audio Fixed a bug where jellyfish would not always appear in the Reef Migration's Ambient Scenes Fixed a bug where controllers would occasionally fail to appear or appear with the wrong models and textures. As always, if you're having issues or see a…
- theBlu 1.4 Released! - 30 September 2016
Hola theBlu fans!, We're excited to share our 1.4 release with you! This patch includes a new surprise for longtime fans, some visual updates in the Reef Migration and a few small bug fixes. New Features & Content: Fans of the Luminous Abyss may want to take another trip to the deep depths of the ocean. Its been rumored that a new creature has made it's home there. Shortened load times by a few seconds. Bug Fixes & Changes: The colors and lighting in the Reef have been updated to take advantage of changes in Unity's new lighting model. This brings it back in line with the original release Fixed a bug where some fish schools weren't playing audio Fixed a bug where jellyfish would not always appear in the Reef Migration's Ambient Scenes Fixed a bug where controllers would occasionally fail to appear or appear with the wrong models and textures. As always, if you're having issues or see a…
- theBlu 1.3 Released! - 7 July 2016
Hola theBlu fans! We just pushed out the 1.3 Update to all users. This is a bigger update than usual with a new mode (Preview Mode), and a couple of fixes! We think you'll dig Preview Mode- a unique new way to demo theBlu to family and friends. New Features & Additions: Preview Mode is now available on the menu. Preview Mode will give you a shortened, two minute version of the Reef Migration or Luminous Abyss. It has all the interactivity, audio and events from the full experience. Please note that Inspector & Ambient Mode will NOT work with Preview Mode. To use Preview Mode, just toggle it "On" on the menu. By default, it will be off to avoid any confusion. When entering a scene in Ambient Mode you'll now see the Ambient Mode icon below the logo. As per usual, if you see any issues or hit any bugs, don't hesitate to let us know-- email us at [email protected]. And keep sending us those…
- theBlu 1.3 Released! - 7 July 2016
Hola theBlu fans! We just pushed out the 1.3 Update to all users. This is a bigger update than usual with a new mode (Preview Mode), and a couple of fixes! We think you'll dig Preview Mode- a unique new way to demo theBlu to family and friends. New Features & Additions: Preview Mode is now available on the menu. Preview Mode will give you a shortened, two minute version of the Reef Migration or Luminous Abyss. It has all the interactivity, audio and events from the full experience. Please note that Inspector & Ambient Mode will NOT work with Preview Mode. To use Preview Mode, just toggle it "On" on the menu. By default, it will be off to avoid any confusion. When entering a scene in Ambient Mode you'll now see the Ambient Mode icon below the logo. As per usual, if you see any issues or hit any bugs, don't hesitate to let us know-- email us at [email protected]. And keep sending us those…
- theBlu 1.2 Released! - 10 June 2016
Hey all, We just pushed a new version of theBlu to all users. It should be build ID 1171534. Nothing too huge, mostly quality of life improvements: Greatly improved performance across the board. You should see almost no frame drops. If you do, let us know ASAP! Reworked some audio scripting to greatly reduce clipping of nearby audio sources Slight adjustments to scene lighting + clarity Jellies now appear in Deep Ambient + some Reef Ambient scenes Ambient Mode now defaults to OFF to avoid confusion BUG FIX: Inspector Tutorial no longer shows up if you turn off Inspector Mode after unlocking it BUG FIX: Floating controllers should no longer be visible in the Encounter :) Let us know if you see any issues/headaches etc.
- theBlu 1.2 Released! - 10 June 2016
Hey all, We just pushed a new version of theBlu to all users. It should be build ID 1171534. Nothing too huge, mostly quality of life improvements: Greatly improved performance across the board. You should see almost no frame drops. If you do, let us know ASAP! Reworked some audio scripting to greatly reduce clipping of nearby audio sources Slight adjustments to scene lighting + clarity Jellies now appear in Deep Ambient + some Reef Ambient scenes Ambient Mode now defaults to OFF to avoid confusion BUG FIX: Inspector Tutorial no longer shows up if you turn off Inspector Mode after unlocking it BUG FIX: Floating controllers should no longer be visible in the Encounter :) Let us know if you see any issues/headaches etc.