- Pixel City Update 0.10.5 - 12 September 2026
0.10.5:-The unlocking of new jobs is no longer based on working days, but on normal days-Added sound effect for interface back navigation-Added sound effect for taking elevators-Added display of character while inside cars-Added time count and progress bar display during racing-Added racing tutorial-Adjusted display of the death and the debt overdue scene-Fixed racing time count not being reset after each race-Fixed player control collapses after racing-Fixed death scene unable to show after racing-Fixed racing entrance fee not being deducted-Now racing can only be done once each day
- Public Version 0.10.0 Released - 12 August 2026
Hello all!The public version has just released. Before jumping into the game, I like to share a few thoughts.First, sorry for the public release being much much later than as I claimed. That is mostly due to the long review process and of course, my bad timing.As for the future of this game, I plan to continue updating this game, bringing some major feature updates, the updates are now monthly, same day as today, 12th of every month, if not then no later than the end of that week. The demo version has also been updated to '0.10.0D', with the in-game limit to day 5.So far, the game has received 100+ demo players, I would like to thank you again for trying this game at early stage, you are my driving force for progress!And now please enjoy the game!ZCN Games
- DEVLOG #10 - 17 July 2026
The artwork of the upcoming car has changed. The last one has the wrong portion that was beyond saving, so I made a smaller one like this:So far the artwork of car and car shop has completed, the public version should release on time based on current estimation. The gameplay of car racing is borrowed from my previous game, City Worker Simulator, with a slight twist.
- Public Release Date Announced - 10 July 2026
Hello all!I would like to confirm the exact date of release of Pixel City: July 31stThat is the last day of July, because I need some more time to polish the game into a ready state, so for now, no more demo version updates, instead the public release version is having 2x to 3x the content of a regular demo update.I am focusing on the development of a car shop, a racing club, a racing circuit with a basic racing system, in-game achievements, and potentially finishing the electric bike content. Again, sorry of the electric bike part being postponed.I am actually also open to any feedbacks and suggestions, so far, not responses yet, but the amount of demo players has exceeded 100, which is good enough to me at this point. I will also be posting devlogs every Friday.Hope you enjoy the public version coming in 3 weeks!
- DEVLOG #9 - 3 July 2026
The next update of the demo version will be car&racing. A second-handed car retail store, a racing club, and a racing circuit is expected to show up in the next update.This is the preview of one of the cars that are purchasable once updated. Stay tuned!
- Demo Update 0.7.5 - 26 June 2026
I have not been able to deliver the full content of electric bike for you to drive around. Sorry!Instead the update has more explorable areas and some slight tweaks. The full update should happen 2 weeks later, with possible other content updates.0.7.5:-Added 2 new scenes-Added dialogue of the receptionist in the hotel-Fixed the issue that caused game to crash when pressing the button on water dispenser
- DEVLOG #8 - 19 June 2026
Hello,This week I have worked on adding a dialogue to the receptionist on the ground floor of the hotel. In the future, I aim to make at least 1 series of dialogue for every NPC character.The next update is adding a electric bike shop, which sells electric bikes for you to increase your movement speed. The price is not going to be expensive, at least not as the further upcoming cars. However I am still working on how to park electric bikes, and whether or not charging should be a feature.
- Demo Update 0.7 - 12 June 2026
0.7:-Added 2 new scenes-Added desktop PC constructor job-Several visual improvements
- DEVLOG #7 - 5 June 2026
Hello guys,This week I have been preparing for the next update, which is adding a new job to the game.The job is going to be a PC construction work, and you can unlock this job after 10 times of work, the pay is also going to be significantly higher than existing ones. This is a work in progress and should deliver on time.The next update is happening on next Friday as usual, and the release date of Pixel City early access version will be announced soon!
- Demo Update 0.6 - 29 May 2026
0.6:-Added 3 new scenes-Added underground tunnel-Removed bottomless abyss-The collectible drink outside the park is now refreshed daily instead of every time the scene is switched
- Small Update 0.5.1 - 23 May 2026
0.5.1:-Optimized display of black frame-Fixed the reward of first time doing a job being wrongly set-Fixed the fries and drink being already set from last time in work 2
- DEVLOG #6 - 22 May 2026
Hi all,I just want to share with you the progress I made this week.During the beginning of the week, I tried to revamp the moving display mechanism, that when player moves to the middle of the background and moves further in a direction, the background moves in the opposite direction, instead of the character. However, this mechanism is doable, but saw significant flickers of the moving background, possibly due to the transform function I used. I struggled with finding the solution to it, so I decided to rollback to version 0.5, and I will try again about this later because it does improve visuals if without the flickers.I did make some real change though. I remove the mechanism that when character goes close to the edge of the back ground, a black block shows in front of the character, instead I made a black frame that always shows in front of anything, with a transparent middleground.…
- Demo Update 0.5 - 15 May 2026
0.5:-Added 7 new scenes-Added bank-Added chef minigame-The lottery minigame's prize increases, but consumes player's status-Minor bugfixes
- DEVLOG #5 - 8 May 2026
Hi all!It has been a busy week for me. So, nothing much I have done for the next update at the point, but I still want to describle how the next update will hopefully look like:Firstly, a bank will open near the clothes shop. The purpose of storing your money in the bank is you get interests every day, at an insane rate. So if you managed to get a decent amount of money, don't forget to put it in the bank!Next would be no visual reference. I'm planning to introduce work #2, which is a chef job, you are going to make the ordered meal by customers, and you get paid more than the first job after each time you finish the job.The lottery game is still a bit unbalanced. Will fix later with higher prize but consumes your hunger, thirst and sleep values every time.
- Demo Update 0.4 - 1 May 2026
0.4:-Added 3 new scenes-Added 6 items-Added lottery minigame-Added convenience shop-UI optimizations-Adjusted fade time while switching scenes-The character now face back when entering a horizontal building-The character cannot work after 12PM now-Fixed issue that the trolley has material from the last time doing to job-Fixed issue that the player's status drops even when not switching scenes
- DEVLOG #4 - 24 April 2026
Hi all!Over this week, I have done 2 new scenes, which include a street view and a lottery shop:In the next coming update, there will be a lottery gameplay for you to test your luck. A convenience shop will also open near the residence place.
- Demo Update 0.3 - 17 April 2026
0.3:-Added animation for the cart wheel in the first job-Added in-game date and time-Added 5 new scenes-Added 7 collectible items-Added 3 sound effects-Added clothes shop-Added result window after completing the job-Switching scenes now takes hunger, thirst, and sleep values-Improved tutorial-Improved wardrobe
- DEVLOG #3 - 10 April 2026
I have been working on the next demo update.Fistly, I made 3 more scenes, and there are one more still on the way, which is the clothes shop.Also, you may notice there are time and date shown on the top bar. This is a new feature together with the mechanics that the character loses hunger, thirst and tireness value as time goes on. In the next update, the character have to pay debt on day 100. This is going to be the main challenge of the game.The clothes shop are also coming in the next update. As of now, you can expect to see 3 more tops, 2 more bottoms and 2 more shoes.More features yet to come. The next update should happen on next Friday. Stay tuned!
- Demo Update 0.2 - 3 April 2026
0.2:-Added tutorial at the beginning of the game-Added a new scene-Added 2 collectible items-Added BGM-Added wardrobe (for changing clothes)-Changed size of the prompt button-Changed look of the cursor-Optimized character frame animation-Improved character body image while sitting and facing front
- DEVLOG #2 - 31 March 2026
I have made a very brief tutorial when entering the game, in case some players are not familiar with the control mechanics of this game.The size of the prompt buttons have changed, that is, the 'e's and 'f's inside the game. This is just to keep the font style consistent.Finally, a new scene. This is not finished yet, and there are more features coming in the next demo update, that should release in this weekend. See you guys later!