- Free Demo for Puzzling Places out now on Steam (VR & non-VR)! - 11 June 2025
Hey there,it's been a while since we had news for you but we are super excited to announce that our follow up project to Realities, Puzzling Places, just finally came to Steam with a free demo for VR and non-VR!Check out the demo here! In Puzzling Places you put together intricate 3D jigsaw puzzles of real world locations - and like in Realities all these locations are made from photogrammetry scans. It's a relaxed and stressed free (but if you want still challenging) game and like Realities it is all about exploring the world through scans - just this time as miniatures. We also added a lot of small stories, additional details and handcrafted soundscapes to the puzzles to bring them alive as you progress.Sadly Realities never became sustainable for us to continue long-term but it was the experience and technology built here for this app that enabled us to go on and build Puzzling Place…
- Index Controller support & buzzing fix - 10 May 2019
Hey Explorers, as excited about the Vive Index as we are? Thought so! To get ready, we pushed out an update today adding Index Controller (aka Knuckles) support to Realities. We also upgrade the Unreal Engine version & fixed some smaller bugs. This should also fix the buzzing audio that some of you reported - if the problem persists please let us know! Happy exploring, Daniel from the realities.io team
- NEW RELEASE: glückauf! inside Germany's last coal mine - 16 August 2018
At the end of 2018, Germany's last Coal Mine will end its operations – marking nothing less than the end of an era. We ventured into Germany's industrial heartland, the Ruhr area, for a final descent more than 1200m below ground, scanning the tunnels of Prosper Haniel to preserve this piece of industrial history in volumetric & photorealistic VR for the generations to come. GET THE DLC HERE https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F22956981%2F48d98dbb4310a27a69a91b7c0c5b18c687478c92.jpg Starting in lofty heights on the coal preparation plant, users have to find their way to the mining site, passing through the coal mixing dome and lamp storage before descending to the underground train station and from there to the info point and finally, the mining site. Slightly more linear than our previous pieces, you'll be guided on your way into the mine way by a ‘Kumpel’, a…
- Hotfix: Samsung Odyssey works again! - 8 May 2018
Hey guys, due to a bug within Unreal 4.18, starting Realities on a Samsung Odyssey resulted in nothing much but very weirdly distorted images. Not too fun. Community member EZ WIN however rolled up his sleeves and dug out the fix from the Unreal git commits & posted it in the discussion group. No way such an effort can go unrewarded! Fix is in & update is out. You can fire up your Samsung Odysseys and go exploring again without brain braking distortions. Have fun & big thanks EZ WIN!
- Final Episode of Terres d'Exploration released! - 25 April 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F22956981%2Fdcef44d12d30f37f74ae5d9c2114f494ff719daa.jpg The stunning finale of our Terres d'Exploration series is out: Bridge Glacier! After exploring the caves under Vancouver Island and the prairies of the Grasslands National Park Damien & FX are taking you up into the Canadian Rocky Mountains! Walk along a ridge overlooking the Bridge Glacier, make your way down to the ice field across crevasses and move along the valley back to the base camp. If you enjoyed exploring all the locations make sure to check out the (french) TV documentary out as well: TV5 online videos https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F22956981%2Faae00b5a32d835d85c34325020a404e7a545a497.jpg
- Terre d'Exploration Episode 1 Release & switch to DLCs - 11 April 2018
Put on your helmet, pack your flashlight and get ready to crawl on the floor! Today we released the first of three locations from the episodes of TV5's documentary series Terre d'Exploration / Uncharted Canada! >>> download the Terre d'Exploration DLC here
- What's awesome, what sucks? Shape the Future of Realities - 11 September 2017
We're working to bring you an improved Realities! Get involved here: https://www.surveymonkey.de/r/PH2957Y
- What's awesome, what sucks? Shape the Future of Realities - 11 September 2017
We're working to bring you an improved Realities! Get involved here: https://www.surveymonkey.de/r/PH2957Y
- New, experimental levitation locomotion! - 18 August 2017
Hey guys, we just released a new, experimental levitation locomotion! It is inspired by Colin Northways amazing recent work & enables you to navigate our wonderful locations more seamlessly, providing a better feeling of scale compared to teleporting while avoiding a lot of the hickups that sometimes occured for the previous walking locomotion when hitting rough terrain. Here's how you use it across the different controls: Go give it a shot & let us know what you think! Cheers, Daniel
- New, experimental levitation locomotion! - 18 August 2017
Hey guys, we just released a new, experimental levitation locomotion! It is inspired by Colin Northways amazing recent work & enables you to navigate our wonderful locations more seamlessly, providing a better feeling of scale compared to teleporting while avoiding a lot of the hickups that sometimes occured for the previous walking locomotion when hitting rough terrain. Here's how you use it across the different controls: Go give it a shot & let us know what you think! Cheers, Daniel
- Cologne from above - additional location for Cologne Cathedral! - 4 August 2017
Hoooray, the #Dom360 project, which the Cologne Cathedral destination was part of, won the most important German Online journalism award, the Grimme Online Award! To celebrate this we today released an additional location high above the cathedrals altar & with quite a view about the city of Cologne: the central tower! So enjoy your premier vista point high up in the sky & have fun checking out what else is located around the Cathedral! Get a sneak peak here In the backend we also restructured the entire level loading system to work faster & more scalable! So if you are out there, keep an eye out for possible bugs and let us know if you end up in any weird places! Happy exploring!
- Cologne from above - additional location for Cologne Cathedral! - 4 August 2017
Hoooray, the #Dom360 project, which the Cologne Cathedral destination was part of, won the most important German Online journalism award, the Grimme Online Award! To celebrate this we today released an additional location high above the cathedrals altar & with quite a view about the city of Cologne: the central tower! So enjoy your premier vista point high up in the sky & have fun checking out what else is located around the Cathedral! Get a sneak peak here In the backend we also restructured the entire level loading system to work faster & more scalable! So if you are out there, keep an eye out for possible bugs and let us know if you end up in any weird places! Happy exploring!
- Set Locomotion & Graphics Settings via the new Menu! - 19 May 2017
Tired your 1080Ti running to cool when playing Realities? Still not a fan of the warp teleportation system? Fear no more, our new menu puts you in control! To activate it just press the menu button (small button above the touchpad for the Vive or the B / Y buttons on the Touch controllers). Here are some of your newly gained powers: crank up the graphics! Increase screen percentage, MSAA and Texture Resolution to make Realities even more beautiful and your machine sweat toggle the teleport mode between warp & instant - for the sensible stomachs switch on walking for motion controls: once you set walking enabled you can press up down / left right on the touchpad on the Vive or use the little joystick on the Touch controls to walk around old school
- Set Locomotion & Graphics Settings via the new Menu! - 19 May 2017
Tired your 1080Ti running to cool when playing Realities? Still not a fan of the warp teleportation system? Fear no more, our new menu puts you in control! To activate it just press the menu button (small button above the touchpad for the Vive or the B / Y buttons on the Touch controllers). Here are some of your newly gained powers: crank up the graphics! Increase screen percentage, MSAA and Texture Resolution to make Realities even more beautiful and your machine sweat toggle the teleport mode between warp & instant - for the sensible stomachs switch on walking for motion controls: once you set walking enabled you can press up down / left right on the touchpad on the Vive or use the little joystick on the Touch controls to walk around old school
- New content: Cologne Cathedral - 11 April 2017
We partnered up with German public-broadcasting institution WDR to bring one of Germany's most iconic landmarks into VR - the Cologne Cathedral. Go on an exclusive tour through this marvel of Gothic architecture, uncover stories from it's eventful history and explore parts of this UNESCO World Heritage Site that are off limits for normal visitors! Audio infos are available in English & German. You will also find different content for other devices on the homepage of their cross-media project: http://dom360.wdr.de/ technical release notes: - we switched back to uncompressed pak files - while compressed pak files saved a bit of disk space they massively increased download sizes for even small updates as they break Steams internal diff system - small bugfixes for Death Valley (some mixed up audio files, better inserting of the cassettes into the recorder, ...) - overall clean up & optimiza…
- New content: Cologne Cathedral - 11 April 2017
We partnered up with German public-broadcasting institution WDR to bring one of Germany's most iconic landmarks into VR - the Cologne Cathedral. Go on an exclusive tour through this marvel of Gothic architecture, uncover stories from it's eventful history and explore parts of this UNESCO World Heritage Site that are off limits for normal visitors! Audio infos are available in English & German. You will also find different content for other devices on the homepage of their cross-media project: http://dom360.wdr.de/ technical release notes: - we switched back to uncompressed pak files - while compressed pak files saved a bit of disk space they massively increased download sizes for even small updates as they break Steams internal diff system - small bugfixes for Death Valley (some mixed up audio files, better inserting of the cassettes into the recorder, ...) - overall clean up & optimiza…
- major update - 4 March 2017
Hey folks, we just released a big update for Realities! Here are the highlights: - new location! Explore 6 spots in Death Valley - full Oculus Touch support & automatic resolution scaling for Rift users - better visual quality & performance for all locations thanks to forward shading & MSAA - overhaul of the menu interactions - physics for the flyers and other interactable objects While it's been a bit quiet on Realities for a while we've been busy on the internals, laying ground for not only Death Valley but more upcoming scans that will follow up soon! For Death Valley we experimented not only on the technical but also on the experience side, focusing on not only the scan but bringing across the mood of the American desert. Enjoy the wonderful music composed by Konstantine Margaritis and find all of the hidden cassettes with excerpts from Reyner Benhams book America Deserta - there 3-…
- major update - 4 March 2017
Hey folks, we just released a big update for Realities! Here are the highlights: - new location! Explore 6 spots in Death Valley - full Oculus Touch support & automatic resolution scaling for Rift users - better visual quality & performance for all locations thanks to forward shading & MSAA - overhaul of the menu interactions - physics for the flyers and other interactable objects While it's been a bit quiet on Realities for a while we've been busy on the internals, laying ground for not only Death Valley but more upcoming scans that will follow up soon! For Death Valley we experimented not only on the technical but also on the experience side, focusing on not only the scan but bringing across the mood of the American desert. Enjoy the wonderful music composed by Konstantine Margaritis and find all of the hidden cassettes with excerpts from Reyner Benhams book America Deserta - there 3-…
- Gamepad Controls Updated - 24 June 2016
Hey explorers, after the feedback over the last days we updated the gamepad control scheme - and added a continous motion mode. You can now use the left thumbstick to walk without teleporting! Sorry for the big download size, we changed some internal structure apparently screwing up the detection of the proper delta.
- Gamepad Controls Updated - 24 June 2016
Hey explorers, after the feedback over the last days we updated the gamepad control scheme - and added a continous motion mode. You can now use the left thumbstick to walk without teleporting! Sorry for the big download size, we changed some internal structure apparently screwing up the detection of the proper delta.