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Ashikai

Ashikai Steam news

One Isometric Studio | Coming soon | game

Coming Soon

GameSteam Store content

ActionIndieRPGEarly Access

  • Steam app typegame
  • Steam App ID4534780
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperOne Isometric Studio

Ashikai news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID4534780
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperOne Isometric Studio
  • PublisherOne Isometric Studio
  • Parent gameNot available

Genres: Action, Indie, RPG, Early Access

Company pages: Developer: One Isometric StudioPublisher: One Isometric Studio

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Ashikai Steam news

Ashikai news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Devlog #2 - 0.3.7 - Into the Fog - 4 September 2026

    Hello, samurais! Most of our work for 0.3.7 focused on immersion, performance, and quality-of-life improvements. Dungeon maps no longer show everything from the start, the bow has three new skills, and busy rooms received a performance pass. We also improved coating feedback and combat presentation, while fixing problems that could get in the way during a run. The dungeon keeps its secrets The map reveals only what your character can see. Places you have already explored stay mapped, while spaces and enemies beyond walls remain hidden. More reasons to keep the bow drawn Rapid Shooting keeps a fast sequence of arrows on one dangerous target. Arrow Shower marks an area and rains arrows into a group. Stepback Arrow combines a retreating dodge with a powerful shot when an enemy closes in. These skills join the normal and charged attacks from 0.3.6, adding choices after the opening arrow and…

  • We’re competing at the DevGAMM Awards 2026! 🏆 - 1 September 2026

    Hey everyone! Our game has been selected for the DevGAMM Awards 2026! 🎮This event is a great opportunity for small teams to showcase their games and compete for a $130k prize pool. Whether you're building your next project or just launched your game, it's a great chance to get noticed! 🙌Who can participate:🎮 Teams of up to 50 people 🎮 Games in development (playable build required) 🎮 Or games released after September 2025 🎮 PC and MobileSubmissions are open until September 7: https://devgamm.com/awards2026/

  • Devlog #1 - 0.3.6 - Ranged weapons and elemental damage - 13 August 2026

    Devlog #1 - Humble beginnings! 0.3.6 — Ranged Weapons, Elemental Damage, and a More Dynamic Demo Hello, samurais! This is our first Devlog and we will keep pushing updates from now on to keep everyone updated! Since version 0.3.5, we’ve been working on expanding Ashikai’s combat system with more ways to approach every encounter. With version 0.3.6, ranged weapons, elemental damage and a new level 10 demo starting point will be released! Take the fight at a distanceBows have been added to the demo, giving you a new way to approach combat.Each bow has its own arrow capacity, determined by its stats. Arrows are replenished every 10 seconds, so managing your shots and choosing the right moment to attack is important.Bows also have two types of attacks:Normal attacks deal 1× damage.Charged attacks deal between 1.5× and 2.5× damage, depending on the charge. Skills will be introduced in the ne…

  • We're online! #EMAWeek2026 - 24 July 2026

    Hello everyone! Our demo is finally online and we are very excited to make it public! We hope you can enjoy your time while in Ashikai and we are still allowing players to send feedback to us and get credited in the game once we release! We are also part of #EMAWeek2026, check games about Asian Martial Arts in general, from China to Japan and explore a lot of amazing games! https://store.steampowered.com/sale/easternmartialartistsweek2026?tab=2 -One Isometric Man

  • Demo dropping on the 23rd of July! - 14 July 2026

    Hello everyone! We are super pumped to announce that the demo for Ashikai will drop on the 23th of July!! It's the perfect time as we are participating in GamePavilionJP 2026 Summer (July 17th - 31st) and Eastern Martial Artists Week (July 23th - July 31st) from spiral up games! Many improvements from the last playtest have been added and content for you! Hope to see you all there! -One Isometric Man

  • Ashikai Playtest is Live: Come Get Cut in Half - 5 June 2026

    The Ashikai public playtest is now live.From June 5 to June 19, you can step into the world of Ashikai for the first time and try the early build on Steam.This playtest is about the core feel of the game: katana combat, dodging, parrying, skills, loot, pacing, and the first taste of progression. It is still rough in places, but that is exactly why this test matters.If you have been waiting to try Ashikai, now is the time.You can request access directly from the Steam page, download the playtest, and start playing. If you are already in, you can also invite friends to join you.Come in, break things, get punished by enemies, find weird loot, and tell me what feels good, what feels bad, and what needs more work.Thank you for being here this early. - One Isometric Man

  • 1500 of you! Thank you! - 10 May 2026

    I’m very happy to share that Ashikai reached 1,500 wishlists in its first month on Steam.Seeing people find the game, wishlist it, talk about it, and sign up for the early playtest has been really exciting.Over the next two weeks, we’ll start sending early playtest keys to registered players but you can still sign up over here. We’re looking forward to getting the first real feedback on the combat, pacing, loot, skills, and the overall feel of the game.Thank you so much for the support so far. Ashikai is still early, but this is a huge step forward.-One Isometric Man

  • Early Playtest sign up available! - 30 April 2026

    Hello everyone! We are opening sign up for our early PlayTest! We are looking for players that can help us shape Ashikai! You will be in our credits of the game! And a few more tricks ;) With that also our forever gratitude! Check here: https://forms.gle/96eLKGTvs9Quba5y9- One Isometric Man

  • Check out our trailer at IGN! - 29 April 2026

    Check IGN's coverage of our game and leave a thumbs up! - One Isometric Man

  • Ashikai on Famitsu! - 28 April 2026

    Ashikai just got covered in the biggest Japanese game media outlet, check it out! https://www.famitsu.com/article/202604/73384- One Isometric Man

  • Ashikai is coming! - 25 April 2026

    Ashikai is a dark fantasy isometric action RPG set in a yokai-cursed feudal Japan. You play as Shinro, a samurai cut off from his lord after an ambush, fighting through cursed roads, caves, and ruined strongholds to find Lord Kuroda and make his way back to his family.Combat is built around precise katana timing: parries, clean hits, committed attacks, enemy tells, and mistakes that matter. Enemies can react, defend, dodge, punish bad positioning, and pressure you if you push too far before you are ready.The announcement trailer is live now. If Ashikai looks like your kind of game, please wishlist it on Steam. It helps a lot, especially this early.We’ll be posting more updates here as development continues: combat clips, dungeon progress, enemy showcases, devlogs, and behind-the-scenes work on the game.Thanks for checking it out.- One Isometric Man

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