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Dicebinder

Dicebinder Steam news

PaperMoon | Sep 21, 2026 | game

Released

0players observed · 25 September 2026 - 04:03:50 UTC

IndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Dicebinder news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateSep 21, 2026
  • DeveloperPaperMoon
  • PublisherPaperMoon

Genres: Indie, RPG, Strategy

Company pages: Developer: PaperMoonPublisher: PaperMoon

Top Steam chartsTop 100 gamesGame directorySteam Store page

Dicebinder Steam news

Dicebinder news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Expanding the Codex & Community Shoutouts! - 8 July 2026

    Fixes & Loadout ChangesSkill Info: You can finally hover over skills in the loadout screen to see their details. I know this was highly requested, so it's in!Dice Spawning: Fixed the bug where spawned dice were annoying dropping behind player units.Locked Skills: Fixed a glitch in the loadout screen where you were able to drag around skills that were still locked.Codex Expansion (Full Game Sneak Peek) I’ve updated the codex to include slots for monsters 16 through 44. Just a heads up: These new monsters are not in the demo! You can't fight them yet. I just added their silhouettes to the codex so you can get a glimpse of how big the roster will be in the full game.Thanks again for all the support and keep the feedback coming in the discussions. I read all of it.Cheers!

  • Bug Fixes - 17 June 2026

    Fixed:Fixed an issue where the Abyss Rhythm boon could cause boon selection to freeze.Updated the Mistveil Catch cost from 0 to 5.Added a temporary 1920x1080 windowed resolution toggle for larger screens.Fixed the Catch Tutorial so the enemy can no longer be defeated in one hit.Thanks for all the support and feedback on Dicebinder so far. It’s been great seeing people play the demo and share their thoughts — it really helps me improve the game.

  • Demo Hotfix - Bug Fixes - 16 June 2026

    A small hotfix has been released for the Dicebinder demo.Fixed:Fixed an issue where dice could get stuck under cards and become impossible to interact with.Added a new behavior where unused dice fly back to their landing position.Fixed an issue where boons could appear locked at the start of a run.Thank you for downloading Dicebinder and sharing your feedback. It really helps me improve the demo!

Patch notes and updates

S.noRelease datePatch nameGID number
18 July 2026Expanding the Codex & Community Shoutouts!1836506165580794
217 June 2026Bug Fixes1835871199300710
316 June 2026Demo Hotfix - Bug Fixes1835236783574833

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