Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4542220 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $2.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $2.99 |
| Current price USD | $2.99 |
| Release date | Apr 8, 2026 |
| Developer | Director Liu |
| Publisher | Director Liu |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4542220/ |
Short description
Memory Maze is a game that breaks away from the traditional maze format—which typically grants a full overview of the map—opting instead to have players explore a pitch-black labyrinth while holding a limited light source, relying solely on their memory to retrace their steps and complete the levels
About this game
*Memory Maze* is a pixel-art puzzle game developed independently by solo developer "Liu Dao Bu Dao" using the Godot Engine; it was officially completed in March 2026. Breaking away from the homogenized design tropes of traditional maze games currently on the market, this title centers on an original "dynamic light and shadow occlusion" system combined with a core gameplay loop driven purely by memory. Utilizing a low-budget, minimalist art style, it crafts a puzzle-solving atmosphere brimming with a sense of the unknown and deep immersion. The game features no complex controls, no mandatory payments, and no intrusive advertisements, focusing instead on a pure, cerebral, and casual gaming experience suitable for players of all ages. 🌟 **Core Gameplay: Say Goodbye to Full Map Visibility—Break Through the Maze Using Only Your Memory** The game's most defining feature is its complete rejection of traditional maze game conventions—such as full-map visibility or mini-map hints—in favor of an exclusive dynamic light and shadow occlusion mechanism. Players control a small protagonist figure who must explore the environment relying solely on a limited light source held in hand. Areas lying beyond the reach of this light source remain shrouded in total darkness; walls completely block the light, leaving behind no outlines or vague visual cues, thereby maximizing the maze's sense of mystery and the thrill of exploration. Under this mechanism, players cannot "cheat" their way through levels by relying on visual cues alone. Instead, they must maintain constant focus, utilizing their own memory to precisely record every path taken, the orientation of every fork in the road, and the location of every dead end. Simultaneously, players must dodge randomly appearing traps and search for hidden clues, gradually feeling their way toward the optimal route until they successfully reach the maze's exit to clear the stage. The gameplay emphasizes testing concentration and memory; with its relaxed rather than tense pacing, it serves equally well as a casual, relaxing pastime or as a brain-teasing challenge for dedicated puzzle enthusiasts. 🎮 **Minimalist PC Controls: Zero Barrier…
Supported languages
English, Japanese, Simplified Chinese
