Roller Coaster Looper news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 25 September 2026 - 17:33:38 UTC
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateJune 2026
- DeveloperEarlio Games
- PublisherEarlio Games
Genres: Casual, Indie, Simulation, Strategy
Company pages: Developer: Earlio GamesPublisher: Earlio Games
Roller Coaster Looper Steam news
Roller Coaster Looper news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Roller Coaster Looper - Now Available! - 1 July 2026
Roller Coaster Looper is Out Now! Build. Recruit. Optimize. Repeat. Every round, you'll design coaster segments, recruit riders with unique multipliers, and play card modifiers to maximize thrill and profits. Manage your gold, chase challenges, and face escalating boss modifiers as you climb toward the ultimate loop. First, and most of allThank you everyone for supporting me in this silly little solo project of mine. It was a fun experience and I learned a lot, I'm excited to update this game with more and to make new games with the knowledge I've gained from making Roller Coaster Looper. -EarlWhat to Expect:Strategic Track Building — Combine segments to create thrilling coaster layoutsRoguelite Replayability — Randomized shops, card packs, and challenges keep every run freshRider Synergies — Recruit 29+ riders with tags and multipliers that stack for massive thrill chainsCard Combos —…
- Next-fest Patch! Mid-Run Codex, Background Sim & Productive Clicks - 15 June 2026
Patch Notes — 2026-06-15 (demo-1.3)🎢 RunNew: Decoration clicks are always productive — a flat +10 thrill / +5 XP floor means level-0 clicks pay out instead of doing nothing.Fixed: The simulation (scrolling, thrill, idle income) now keeps running while the Steam window is minimized or in the background.Fixed: Clicking anywhere not on a button now fires every on-screen decoration at once, matching the gamepad Y button.🖱️ UINew: A Codex button has been added to the pause menu (Exit | Codex | Continue) so you can browse item bonuses mid-run without opening the shop. Closing it returns you to where you were.Fixed: The "Second Opinion" card description arrow now renders correctly instead of showing a placeholder box.Thanks to everyone who reported these — keep the feedback coming!
- More Gamepad Polish, Tooltips & Fast-Forward - 19 April 2026
Patch Notes — 2026-04-19 (demo-1.2)🎮 GamepadNew: L1 in the shop toggles the Upgrades overlay open and closed — blocked during placement, rider replace, and decoration rent modes.New: Copy buttons in Run History are now navigable with the D-pad; auto-scrolls to keep the focused button on screen.New: Challenge Results rows are focusable with an auto-tooltip showing the challenge name and description.New: The 10x fast-forward button is gamepad-focusable, and R2 toggles it when the FF button is visible (falling back to END ROUND otherwise).Fixed: Main menu — the no-continue layout now wraps Quit ↔ History ↔ community tile correctly, and Wishlist ↔ Discord wrap between each other instead of blocking.Fixed: Shop vertical hops — boss banner flows into Rider 1, decorations into Upgrades, Card Pack and +Card Slot into Start Round, and info chips hop up into row 3 instead of bouncing to +Card Sl…
- Gamepad Polish & Tutorial Fixes - 18 April 2026
Patch Notes — 2026-04-18🎮 GamepadNew: On-screen button-map legend during runs (L1 / Idle Menu, Y / Click Decorations, R2 / End Round). Hidden under menus and during tutorial round 1.New: Boss banner is now selectable with the gamepad in the shop, so you can read the boss tooltip without a mouse.New: R2 now starts the round from the shop screen.Fixed: Analog stick noise was triggering multiple menu navigations on slight tilts and diagonal pushes — movement is now properly debounced.Fixed: R2 wasn't being detected on Windows controllers that report it as an analog trigger axis.Fixed: Shop focus reset to the first segment after every purchase or when returning from another scene. Your previous selection is now restored.Fixed: Toggling "End on clear" in the Idle Menu wiped gamepad focus and left the menu open with no way to navigate it.📚 TutorialFixed: Tutorial popups now claim gamepad fo…
- Roller Coaster Looper Demo: Start Looping Today! - 17 April 2026
The demo is live! Roller Coaster Looper is a roguelite idle-like coaster-builder where strategy happens in the shop and satisfaction happens on the track. The free demo is available now. What's in the demo:22 (of 24) track segments with unique effects and synergies26 (of 29) riders with distinct personalities and scoring quirks22 (of 23) decorations to buff your riders35 (of 41) cards to discover and combo2 (of 8) coaster types with 3 (of 8) difficulty levels eachFull 12-round structure with boss modifiersResearch Lab meta-progressionInfinite Mode after Round 12 During-simulation idle system If you enjoy the demo:Wishlist the full gameJoin the DiscordLeave feedback — we're actively tuning based on playtests Physics not relevant. Screaming is optional but recommended. Structurally questionable, emotionally thrilling.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 19 April 2026 | More Gamepad Polish, Tooltips & Fast-Forward | 1830163047263655 |
| 2 | 18 April 2026 | Gamepad Polish & Tutorial Fixes | 1830163047261989 |
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