- Annotated guide now available - Walkthrough + background infos - 6 March 2019
Dear all, after having it on my todo list for the past years, I finally finished to compile my production notes into a comprehensive guide through A Room Beyond. On the one hand this guide is a plain walk through which tells you what to do to progress through the game, how to get all achievements and which decision trees are available. On the other hand the guide is enriched with a lot of conceptual background info which explains my ideas, symbols and narrative interweaving. So, some time may have passed since you completed the game. If you want to go for a second round, maybe take a look at the guide and discover some more details about the game. Start here: A Room Beyond - Official Guide Enjoy! René
- Patch 5.2 - 20 September 2017
During gamescom I found more things to improve, so I made this patch. CHANGELOG for PATCH 5.2 New Content & Design Changes Added small adjustments and options relevant only for showcasing the game at expos. Bug Fixes The item combination tutorial slide no longer collides with the spoken text bubble which happened when the rubber band was picked after the stick is already in inventory.There was still a bug that allowed to pick a chestnut a second time under some conditions.If a chestnut was collected earlier and remained in inventory, it is automatically dropped in episodes 2 or 3 now. Known Bugs I saw only once ever that the woman’s body is not rendered at the beginning of Episode 2. I have no idea why, when, how often and under which conditions this might happen.Sometimes particle effects are missing which is still a total mystery, but just a minor decorative issue.
- Patch 5.2 - 20 September 2017
During gamescom I found more things to improve, so I made this patch. CHANGELOG for PATCH 5.2 New Content & Design Changes Added small adjustments and options relevant only for showcasing the game at expos. Bug Fixes The item combination tutorial slide no longer collides with the spoken text bubble which happened when the rubber band was picked after the stick is already in inventory.There was still a bug that allowed to pick a chestnut a second time under some conditions.If a chestnut was collected earlier and remained in inventory, it is automatically dropped in episodes 2 or 3 now. Known Bugs I saw only once ever that the woman’s body is not rendered at the beginning of Episode 2. I have no idea why, when, how often and under which conditions this might happen.Sometimes particle effects are missing which is still a total mystery, but just a minor decorative issue.
- Patch 5.1 - 30 June 2017
Just a minor update that fixes issues found since the final release. Thanks again to everyone reporting these bugs. :) CHANGELOG for PATCH 5.1 New Content & Design Changes Design of kitchen puzzle in Episode 5 was slightly adjusted to give a better hint on how to solve it. Bug Fixes Fixed two spelling mistakes in English localization. Achievement Locksmith is now properly gained in basement ending.
- Patch 5.1 - 30 June 2017
Just a minor update that fixes issues found since the final release. Thanks again to everyone reporting these bugs. :) CHANGELOG for PATCH 5.1 New Content & Design Changes Design of kitchen puzzle in Episode 5 was slightly adjusted to give a better hint on how to solve it. Bug Fixes Fixed two spelling mistakes in English localization. Achievement Locksmith is now properly gained in basement ending.
- Full Release (incl Episode 5) - Patch (5.0) - 13 June 2017
Dear adventurers, today we celebrate the release of Version 5.0 plus moving from Early Access into Release! Episode 5: The Wolf and the Lamb ... is now live on Steam and contains a big pack of new contents: A new chapter extends the storyline with completely new contents including the final ending. Direct continuation of Episode 4, exiting the mirror portal. Explore a brand new area: The (haunted) House on the Hill! Episode 5 adds more than 60 new camera perspectives/screens! New game play elements Transcendent Night Vision! 17 new achievements to gain! 10 possible endings depending on events and decisions across all 5 episodes. Localization now also includes Spanish See below for full details on bugfixes and changes. Also don't miss the new trailer for the whole game: How to get Episode 5 Update to Episode 5 is free for everyone who already purchased the game! If you only played the fr…
- Full Release (incl Episode 5) - Patch (5.0) - 13 June 2017
Dear adventurers, today we celebrate the release of Version 5.0 plus moving from Early Access into Release! Episode 5: The Wolf and the Lamb ... is now live on Steam and contains a big pack of new contents: A new chapter extends the storyline with completely new contents including the final ending. Direct continuation of Episode 4, exiting the mirror portal. Explore a brand new area: The (haunted) House on the Hill! Episode 5 adds more than 60 new camera perspectives/screens! New game play elements Transcendent Night Vision! 17 new achievements to gain! 10 possible endings depending on events and decisions across all 5 episodes. Localization now also includes Spanish See below for full details on bugfixes and changes. Also don't miss the new trailer for the whole game: How to get Episode 5 Update to Episode 5 is free for everyone who already purchased the game! If you only played the fr…
- Episode 4 released (Patch 4.0) - 9 March 2017
Dear followers, today we celebrate the release of Version 4.0! Episode 4: The Cat in the Mirror … is now live on Steam and contains a big pack of new contents: A new chapter extends the storyline with completely new contents that guides storyline straight towards the big finale in episode 5. Direct continuation of Episode 3, starting at the cave. Explore a brand new area: The Swamp! Episode 4 adds 56 new camera perspectives/screens! New game play elements Portable Lightsources and Magic Mirrors! Do you like popping bubble wrap? You will love new Mushroom Hunt! 7 new achievements to gain! And new improvements that enhance all episodes (implemented from your feedback!): Get better guidance with exit hints! Blue sparks show screen exits while CTRL key is pressed. Double click on grounds to make the character run! Automatically walk to hotspots: When clicking on a hotspot that is too far aw…
- Episode 4 released (Patch 4.0) - 9 March 2017
Dear followers, today we celebrate the release of Version 4.0! Episode 4: The Cat in the Mirror … is now live on Steam and contains a big pack of new contents: A new chapter extends the storyline with completely new contents that guides storyline straight towards the big finale in episode 5. Direct continuation of Episode 3, starting at the cave. Explore a brand new area: The Swamp! Episode 4 adds 56 new camera perspectives/screens! New game play elements Portable Lightsources and Magic Mirrors! Do you like popping bubble wrap? You will love new Mushroom Hunt! 7 new achievements to gain! And new improvements that enhance all episodes (implemented from your feedback!): Get better guidance with exit hints! Blue sparks show screen exits while CTRL key is pressed. Double click on grounds to make the character run! Automatically walk to hotspots: When clicking on a hotspot that is too far aw…
- Episode 3 released (Patch 3.0) - 1 December 2016
Hi everyone, I am very happy to finally present the release of Version 3.0! Episode 3: The Voice from the Deep ... is now live on Steam and contains a big pack of new contents: A new chapter extends the storyline and introduces completely new contents, including a brand new magical character. Direct continuation of Episode 2 starting at the monastery. Introduction of the brand new area Twilight Atoll and the Sunken Labyrinth. Episode 3 contains 80 new camera perspectives/screens! New game play modes Swim & Dive allow the exploration of elsewise unreachable areas. Reveal what is hidden in the island’s guts with new game play mode Treasure Hunt! Weather changes cause variations in visual impressions and interaction options! Interact with various animals and creatures from the island! Meet our episode guest star: Cthulhu! 7 new optional achievements to gain! Improved translations (esp. Fre…
- Episode 3 released (Patch 3.0) - 1 December 2016
Hi everyone, I am very happy to finally present the release of Version 3.0! Episode 3: The Voice from the Deep ... is now live on Steam and contains a big pack of new contents: A new chapter extends the storyline and introduces completely new contents, including a brand new magical character. Direct continuation of Episode 2 starting at the monastery. Introduction of the brand new area Twilight Atoll and the Sunken Labyrinth. Episode 3 contains 80 new camera perspectives/screens! New game play modes Swim & Dive allow the exploration of elsewise unreachable areas. Reveal what is hidden in the island’s guts with new game play mode Treasure Hunt! Weather changes cause variations in visual impressions and interaction options! Interact with various animals and creatures from the island! Meet our episode guest star: Cthulhu! 7 new optional achievements to gain! Improved translations (esp. Fre…
- Patch 2.1 - Support for French & Italian - 19 July 2016
Bonjour France & Ciao Italia! Thanks to the great team from RuM Corp.se Localization Pro we now have full French and Italian language sets in the current release of A Room Beyond! All in-game texts, menus and dialogs for Episodes 1 and 2 are available in four languages now. ːsteamhappyː Additional fixes The new release also includes a couple of minor bug fixes and optimizations, check out the details below. Best, René Changelog for Patch 2.1 General This update integrates Italian and French language packs! Optimizations & Adjustments Hotspots inside the empty house now have hand cursor instead of eye which fits better to the actual action triggered.Language was approved for some sentences in English and German localization.Fixed a typo in the bathroom book illustration ‘Conciliatio’.The game boot screen now shows the developer logo during loading.Inventory Items are now sorted in the sa…
- Patch 2.1 - Support for French & Italian - 19 July 2016
Bonjour France & Ciao Italia! Thanks to the great team from RuM Corp.se Localization Pro we now have full French and Italian language sets in the current release of A Room Beyond! All in-game texts, menus and dialogs for Episodes 1 and 2 are available in four languages now. ːsteamhappyː Additional fixes The new release also includes a couple of minor bug fixes and optimizations, check out the details below. Best, René Changelog for Patch 2.1 General This update integrates Italian and French language packs! Optimizations & Adjustments Hotspots inside the empty house now have hand cursor instead of eye which fits better to the actual action triggered.Language was approved for some sentences in English and German localization.Fixed a typo in the bathroom book illustration ‘Conciliatio’.The game boot screen now shows the developer logo during loading.Inventory Items are now sorted in the sa…
- Episode 2 released (Patch 2.0) - 3 June 2016
Hi everyone, I am very happy to finally present the release of Version 2.0! Episode 2: An unusual Profession ... is now live on Steam and contains a big pack of new contents exclusively available in the full version: A new chapter extends the storyline and introduces completely new contents. Direct continuation of Episode 1 starting inside the eremites' house.Expansion of the wood zone into new area Village, including explorable house interiors. Introduction of the brand new area monastery, the biggest place in this episode, including 7 puzzle filled rooms to explore. Episode 2 contains 56 new camera perspectives/screens! Extended NPC interaction allows cooperation game play with friendly characters and combat against demonic evocations! Meet over 50 critters and characters with four different creature types and one new complex personality. Support of story branching through non-linear…
- Episode 2 released (Patch 2.0) - 3 June 2016
Hi everyone, I am very happy to finally present the release of Version 2.0! Episode 2: An unusual Profession ... is now live on Steam and contains a big pack of new contents exclusively available in the full version: A new chapter extends the storyline and introduces completely new contents. Direct continuation of Episode 1 starting inside the eremites' house.Expansion of the wood zone into new area Village, including explorable house interiors. Introduction of the brand new area monastery, the biggest place in this episode, including 7 puzzle filled rooms to explore. Episode 2 contains 56 new camera perspectives/screens! Extended NPC interaction allows cooperation game play with friendly characters and combat against demonic evocations! Meet over 50 critters and characters with four different creature types and one new complex personality. Support of story branching through non-linear…
- Episode 2 moves to Beta status - 18 May 2016
I am happy to announce that production of Episode 2 has completed. The new version is currently in final testing and will be released into public soon. ːsteamhappyː
- Episode 2 moves to Beta status - 18 May 2016
I am happy to announce that production of Episode 2 has completed. The new version is currently in final testing and will be released into public soon. ːsteamhappyː
- Patch 1.10 - 25 March 2016
Patch 1.10 is a small update implementing some user feedback. Optimizations & Adjustments The continuation chevron was removed from text panels as it seems that this suggested that this symbol has to be clicked to continue. But since the first version it was always the case that text panels can be closed by simply clicking somewhere on screen. While the player character is walking a new cursor indicates that hotspots are not clickable while walking. Manual was updated correspondingly. Goldwasher’s wife no longer calls herself a weak woman, but now speaks of a weak person. Although story uses intensional exaggeration of clichés which will play a role later in the game, I don’t want anyone to feel offended. The path in the woods of Episode 1 now contains a compass stone giving hints for the exits in this screen. Main menu contains author copyright info now. Effect Whispering Voices was ad…
- Patch 1.10 - 25 March 2016
Patch 1.10 is a small update implementing some user feedback. Optimizations & Adjustments The continuation chevron was removed from text panels as it seems that this suggested that this symbol has to be clicked to continue. But since the first version it was always the case that text panels can be closed by simply clicking somewhere on screen. While the player character is walking a new cursor indicates that hotspots are not clickable while walking. Manual was updated correspondingly. Goldwasher’s wife no longer calls herself a weak woman, but now speaks of a weak person. Although story uses intensional exaggeration of clichés which will play a role later in the game, I don’t want anyone to feel offended. The path in the woods of Episode 1 now contains a compass stone giving hints for the exits in this screen. Main menu contains author copyright info now. Effect Whispering Voices was ad…
- Patch 1.9 - 21 March 2016
This is a summary of the most important updates, changes and bugfixes for A Room Beyond version 1.9 which went online today. They apply to both, the free demo of Episode 1 and the Early Access full version. New Content & Design Changes A new setting is available which allows to disable some effects to improve framerate on low performance systems. Effects which are disabled through this setting are not essential, but only decorative.All new effect Whispering Voices creates glitter and sparks around unexplored hotspots while hotkey Ctrl is pressed. This feature was implemented due to players’ demands and suggestions.Main Menu now contains a link to the game manual website. Optimizations Subtitles are shown for audio effects which are important for storytelling now. No important detail is missed when playing without sound output therefore. Audio annotations can be turned on and off in Sett…