- Check out Titan force - 17 July 2026
Titan Force is coming end of month! The battle for survival begins soon — awaken from stasis, command your mech, and fight for humanity’s future. Wishlist now to be the first in line when we drop! Follow Titan Force to stay updated on playtests, updates, and exclusive reveals.Your Titan awaits. Will you rise to the challenge?
- Happy Holidays - 4 December 2025
Web-Weavers,As 2025 winds down, we want to take a moment to thank each and every one of you for making this year unforgettable. From the veterans who’ve been with us since the first skirmishes to the new recruits who just joined the war, your passion, creativity, and relentless energy have kept Spider Wars alive and thriving.🕸️ To our long-time players: Your feedback, strategies, and dedication have shaped the battlefield. You’ve helped us refine mechanics, balance factions, and push Spider Wars to new heights.🕷️ To our new players: Welcome to the swarm! Whether you’re here for the lore, the chaos of multiplayer battles, or the thrill of commanding your spider, we’re excited to have you on board.This year saw epic clashes & countless stories forged in the web. Next year promises even more new expanded lore, and surprises we can’t wait to share.From the entire Spider Wars team: thank y…
- Spider Wars Joins Steam AnimalFest — Now 60% Off Spider Wars - 12 November 2025
Step into the web and dominate fast-paced multiplayer arenas as a heavily armed spider. Whether you're sniping from the shadows or charging into battle, now’s the perfect time to experience the chaos.Event Highlights:Featured in Steam Animal Fest60% off for the duration of the eventLook out for those Steam Drops!Play solo or team up with friends Spider Wars is built for competitive fun and tactical mayhem.Spin your strategy. Strike with precision. The swarm awaits.
- October Spooky Season - 17 October 2025
Ghosts may wander and pumpkins may grow.The web is restless. The shadows stir. Something old is waking.Spin wisely.
- Happy New Years - 10 January 2025
🌟 Happy New Year, Spider Warriors! 🌟 As we swing into a brand-new year, the Spider Wars team wishes you all a fantastic 2025 filled with exciting new adventures! 🎉🕷️ Thank you for being a part of the Spider Wars community. Your support and feedback have been instrumental in shaping the game, and we can't wait to see where this year takes us all. Gear up, and let's make 2025 the most legendary year in Spider Wars history! 🕷️ See you on the battlefield, warriors!
- Transition to 1.0 - 28 April 2024
🕷️ Spider Wars, the epic arachnid adventure that once spun its web across screens, is now taking its final bow. As we step out of the early access cocoon, we want to share our heartfelt gratitude with our loyal web-slingers and eight-legged explorers. The Journey So Far From the very beginning, Spider Wars crawled into your hearts. We embarked on this journey together, weaving intricate narratives, battling venomous foes, and exploring the tangled threads of our imagination. You, our players, were the architects of this digital silk—a community that swung through every update, every bug fix, and every daring leap from skyscraper to skyscraper. A Web of Challenges But alas, even the most resilient spiders face challenges. Sales didn’t weave the golden silk we hoped for. The marketplace was a labyrinth, and our little arachnids struggled to find their place. We spun intricate mechanics,…
- Update Delays - 21 April 2020
Hi all We hope you are well and safe during these tough times. We are still working to try finish the migration to steam networking. This is a huge task and is taking more time than we had anticipated. Our programming team is hard at work trying to get this done. As Spider Wars is coming to an end we have started work on a much smaller Game with the Art team in order to try get some more funding for the studio. Things are tough for everyone at the moment and we wish you all the best of luck. Should you be in a position to help check out our Patreon page at https://www.patreon.com/SpiderWars
- Projected Timeline - 20 November 2019
Hi all just a quick update on the situation of the update. The Update will be delayed until at least January 2020 as we have no other choice than to redo the entire networking in the project. This is a time consuming task. We hate to delay updates but we would rather take longer to deliver something playable, with quality, than rushing out an update. Thanks for your patience. If you would like to help us get updates out at a faster rate become a Patreon today ! https://www.patreon.com/SpiderWars
- Going into Beta next week - 6 November 2019
Hi all, just a quick update on the state of Beta build. Beta will be on the way in the next week or two. This update will focus on the multiplayer component of the game. The Insects will be more stable on the clients side. The open play map has a few new Points of Interest. We also are including a marker to clearly show the mining zones more clearly for low render distances. More insects will be added like the Wasp and the Fly. 'Till then, keep well -CarVin Team
- Hot fix - 28 June 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26901344%2F0906e570d35a64eda44e9b892e2e9c34e1906478.png Changes to Multiplayer. + Added loot for Game play time, 30min playtime per drop. + Modified Loot Crystal to alternate growing locations, 20 min between drops. + Fixed lag when mining a loot crystal https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26901344%2Fa033b9694731e3ed5bef2485a5d8976c1c06defa.png
- Going into beta :) - 31 May 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26901344%2F836e836931acea79b023439445e61bf05f3ea49d.png This is our biggest update to date includes ..... Multiplayer open play. Players can do what ever they want in this game mode. Players can also mine skins from the "Loot Crystals" These can be traded or sold on the steam market. Multiplayer - Multiplayer overhaul - Steam inventory drops +-75 skins to collect and trade. - 4km of open play game play - New critters to contend with Single player -2 new levels Nvidia Ansel support Loads of fixes and balances to all classes. Not to worry the old multiplayer will be back soon. We just need sometime to polish it up and put it back in. Enjoy ! -CarVin Team https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26901344%2F69bcb245bce5c9f31a76095ff90581bd57a5f875.png
- Transition into Beta Imminent - 24 May 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26901344%2Fbaf7f3fa7dda1cea716ac317c7a693cb89ae3ce3.png Hey guys, I'm miss_meli and Ill be the new community manager! We're currently testing the final build and ironing out the last few bugs. As soon as we've got more information, we'll be making another post with a release schedule and more details. Thanks so much for the patience, please remember that you can always help us out by becoming a Patreon subscriber! More info in the link below: https://www.patreon.com/SpiderWars Have a great weekend! Regards, CarVin Team
- Small Announcement - 10 May 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26901344%2F5df942aa927ec1f349d636d54a27360a1d736980.jpg The Beta release date will be announced shortly till then we are busy going through the final bugs before we get ready to release Spider Wars into Beta. Thanks for your patience and support with getting Spiders Wars to this point, we really appreciate those who have helped make a difference. We hope you have a good weekend, -CarVin Team
- Skin system implementation - 26 April 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26901344%2F1c5f1032c566840403f875add8612f5fde7940fa.png We have implemented a wide range of common skins that each Tarantula class can access along with class specific armour uncommon skin. These skins will be obtainable in the new map and on the open play mode. Fight and defend resource extraction sites from other players and you may find yourself lucky to obtain the rare Void armour skin for the Artillery class! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26901344%2F947235708b7fd7dfb5a2f859177679e69bf8e5d2.png We are striving to bring this update to you as soon as possible and have reached a near complete state, we are just ensuring that we fix any remaining glitches before going live to give you the best experience we can. Thanks to our Patreons we appreciate your support! If you would like to furth…
- Post Beta Announcement - 23 April 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26901344%2F3c75d9adbcd475c347912b1daa754c09f10f2570.png We are preparing to release into beta, which will be the culmination of a years worth of work put into the game. This update has taken so long to arrive because the core of multiplayer has been changed quite a lot and needed to be fixed properly before updating. We have also started working on Steam Inventory service for Spider Wars. This means initially Spider Skins will be coming into the game obtainable in-game. You will be seeing the first batch of common loot type skins that will be expected. This will be the last chance to get Spider Wars at it's reduced price of $5. Once we go into Beta we will be increasing it's price accordingly to the content that has been put into the game. We would also like to take this time to thank our Patreons for supporting us, you ha…
- Internal Beta Test and Glider movement rework - 5 April 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26901344%2F7d5abd39bf5231fbc52e794dddd2d1bf73decaa9.jpg Good day! We recently ran an internal beta test on the multiplayer.The purpose of the beta stress the load onto the server with the new open world multiplayer map. This test ran smoothly with 6 players, highlighted some minor issues and gathered some good feedback from those involved. We plan to have more, larger scale test soon where we will involve the community on specific days, more information regarding this will be posted in the Spiders Wars steam group. https://steamcommunity.com/groups/spiderwars https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26901344%2F17057ff47c614d9e3db5b3a1796bfc80a564662d.jpg The Glider class has also received a update to its movement system as we thought it was too powerful compared to the other classes. This was also d…
- South African Load Shedding - 18 March 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26901344%2F77938bf78408b0225a17ca92de20d7293b6f7986.png Hello, The country in which we live in had storms an damage major power lines on a power grid that was already under stress. As a result we are without power daily for hours at a time which is really affecting our work progress. We are close to being able to release an update, but with the current situation we can give a estimation of release in-between 2 and 4 weeks. We have done research into providing power for ourselves during the load shedding and have been looking into obtaining UPS power supply, unfortunately they are very expensive and may take some time to obtain. Till then we will do what we can, whilst we have the power to do so and appreciate your assistance. If anyone would like to support us, you can head on to our Patreon at https://www.patreon.com/Spid…
- News for Single player and Multiplayer - 8 March 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26901344%2Fa033b9694731e3ed5bef2485a5d8976c1c06defa.png We have been doing internal tests on the 2km squared Open Play Multiplayer map, currently it lacks the objectives for players and has some networking problems which are affecting the wildlife to only be seen locally. We are working hard to resolve these issues, but at least we have a working version of the map and multiplayer. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26901344%2F3ee28d14ca63aa0cc74c1c92073f8e6ff8149821.png The single player levels have had the lighting baked onto the scenes and the final level has reached more of a complete state. We will be focusing on the game play and mechanics on the final single player level that will be available in the next update.
- Continued Progress - 22 February 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26901344%2F86582e0498e31da72ba868408ab83b275fa73912.png We are continuously working on the final level for the single player story. The final details are being added to the level and we will be looking towards mechanics and enemy engagements over the next few weeks. We appreciate any feedback you have, and hope you have a great week further. - CarVin Team
- Conclusion to the Story. - 15 February 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26901344%2Fa3f7443f1ec9ad8c6b210c3dd68dc6fe9cc6f3f2.jpg We have started production on the final level for the single player mode. We plan to address more of the lore within this level and create some unique encounters for the players. This level will also be the conclusion to the story line. We hope you have a great weekend, - CarVin Team.