Overview
Cyber City 2157: The Visual Novel comes from Harotobira and is published by Sometimes You. It arrived on Steam on May 4, 2016, and it sits naturally among Single-player, Steam Trading Cards, and Family Sharing. SteamPulse tracks it across Windows, macOS, Linux, and Steam so readers get a quick useful snapshot, not just a wall of numbers.
Players and reviews
Cyber City 2157: The Visual Novel's latest SteamPulse observation recorded 0 players at 22 September 2026 - 11:09:55 UTC, with a tracked peak near 782. This peak is the highest value in the available SteamPulse record and may not include activity before tracking began. Player reaction is 53% positive across 220 reviews.
Language and system requirements
Cyber City 2157: The Visual Novel is available in 4 languages including:
regional rating details listed by Steam when available
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | XP | Pentium® 4 1.5 GHz / Athlon® XP | 512 MB RAM | DirectX® 9.0c compatible | 1200 MB available space |
| Windows | Recommended | 10 | 3.0 Ghz Quad Core CPU or faster | 1024 MB RAM | DirectX® 9.0c compatible | 1300 MB available space |
| macOS | Minimum | OS X 10.7+ | Pentium® 4 1.5 GHz / Athlon® XP | 512 MB RAM | DirectX® 9.0c compatible | 1200 MB available space |
| macOS | Recommended | OS X 10.10 | 3.0 Ghz Quad Core CPU or faster | 1024 MB RAM | DirectX® 9.0c compatible | 1300 MB available space |
| Linux | Minimum | Ubuntu 10.10+, SteamOS+ | Not listed | 512 MB RAM | Not listed | 1200 MB available space |
| Linux | Recommended | Ubuntu 10.10+, SteamOS+ | Not listed | 1024 MB RAM | Not listed | 1300 MB available space |
Sales, recommendations, and streams
Cyber City 2157: The Visual Novel has sold up to 12,163 units and has recommendation data pending. The estimated VGI revenue is $54,360. On Twitch, 0 streamers are live with around 0 total watchers.
