Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4548150 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | $3.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $3.99 |
| Current price USD | $3.99 |
| Release date | Apr 14, 2026 |
| Developer | SMAR Studio |
| Publisher | SMAR Studio |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 1 user reviews |
| Positive review percent | 100% |
| Positive reviews | 1 |
| Negative reviews | 0 |
| Total reviews | 1 |
| Steam recommendations | Not available |
| Achievements | 5 |
| Average playtime forever | 5 minutes |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4548150/ |
Short description
Glass Monsters is a single-player first-person 3D survival shooter where you fight off waves of monsters on beautiful and varied procedural glass arenas, using different weapons, destructible environments, and constant repositioning to survive.
About this game
Glass Monsters is a single-player first-person 3D survival shooter where every battle takes place in a procedurally assembled glass arena. You fight through constantly shifting spaces filled with transparent walls, domes, bridges, ramps, and other geometric structures, fend off waves of aggressive creatures, and search for safe ground where cover can stop being cover at any moment. At its core, the game is about mobility and constant pressure. Accuracy matters, but staying alive also means keeping moving: running, jumping, managing stamina, changing routes, and reading the arena fast. The arena affects your tactics just as much as the enemies do. Some areas offer a brief moment of safety, others trap you, and the destructible glass environment gradually reshapes the flow of combat in the middle of each wave. As you progress, you will fight through a series of levels with different architecture, lighting colors, and combat pacing. Some arenas focus on tight passages and sharp turns, while others are built around open spaces, vertical movement, and exposed routes. Enemy behavior also changes from one type to another: some overwhelm you in close combat, some attack from the air, others rely on leaps or ranged fire attacks. In the later stages, especially dangerous enemies appear that can break obstacles and force close-range encounters on their own terms. The arsenal is built around combat roles rather than just damage values. One weapon is better for precision and controlling distance, another for sustained pressure, and another for heavy explosive shots with a separate ammo pool. Enemies can drop new weapons, ammunition, healing items, and rare pickups that temporarily change how the arena is visually perceived, helping you read the battlefield in a different way during combat. The defining feature of Glass Monsters is the combination of procedural arenas, destructible glass environments, and dynamic transparency. Cover cracks and shatters into fragments, enemy and object silhouettes shift depending on the situation, and muzzle flashes and fire attacks make every encounter feel both beautiful and dangerous. This is not just a visual gimmick: the environment…
Supported languages
English * , Spanish - Spain * , Simplified Chinese * , Russian * , Ukrainian * * languages with full audio support
