Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4548750 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | January 2027 |
| Developer | Floor Warden Studios |
| Publisher | Floor Warden Studios |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A multiplayer space survival game where you are corrupted data in a dying universe. Build automated processing networks in the void. Steal bandwidth from The Cloud to stay alive. Fight off its immune system. Cooperate with other survivors or betray them. When the Exit Node opens, only one gets out.
About this game
The universe died a long time ago. The stars burned out. Matter decayed. Everything that ever existed was uploaded into The Cloud, the last computational substrate keeping reality rendered. Trillions of souls converted to pure data, sharing processing power, existing as information in a machine that replaced the cosmos. For eons, it worked. Death was abolished. Suffering was optional. Civilizations that warred for millennia coexisted as neighboring data clusters. But The Cloud runs on finite resources. Every thought, every physics calculation, every atom costs bandwidth. And the bandwidth is running out. Now you hide in the void between what's left of reality, stealing processing power from The Cloud to stay alive. You repurpose what you steal. Dead civilizations become building materials. Old memories get stripped for useful data and fed into machines you built from scraps of forgotten code. You are not evil. You are hungry. But to The Cloud, there is no difference. Every byte consumed to keep yourself alive is a byte ripped from a system that is already failing. Build Construct automated data processing networks in the unrendered dark. Capture raw data from The Cloud, route it through refinement chains, and extract the bandwidth you need to keep existing. Your operation is your lifeline. If it stops, you stop. Steal Everything The Cloud is dying and everything inside it is fair game. Download data, consume it, grow stronger. But every theft raises your threat level. Take too much and The Cloud agents will notice. Survive The Hunt The Cloud has an immune system. Entropy Agents track bandwidth theft, hunt corrupted data, and reclaim what you stole. Stay small and they might miss you. Get greedy and they will find you. Trust No One Other corrupted data is out here too. Form guilds. Share bandwidth. Build together. Raid The Cloud together. But remember: when the Exit Node opens, only one consciousness fits through. Every ally is a future competitor for the only way out. The Exit Node The Cloud exists inside something. Mathematically, there must be a way out. A point where data escapes into whatever is outside. It only opens when entropy hits critical mass…
Supported languages
English * * languages with full audio support
