Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4550280 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | $9.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $9.99 |
| Current price USD | $9.99 |
| Release date | Jul 7, 2026 |
| Developer | Ofir Aroya |
| Publisher | BombBite |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4550280/ |
Short description
Dawn of Horror is a high-intensity Action Horror FPS set in the decaying urban sprawl of Cygnus City. Following the collapse of civilization into a digital Dark Age, step into the role of Kage—a survivor seeking vengeance against hordes of Cyber-Zombies and bio-mechanical monstrosities.
About this game
Dawn of Horror is a fast-paced, brutal cyberpunk survival shooter set in the decaying urban sprawl of Cygnus City, 2221. Following the collapse of civilization into a digital Dark Age, scavengers fight over the remaining ruins. Drop in, gear up, hack the system, and be the last one breathing. ONE AGAINST THREE HUNDRED You drop alone. 300 scavengers drop with you. There are no squads, no allies, no backup. Outlast every last one of them. FEATURES Malice Arsenal — High-caliber weaponry with distinct firing tiers — built for crowd control and elite elimination. Every gun handles like it means it. Three Lives, Twenty-Five Seconds — Death isn't the end — it's a countdown. Go down and you're lifted above the sprawl to watch the fight play out, then skydive back in. Three redeploys. Spend them badly and you're ELIMINATED for good. Blood Money Economy — $10 a kill. $30 a magazine. Every trigger pull costs you. Every body pays you back. Built in Godot — Made solo in Godot 4 by one developer. Hand-built systems, no engine bloat. Hand-Painted, Not Generated — Every texture painted by hand. No generative AI art.
Supported languages
English
