- Patch 1.1.0 - 21 September 2026
QoL A monster's card now shows what it sells for, in gold, next to its rarity. The end-of-run summary screen now lets you inspect monsters and trinkets. The Batopedia, Settings and Quit buttons are now on the trainer select screen too. Added Background Audio setting, on the System page under Music, that keeps the audio playing when you alt-tab away. It is On by default. The Batopedia's tabs and its close button sizes increased on mobile, so it's easier to tap with a finger. Settings now opens straight from the title screen, and Run History has moved into the menu button beside it. Balance Changes Events The traveling merchant's exotic monster now joins your shop for the rest of the run. Jinto Batomon Currently, Jinto end game is full of one-shot kills, which I think is unhealthy and unfun for most players. At days 10+, median DPS of Jinto teams are almost 2 times higher than Pantra team…
- Future Update Plans - 20 September 2026
Thank you guys for making the launch of Batomon Showdown such an incredible success! I will continue to work on resolving server and connection issues due to the large influx of new players, but it should be fairly stable for most players now. All Future Regions and Updates Will Be FREEA lot of players have asked if future regions will be sold DLC. Due to the incredible commercial success of the game, I'm committed to making ALL future regions and content FREE! However, I will do a one-time, slight price increase of the game when the next region releases. The price increase will not affect any players who purchase the game before then.Regular Balance UpdatesI'm planning to do balance patches once every two weeks. However, for the first few weeks of the game's launch, I may do balance patches once a week. In the upcoming patch specifically, I'm looking to tone down the power level of the…
- Hotfix 1.0.3 - 19 September 2026
Bugfixes Fixed Extended Mode runs finding no opponents, leaving you to fight a copy of your own team every round. Fixed some players waiting 30 seconds before every battle and then fighting a copy of their own team. Fixed Android players who had just signed in fighting a copy of their own team for the rest of that session. Fixed signing in on Android sometimes doing nothing after the browser sent you back to the game, until you tried a second time. Fixed the page you land on after signing in having no way back to the game when your phone's browser was set to desktop mode. Fixed switching accounts on the same PC or phone offering the new account the previous account's run to continue, and the new account's progress not saving.
- Hotfix 1.0.2 - 17 September 2026
NewThe game will now still be playable when you lose internet connection. This will let players play even when they have a poor connection or when the server is overloaded. Added a Credits screen, opened from the title screen's menu. (Shoutout to Tom Limouzin for the wonderful music in the game: Tomlimouzin) QoLFast forward now has a speed setting on the Game tab: Fast (current speed), Very Fast, Max Speed. Some localization changes. BugfixesFixed signing in with Steam or Google on Android bringing you back to a game that had not noticed you signed in. Fixed the page you land on after signing in sitting on "Returning to Batomon Showdown…" and never returning. Fixed the game handing you a brand new empty account instead of your own when the server was busy.
- Hotfix v1.0.1 - 16 September 2026
Server IssuesI've been doing work on the server to try and fix server connectivity problems. It should be more stable now. I will continue to focus on resolving server issues for the next few days. Sorry for the inconvenience!QoLThe title screen now has a Language button next to the menu, so you can change the language without digging into Settings. Balance ChangesSukoi Max level from its level up: 4 → 3 Shiny Sukoi Levels up: all adjacent allies → the ally above Max level from its level up: 4 (unchanged) Beetdown Damage per victory: 300 → 250 Bugfixes Fixed your profile quietly giving up on saving for the rest of the session when the server had a bad moment, so your rank, wins and Batopedia progress rolled back to an older state the next time you played. Fixed Steam sign-in on mobile often failing, and taking several tries to get through. Fixed Steam and Google sign-in on Android 11 an…
- Server Restart - 15 September 2026
I'm doing some work on the server and need to restart it. The game will be a down for 5-10 minutes.
- Batomon Showdown is Available NOW! Season 1 Begins! - 15 September 2026
The big day is here! You can now play Batomon Showdown with a 35% launch discount!Steam Reviews: Your Feedback MattersI will be reading the Steam reviews as much as I can. Let me know what is working for you and what can be improved. A few words of your honest feedback will help shape future updates.1.0.0 Patch NotesIf you've been playing since the demo, there has been a lot of QoL updates along with all the new content added to the full release:New Added the Jinto region with 50+ new Batomon! Added 6 new trainers: Twins, Gentleman, Painter, Burglar, Scavenger and Black Belt. Added 30+ new trinkets. Added the Traveling Merchant and the Fossil Discovery events. Added ranked seasons. A season ends with a hard reset to Bronze 8. Added badge case skins. Added the game on Android, playable on the same account as your PC runs. Added French, Italian, Korean, Portuguese and Spanish localization…
- Season 0 Ends: Season 1 and the Full Release Start Tomorrow! - 14 September 2026
Season 0 has officially ended, and with it, the demo will also be taken down. All Season 0 badge case skin rewards will be granted at the start of Season 1 with the full release of the game! Thank you to everyone who played and left feedback on Batomon Showdown!
- Server Maintenance - 3:00 PM EST, Sept. 9th - 8 September 2026
I need to do some work on the server to prepare for launch that will require me to take it down temporarily. The server will be down at 3:00 PM EST on Sept. 9th and will last 2-3 hours.
- Upcoming End of "Season 0" - 6 September 2026
End of the Demo soon!With the full release coming soon, the demo will be taken down on September 14th, 2026 at 9:00am EST. This will also conclude "Season 0" and will award some small cosmetic end-of-season rewards! Badge Case Skins!"Season 0" will award 2 badge case skins for climbing the ranks.Reward for reaching Gold rank:Reward for reaching Master rank:
- Mobile Version News + Small Patch - 31 August 2026
Batomon Showdown will be available for mobile!The android version will be available on Google Play Store at the same time as the Steam release on September 15th, 2026. Pre-register here!I am working to have the iOS version released at the same time, but it is having trouble getting approved in the App Store, so I can't guarantee it will be available in time. But it will be available in the future at some point!Small PatchAdjusted matchmaking so that you are much less likely to encounter teams with Dirgefin, Celestia, and Reapra.Added a link to mobile pages on the title screen.
- Release Date Announcement Trailer! Also a Small Balance Patch (v0.8.5) - 24 August 2026
TL;DW - Batomon Showdown will be released on September 15th! The release will feature a new set with 50+ Batomon, new trainers, new trinkets, and new events!In the meantime, I just put out a small balance patch to the demo:Shield status damage reduction: 25% → 15%Membership Card - (Reworked) You can use 1 additional item today. Berroon - (Reworked) On Battle Start: The next 1/2/3 item(s) in your shop will be berries.Boomagon - Cooldown: 6 seconds → 7 secondsCraghorn - Cost: $25 → $30Guardiant - Cooldown: 3.5 seconds → 4 secondsFormiqueen - Cooldown Buff: 33/67/100% → 25/50/75%Mosslug - Cooldown: 5 seconds → 6 secondsThorntail - Cooldown: 6.5 seconds → 6 secondsStingarde - Cooldown: 5 seconds → 6 secondsPyronade, Electranade, Stingarde: Now will finish multicasting first before KnockoutMini, Mega, Ultra Duplicator: Will only give copies of non-unique trinkets. Choosing a unique trinket w…
- Demo Patch 0.8.4 - 4 July 2026
Currently, some trinkets are secretly "unique", which means they are not offered anymore if you already have at least one. A \ tag has been added to trinket descriptions to clear denote which trinkets have this restriction.Fixed a bug where sometimes, parts of item descriptions get cut off.Fixed a typo on berry item descriptions.Fixed a bug where some ongoing abilities do not apply in the run summary screen.Fixed a UI layering bug when trying to use the Batopedia during trinket select in the shop.
- Demo Patch 0.8.3 - 3 July 2026
Fixed a bug where Berroon's ability was not being triggered by Coffee or Draconarch.Changed Upgrade Disc to activate once per buy if you have multiple Upgrade Discs.Change Echo Bell to only work on 0 cost items.Shiny Berry - Cost $0 -> $1Recruiting Flyer - Cost $70 -> $90
- Demo Patch 0.8.2 - Balance and Bugfixes - 2 July 2026
Berroon's ability reworked to - On Battle Start, Increase next day's item limit by 1/2/3.Shopkeeper - Item cost discount 25% -> 15%Basic Candy - Cost $20 -> $30Magic Mirror - Cost $100 -> $120Magic Mirror's description reworded to specify that it gives a plain copy (meaning it does not copy any permanent buffs).Removed Shiny Cherruble's "On Battle Start, Trigger this" portion of its ability.Changed Rigalord's summons to trigger instantly when Rigalord cast instead of having a small delayFixed Mystic Incense not excluding monsters that you have a level 3 of already.Fixed Shiny Prismagon not having the correct ability at level 4.Fixed bug where if you have a monster that is level 3 or 4 and you get another monster of the same species and level via Recruiting Flyer or Magic Lasso, it would incorrectly trigger a level up merge to level 4 or 5.Fixed a bug where if you use a berry item on an…
- Demo Patch 0.8.1 - Bugfixes - 1 July 2026
Fixed description text not being vertically centered sometimes on trinkets.Fixed an issue with controller getting softlocked during trainer selection from Mysterious Mask.Fixed extra item uses gotten from Tote Bag getting reset upon quitting and reloading.Fixed a bug with Magic Mirror where if you had a full team and bench, and then used Magic Mirror, it would give a level 4.Fixed Faebloom's buff resetting upon leveling up.Fixed a bug where Berroon would not give any extra item uses when leveled up from Basic Candy, or when acquired from Magic Mirror.Fixed a bug with Rigalord's summons losing any extra types they have gotten.Fixed enemy Chemist's not correctly saving the amount of poison their trainer ability has accumulated.Fixed a bug where sometimes it would look like a team would still be alive at 0 HP.Fixed Puffloon not having the correct stats upon leveling up.Fixed a bug where if…
- Shopkeeper Update: New Items, Controller Support, and More! (v0.8.0) - 1 July 2026
This update adds the Shopkeeper trainer! Shopkeeper will have rarer items in the shop.There are also a bunch of new items add to the shop!There is also a new mythical Batomon! It makes mythical items appear in the shop and buffs your allies as you use more mythical items.Controller SupportThe game now has full controller support! You can now comfortably play Batomon Showdown from your Steam Deck.Quality of Life ChangesOptimized some connection issues. Players should be getting less "connection failed" popups.Added the "batopedia", "settings", and "quit to menu" buttons to the event phase.Added a label on the item shop slot that shows how many more item uses you have left.Reduced damage number size scaling to improve late game battle visibility.A ton of changes to descriptions to make wording more consistent.Long usernames now automatically shrink to fit better during the battle intro an…
- Demo Patch 0.7.4 - 26 June 2026
Now when using any transformation stone items (green stone, blue stone, etc) the new Batomon keeps base sell value of the pre-transformed Batomon.Fixed a shop bug for monsters that evolve (Dribblet, Scorchimp, Panbud). Batomon of a species are supposed to stop appearing in the shop if you have a level 3 of that species, but these were previously bypassing that due to evolving into a different species. Now a level 3 evolved Batomon from also stops pre-evolutions from appearing in the shop.Fixed a bug where you could not see the effects of Mysterious Mask trinkets owned by the enemy.Capped Batomon stats (damage, burn, etc) to 999,999,999.Gamer's ability now gives an additional $30 on day 9.Egg Breeder's Purple Egg now gives a level 2 Super Rare Batomon, but takes one day longer to hatch than before. Celestia and Reapra are now excluded from possible candidates for the Purple Egg.
- Demo Patch 0.7.3 - Bugfixes - 21 June 2026
Fixed an issue where if you disconnect mid-game and reload, you would lose progress or the state of the shop would be different from what it was.Fixed a bug where if you disconnect or your game crashed during day 1, upon reloading the shop may be empty.Fixed Mad Scientist's ability not transforming all your monsters if you disconnect or crash right as the transformation was happening.Fixed unexpected behaviour when a player takes lethal damage and shields on the exact same tick. Casts that happen on the exact same tick now resolve in a set order. From first to last: shield -> damage -> apply status effects -> heal.Fixed your in game display name not updating alongside your Steam name.Fixed a bug that would cause the level up merge tutorial to play multiple times.Fixed Zephyrex being able to gain multicast via Aerophim.Aerophim's transform now also revives allies that are knocked out.Aer…
- Demo Patch 0.7.2 - Connection issue bug fix, Extended mode - 16 June 2026
Fixed an issue that was causing certain Wi-Fi networks to not be able to connect to the game. Added an option to enable an "Extended Mode" in the settings menu. Turn this on allows the option to continue playing a run even after winning 10 badges. It extends the run up to day 40.