SPSTEAMPULSELIVE ANALYTICS
YamaYama

YamaYama Steam metadata

Lumenox ehf | Jul 12, 2017 | game

Released

0players observed · 24 September 2026 - 09:32:51 UTC

ActionCasualIndieSportsLocal MultiplayerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)634
  • Revenue (VGI)$4,027
  • Review score79% positive

YamaYama metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)634
  • Revenue (VGI)$4,027
  • Review score79% positive
  • Total reviews14
  • Release dateJul 12, 2017
  • DeveloperLumenox ehf
  • PublisherLumenox ehf

Genres: Action, Casual, Indie, Sports

Company pages: Developer: Lumenox ehfPublisher: Lumenox ehf

Top Steam chartsTop 100 gamesGame directorySteam Store page

YamaYama Steam metadata

YamaYama metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/455770/metadata
Steam Storehttps://store.steampowered.com/app/455770/
Steam Communityhttps://steamcommunity.com/app/455770
PCGamingWiki search
IGDB searchSearch IGDB for YamaYama

Reviews, pricing, and metadata

Review summary

Mostly Positive

79% positive, 11 positive, 3 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Steam Achievements

Achievements

24

Platform releases
  • Steam 12 July 2017
  • PlayStation 10 July 2017

Latest Steam announcements

  • Online multiplayer, Single player AI & Kids Match - 27 October 2016

    This is the big one. Finally we have online multiplayer! Not only that, we also have single player. Internet connection down? Only have one friend to play with? Fear not, fill the session with Monkeys! On top of that, we have the brand new "Kids Match" – where game modes have been made significantly simpler and therefore easier to play with your children, grandparents, non-gaming significant other etc. So what exactly does this all mean? Well, you can now join and host online multiplayer sessions. You can choose between playing with friends or go full on public and play against people from around the world. You can also hit servers with your friends and let random folks join in on the party. This should be really handy for people who want to be able to take a quick match in YamaYama, even without being around all your friends. Another, and more unexcpected feature, are the Monkeys we ad…

  • Online multiplayer, Single player AI & Kids Match - 27 October 2016

    This is the big one. Finally we have online multiplayer! Not only that, we also have single player. Internet connection down? Only have one friend to play with? Fear not, fill the session with Monkeys! On top of that, we have the brand new "Kids Match" – where game modes have been made significantly simpler and therefore easier to play with your children, grandparents, non-gaming significant other etc. So what exactly does this all mean? Well, you can now join and host online multiplayer sessions. You can choose between playing with friends or go full on public and play against people from around the world. You can also hit servers with your friends and let random folks join in on the party. This should be really handy for people who want to be able to take a quick match in YamaYama, even without being around all your friends. Another, and more unexcpected feature, are the Monkeys we ad…

  • Update 0.3.2 - 8 August 2016

    In case you missed it, Update 0.3.2 went live on Friday. This time we added a new character, overhauled a game mode and more: * Meet Donna Martin, the newest member of the YamaYama crew! * The game mode formerly known as Jello in my Belly has now received a graphical overhaul and is called Diaper Duty. Players but race to collect their diapers before their opponents get them - if an opponents gets it first, the diapers content gets poored over your head. * Graphics updated in end-round screen. * Graphics for plus and minus (points) signs upgraded. * Other minor fixes. Let us know what you think!

  • Update 0.3.2 - 8 August 2016

    In case you missed it, Update 0.3.2 went live on Friday. This time we added a new character, overhauled a game mode and more: * Meet Donna Martin, the newest member of the YamaYama crew! * The game mode formerly known as Jello in my Belly has now received a graphical overhaul and is called Diaper Duty. Players but race to collect their diapers before their opponents get them - if an opponents gets it first, the diapers content gets poored over your head. * Graphics updated in end-round screen. * Graphics for plus and minus (points) signs upgraded. * Other minor fixes. Let us know what you think!

  • Update 0.3.1 - 24 June 2016

    Update 0.3.1 is now up and running. We updated a bunch of graphics, changed game modes and tidied up the tutorials. All the new stuff: * Afterdeath items now affect the buttons in game modes played in King of the Mouth map: If you put the afterdeath item on top of the button the bridge will open, as if the button was pushed - more mayhem! * New graphics and animations for every power-up when picked up, instead of simple icons above the player. * The game mode previously known as Rainbow Jello is know I Like Big Bears, And I Cannot Lie as players seek to catch the pretty bear: * Defend the Jello is now known as Houston, We Have a Penguin. You must fight to free the penguin in your color, that is tied to a rocket headed for space: * All tutorial graphics are up to date with new game modes. * Minor fixes. Let us know what you think :)!

  • Update 0.3.1 - 24 June 2016

    Update 0.3.1 is now up and running. We updated a bunch of graphics, changed game modes and tidied up the tutorials. All the new stuff: * Afterdeath items now affect the buttons in game modes played in King of the Mouth map: If you put the afterdeath item on top of the button the bridge will open, as if the button was pushed - more mayhem! * New graphics and animations for every power-up when picked up, instead of simple icons above the player. * The game mode previously known as Rainbow Jello is know I Like Big Bears, And I Cannot Lie as players seek to catch the pretty bear: * Defend the Jello is now known as Houston, We Have a Penguin. You must fight to free the penguin in your color, that is tied to a rocket headed for space: * All tutorial graphics are up to date with new game modes. * Minor fixes. Let us know what you think :)!

  • Update 0.3 - New map & more - 3 June 2016

    Update 0.3 is officially live and ready for the weekend! This is a big one, with a new map that drastically changes a few game modes. Here are all the features of the update: * King of the Mouth is a brand new map that features interactive buttons that collapse bridges or roll out slow zones. * The new map allows you to play three of the older game modes in it - Last Man Standing (now Last Man Skating), It's A Bad Day (It's A Sad Day) and Yes, it's a Platypus! (Yes, it's a Breidnefur!). The game modes have new names in the King of the Mouth map, as they feel very different in this new environment with the interactive buttons. * The flamingo in Pretty in Pink has been improved with animations. * Now the game supports all resolutions, but forces them 16:9 scale. * Comeback Kid achievement has been removed but 6 new achievements have been added. * Other minor fixes. We're really excited fo…

  • Update 0.3 - New map & more - 3 June 2016

    Update 0.3 is officially live and ready for the weekend! This is a big one, with a new map that drastically changes a few game modes. Here are all the features of the update: * King of the Mouth is a brand new map that features interactive buttons that collapse bridges or roll out slow zones. * The new map allows you to play three of the older game modes in it - Last Man Standing (now Last Man Skating), It's A Bad Day (It's A Sad Day) and Yes, it's a Platypus! (Yes, it's a Breidnefur!). The game modes have new names in the King of the Mouth map, as they feel very different in this new environment with the interactive buttons. * The flamingo in Pretty in Pink has been improved with animations. * Now the game supports all resolutions, but forces them 16:9 scale. * Comeback Kid achievement has been removed but 6 new achievements have been added. * Other minor fixes. We're really excited fo…

  • Update 0.2.2 is up! - 20 May 2016

    Newest update is out with new animation for the speedboost ability and a game mode about holding on to a flamingo! * New speedboost animation. * Pretty in Pink game mode - where you hold on to a flamingo until someone fatsuits you in to lava. * Minor fixes. We were previously hoping to add a new layout/level in this update, but it took a bit longer than we had planned. We're working on putting it up in the next update, coming next Friday!

  • Update 0.2.2 is up! - 20 May 2016

    Newest update is out with new animation for the speedboost ability and a game mode about holding on to a flamingo! * New speedboost animation. * Pretty in Pink game mode - where you hold on to a flamingo until someone fatsuits you in to lava. * Minor fixes. We were previously hoping to add a new layout/level in this update, but it took a bit longer than we had planned. We're working on putting it up in the next update, coming next Friday!

  • Meet the newest game mode - Electric Feel! - 2 May 2016

    We added one new game mode in our latest update, last Friday. It's called Electric Feel and takes place on the Dancefloor level. It's very simple and easy to learn. Basically there are rows of electric tiles that move over the floor and players must stay away from them or they get electrocuted and lose a point. Players start with 7 points - so the winner is either the last survivor or the one with the most points at the end of the timer. Below are links to gifs that will give a better idea of how it works. Let the games begin! http://media.indiedb.com/cache/images/games/1/49/48908/thumb_620x2000/ElectricFeel_01.gif http://media.indiedb.com/cache/images/games/1/49/48908/thumb_620x2000/ElectricFeel_02.gif http://media.indiedb.com/cache/images/games/1/49/48908/thumb_620x2000/ElectricFeel_03.gif

  • Meet the newest game mode - Electric Feel! - 2 May 2016

    We added one new game mode in our latest update, last Friday. It's called Electric Feel and takes place on the Dancefloor level. It's very simple and easy to learn. Basically there are rows of electric tiles that move over the floor and players must stay away from them or they get electrocuted and lose a point. Players start with 7 points - so the winner is either the last survivor or the one with the most points at the end of the timer. Below are links to gifs that will give a better idea of how it works. Let the games begin! http://media.indiedb.com/cache/images/games/1/49/48908/thumb_620x2000/ElectricFeel_01.gif http://media.indiedb.com/cache/images/games/1/49/48908/thumb_620x2000/ElectricFeel_02.gif http://media.indiedb.com/cache/images/games/1/49/48908/thumb_620x2000/ElectricFeel_03.gif

  • Update 0.2.1 is up & with a new game mode! - 29 April 2016

    Our second post-release update is now up and running so here's what we were able to implement: * New graphics for the portals in Islands level. * Barrel explosions in A Day at the Beach. * Fade in/out animations for castles in King of the Castle. * Move cycle for the platypus in Yes, it's a Platypus! * Animations for dash and impact. * Vibration/rumble for controllers. *** An all new game mode called Electric Feel! Also some minor fixes were implemented. Now let us know in comments or in the discussions what you want for our next update that is coming in two weeks!

  • Update 0.2.1 is up & with a new game mode! - 29 April 2016

    Our second post-release update is now up and running so here's what we were able to implement: * New graphics for the portals in Islands level. * Barrel explosions in A Day at the Beach. * Fade in/out animations for castles in King of the Castle. * Move cycle for the platypus in Yes, it's a Platypus! * Animations for dash and impact. * Vibration/rumble for controllers. *** An all new game mode called Electric Feel! Also some minor fixes were implemented. Now let us know in comments or in the discussions what you want for our next update that is coming in two weeks!

  • Update 0.2.1 coming Friday April 29th - 25 April 2016

    Our second post-release update is coming on Friday and here's what you can expect to see: * New graphics for the portals in Islands level. * Barrel explosions in A Day at the Beach. * Fade in/out animations for castles in King of the Castle. * Move cycle for the platypus in Yes, it's a Platypus! * Animations for speedboost, dash and impact. * Vibration/rumble for controllers. And again there are some minor fixes.

  • Update 0.2.1 coming Friday April 29th - 25 April 2016

    Our second post-release update is coming on Friday and here's what you can expect to see: * New graphics for the portals in Islands level. * Barrel explosions in A Day at the Beach. * Fade in/out animations for castles in King of the Castle. * Move cycle for the platypus in Yes, it's a Platypus! * Animations for speedboost, dash and impact. * Vibration/rumble for controllers. And again there are some minor fixes.

  • Update 0.2 is out! - 15 April 2016

    Update 0.2 is officially live and ready - just in time for the weekend parties! Here's what it features: * Tap to Explode is now called Bee 'em Up, where you have a beehive on your head as you try to get the bees to sting your enemies. * A Day at the Beach has a cow with a dolphin head, sitting on a sun chair, shooting laser rays at anyone that comes to close to the waterfall. * Animations put on monsters in all Dancefloor levels, where they start with an open mouth and then close it - so players cannot re-enter. * Tutorials received an overhaul with regards to new graphics and text was simplified in some cases. Check out screenshots on our facebook page! Our next update is scheduled for Friday 29th of April. Let us know what YOU want us to work on for that update, either here in comments or in the discussion forum!

  • Update 0.2 is out! - 15 April 2016

    Update 0.2 is officially live and ready - just in time for the weekend parties! Here's what it features: * Tap to Explode is now called Bee 'em Up, where you have a beehive on your head as you try to get the bees to sting your enemies. * A Day at the Beach has a cow with a dolphin head, sitting on a sun chair, shooting laser rays at anyone that comes to close to the waterfall. * Animations put on monsters in all Dancefloor levels, where they start with an open mouth and then close it - so players cannot re-enter. * Tutorials received an overhaul with regards to new graphics and text was simplified in some cases. Check out screenshots on our facebook page! Our next update is scheduled for Friday 29th of April. Let us know what YOU want us to work on for that update, either here in comments or in the discussion forum!

  • Update 0.2 coming April 15th - 6 April 2016

    It's time for our first real post-release update - coming on Friday, April 15th. Just in time for the weekend! Here's what you can expect: * Tap to Explode will receive a graphics overhaul, dumping temp assets. * A Day at the Beach will receive new graphics to death scene. * Animations applied to backgrounds. * Tutorials will become easier to understand. * Tutorials will receive updated videos, to reflect new art. All this will be accompanied with minor fixes - stuff we've come across after release. Please let us know what YOU want us to work on for the next update with comments and the discussions forums!

  • Update 0.2 coming April 15th - 6 April 2016

    It's time for our first real post-release update - coming on Friday, April 15th. Just in time for the weekend! Here's what you can expect: * Tap to Explode will receive a graphics overhaul, dumping temp assets. * A Day at the Beach will receive new graphics to death scene. * Animations applied to backgrounds. * Tutorials will become easier to understand. * Tutorials will receive updated videos, to reflect new art. All this will be accompanied with minor fixes - stuff we've come across after release. Please let us know what YOU want us to work on for the next update with comments and the discussions forums!

Patch notes and updates

S.noRelease datePatch nameGID number
127 October 2016Online multiplayer, Single player AI & Kids Match4249665521684314654
28 August 2016Update 0.3.24249665521684314764
324 June 2016Update 0.3.14249665521684314873
43 June 2016Update 0.3 - New map & more4249665521684314983
520 May 2016Update 0.2.2 is up!4249665521684315090
62 May 2016Meet the newest game mode - Electric Feel!4249665521684315208
729 April 2016Update 0.2.1 is up & with a new game mode!4249665521684315331
825 April 2016Update 0.2.1 coming Friday April 29th4249665521684315446
915 April 2016Update 0.2 is out!4249665521684315565
106 April 2016Update 0.2 coming April 15th4249665521684315680

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID455770
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateJul 12, 2017
DeveloperLumenox ehf
PublisherLumenox ehf
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent79%
Positive reviews11
Negative reviews3
Total reviews14
Steam recommendationsNot available
Achievements24
Average playtime forever137 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/455770/

Short description

YamaYama is a whacky party game where you fight in all sorts of mini-games on your way to victory. The game utilises the FatSuit mechanic, where characters blow out and push other players. Play it at a party or with your family, anyone can learn!

About this game

YamaYama is a whacky party game where you complete all sorts of mini-games to collect points on your path to victory. Most of the game modes utilise the FatSuit mechanic, where characters blow out and push other players away. It is made with easy-to-learn controls, so you can play with both video game veterans and newbies. • 2-4 player local and online multiplayer • Single player with 1-3 Monkey AI bots • An excellent new game for the party! • 23 game modes • 6 characters • The ultimate new game for the party! • • • • Join the Discussions if you have any questions!

Supported languages

English * , French * , German * , Spanish - Spain * , Japanese * , Portuguese - Brazil * , Russian * , Simplified Chinese * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
37Shared/Split Screen PvP
22Steam Achievements
28Full controller support
44Remote Play Together
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

YamaYama's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

YamaYama's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records YamaYama at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$9.99$9.99No discountSteam Store

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Assetto Corsa5,41924 September 2026 - 09:22:51 UTC20,019169,192Kunos Simulazioni

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,334,66224 September 2026 - 14:08:40 UTC1,818,3689,826,471Valve
Dota 2769,24724 September 2026 - 14:08:40 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS683,32624 September 2026 - 14:08:40 UTC3,236,0272,744,193PUBG Corporation
WARDOGS120,40224 September 2026 - 09:13:45 UTC399,748Not availableBULKHEAD
Delta Force120,25624 September 2026 - 13:27:30 UTC246,418192,933Team Jade
Aniimo101,33024 September 2026 - 12:21:05 UTC118,266Not availablePawprint Studio
Apex Legends™93,71924 September 2026 - 10:15:09 UTC624,4731,047,228Respawn
Valheim91,19724 September 2026 - 11:35:55 UTC498,478533,888Iron Gate AB
War Thunder74,72824 September 2026 - 13:23:40 UTC125,317781,076Gaijin Entertainment
Rust74,51124 September 2026 - 12:22:07 UTC259,6461,359,516Facepunch Studios
Warframe66,34024 September 2026 - 10:13:16 UTC181,509676,031Digital Extremes
Palworld63,81024 September 2026 - 14:08:59 UTC2,101,535451,088Pocketpair

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat182,61524 September 2026 - 10:23:27 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS120,40224 September 2026 - 09:13:45 UTC399,748Not availableBULKHEAD
Wallpaper Engine107,90824 September 2026 - 14:04:25 UTC150,2711,008,495Wallpaper Engine Team
Valheim91,19724 September 2026 - 11:35:55 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero76,67624 September 2026 - 10:23:17 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust74,51124 September 2026 - 12:22:07 UTC259,6461,359,516Facepunch Studios
Palworld63,81024 September 2026 - 14:08:59 UTC2,101,535451,088Pocketpair
Slay the Spire 250,84224 September 2026 - 05:37:29 UTC574,638199,438Mega Crit
Project Zomboid48,09424 September 2026 - 14:00:11 UTC122,811467,999The Indie Stone
Terraria33,43524 September 2026 - 12:18:24 UTC486,9181,521,492Re-Logic
Stardew Valley33,39224 September 2026 - 06:51:25 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS683,32624 September 2026 - 14:08:40 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat182,61524 September 2026 - 10:23:27 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS120,40224 September 2026 - 09:13:45 UTC399,748Not availableBULKHEAD
Delta Force120,25624 September 2026 - 13:27:30 UTC246,418192,933Team Jade
War Thunder74,72824 September 2026 - 13:23:40 UTC125,317781,076Gaijin Entertainment
Rust74,51124 September 2026 - 12:22:07 UTC259,6461,359,516Facepunch Studios
NARAKA: BLADEPOINT60,45824 September 2026 - 13:24:56 UTC385,770302,33024 Entertainment
VRChat36,23124 September 2026 - 12:11:48 UTC74,217261,953VRChat Inc.
Diablo® IV29,80324 September 2026 - 01:24:14 UTC64,51869,242Blizzard Entertainment, Inc.
Arena Breakout: Infinite29,42024 September 2026 - 13:08:18 UTC65,94478,112Morefun Studios
Path of Exile 227,97424 September 2026 - 09:37:51 UTC578,562209,717Grinding Gear Games
DayZ24,52724 September 2026 - 10:37:48 UTC78,739460,377Bohemia Interactive

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