Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4559610 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | December 2026 |
| Developer | Nash |
| Publisher | Nash |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A parkour climbing game where gravity is your enemy, fire is your only friend, and the ground keeps winning. No checkpoints. No mercy. Just you and your poor life choices.
About this game
What you see here is a preview. The full You Will Fall will bring more levels, new mechanics, and more ways to climb, fall, and master your momentum. Try the demo now to get a taste and wishlist to follow the full release. You Will Fall is a vertical parkour game built on momentum. Read your route, keep your speed, and find your rhythm on the way up. No checkpoints, no saves just you, the climb, and the flow you build. Slowly. Every minute, the world below you disappears. Recovery routes sink. Safe areas vanish. The climb becomes a race against your own mistakes. This isnβt just about reaching the top itβs about mastering the climb. The more you play, the better your movement gets, the cleaner your runs become, and the faster you can make it back. Every jump depends on your speed and timing. Too fast and you overshoot. Too slow and you don't make it. Just right? You might survive. Fire lights the way. The rest is up to you. There's no muscle memory like the kind you build here. β No checkpoints β fall and lose real progress β Rising water system β the world slowly disappears beneath you β Momentum-based movement β speed and timing are everything β Vertical world β climb through a dark, fog-filled environment β Skill-based gameplay β no upgrades, only improvement β Built for replay β every run can be faster than the last
Supported languages
English * * languages with full audio support
