Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4561190 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Apr 21, 2026 |
| Developer | Ethan Sansolis |
| Publisher | Esansolisart |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 4 user reviews |
| Positive review percent | 100% |
| Positive reviews | 4 |
| Negative reviews | 0 |
| Total reviews | 4 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4561190/ |
Short description
Moon Mice: The Game, is a solo-developed action game that blends souls-like with hack-and-slash combat, parkour-style traversal, and companion-based gameplay within a sci-fi world where humanity survives in floating cities powered by mysterious lunar creatures.
About this game
After Earth became unlivable, humanity survives in floating cities powered by the particles of sacred Moon Mice, mysterious creatures once traded by Angels in exchange for worship. You play as OVO, a synthetic humanoid weapon tasked with escorting Frisk Fawn, a half-angel fugitive, to the Moon to force an audience with an absent God. As Angels attempt to sabotage Moon Mice production, your journey becomes humanity’s last chance to survive. Gameplay Engage in fast-paced melee combat with chaining attacks and timing-based encounters. Traverse environments using parkour mechanics, including wall movement and free-flow mobility. Fight a variety of enemies and bosses with distinct behaviors and evolving attack patterns. Utilize a companion system where players influence abilities and combat support. Explore interconnected levels across a sci-fi world set between Earth and the Moon, with ongoing adjustments based on player feedback. Progression & Systems Unlock and improve abilities to adapt to different combat scenarios. Refine movement and combat strategies through player-driven skill progression. Experience increasing difficulty inspired by souls-like design principles. Systems such as balance, progression, and combat feel are continuing to evolve throughout Early Access. Features Narrative-driven experience with cinematic worldbuilding Solo-developed project built entirely in Unreal Engine 5 Stylized sci-fi setting blending mythology and futuristic design Sandbox level for experimentation and mechanics testing Original soundtrack supporting atmosphere and tone Current Content Level 1 Start - Level 5 End playable Sandbox level for experimentation Core combat, movement, and gameplay systems implemented Main menu and foundational systems complete
Supported languages
English * * languages with full audio support
