Relic Reaver news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID4561370
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperCollective One
- PublisherCollective One
- Parent gameNot available
Genres: Casual, Indie, Strategy, Early Access
Company pages: Developer: Collective OnePublisher: Collective One
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Relic Reaver Steam news
Relic Reaver news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- PlayTest #2 - 10 August 2026
The Relic Reaver Playtest 2 Is Live β Built On Your Feedback!What's new:ποΈ You see what's about to hit you Β· Enemies now show their damage before they deal it. No more dying to a hit you never saw coming. Enemy names have been unified too.π Petroglyphs no longer clog your inventory Β· They're added automatically at the end of the run instead of eating up your reliquary. You still find them as rewards, and you decide whether to save one for extraction or consume it on the spot.π You know what each sacrifice is worth Β· Relics that feed the totem now show exactly how many points you get for sacrificing them.π Four new rings, one per suit Β· They don't apply to a single card. While you carry one, it changes how the whole suit scores.π Text pass Β· Item descriptions, names and UI text rewritten. Passive items are now marked in blue so you can spot them at a glance.π Quality of life Β· Deckβ¦
- Playtest #1 Closed - 18 June 2026
Playtest #1 Wrapped Up β Thank You!The first playtest phase for Relic Reaver is now complete!A huge thank you to everyone who participated, your feedback has been absolutely invaluable. I've been reading through all the comments from Reddit and Discord, and I'm genuinely grateful for the time and care you've put into your suggestions. It's already shaping the direction of the game.I'll be going through everything carefully and working on the next update. Stay tuned for more news and thanks again for being on this ride with me!
- PlayTest #1 - 12 June 2026
The Relic Reaver Open Playtest Is Live!The battle has begun. The Relic Reaver playtest is open, and anyone can join right now.What you can do right now:πΊοΈ Share your feedback Leave your impressions here in the community or on our Discord https://discord.gg/nSkGDPFwfD. Everything helps: balance, relics, UI, whatever comes to mind.π Shape the game Your comments directly influence the next updates. A relic too strong? A hand that never pays off? Tell us.π₯ Invite up to 3 friends From your Steam library, you can send 3 direct invites. Build your own testing table and see who can make it the furthest.βοΈ Face the bosses Every run ends in an epic showdown. Can you take down the boss?π¨οΈ Join the Community:https://discord.gg/nSkGDPFwfD
- Devlog #2 - 28 April 2026
These are the latest progress updates for Relic Reaver:Currently focused on refining the difficulty curve and cleaning up bugs.Testing the build on Steam Deck and ROG Ally this week. It feels so good to play it on handhelds, I really hope you guys enjoy it as much as I am!Are you guys more of a Steam Deck player or do you prefer the classic desktop setup? We'd love to hear your thoughts!WISHLIST NOW β¬οΈπ¨οΈ Join the Community:https://discord.gg/nSkGDPFwfD
- Check out the Announcement Trailer - 24 April 2026
The announcement trailer for Relic Reaver is finally here.If you're into roguelites, poker mechanics, and the kind of inventory decisions that keep you up at night β this one's for you.After the apocalypse, the heavenly hosts fell β and so did humanity. You are the last of the Order of the Cartomancers, barely surviving by scavenging relics just to make it one more day. But today you found something far more valuable: the Dark Lord's location.Now the question isn't whether you can reach him. It's whether you can reach him with what it takes to bring him down. Every relic matters. Every run teaches you something. Every decision β whether to fight, to risk, to trust, to hold back β gets you one step closer or sends you back to the beginning.You'll fall. You'll learn. You'll come back better.Watch the trailer and see what's waiting. If it looks like your thing, a wishlist goes a long way.β¦
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