SPSTEAMPULSELIVE ANALYTICS
Shane's Trains

Shane's Trains Steam metadata

Shane Ewing | Apr 24, 2026 | game

Released

0players observed · 23 September 2026 - 16:05:18 UTC

CasualSimulationStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)419
  • Revenue (VGI)$2,008
  • Review score100% positive

Shane's Trains metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)419
  • Revenue (VGI)$2,008
  • Review score100% positive
  • Total reviews1
  • Release dateApr 24, 2026
  • DeveloperShane Ewing
  • PublisherVerveForge

Genres: Casual, Simulation, Strategy, Early Access

Company pages: Developer: Shane EwingPublisher: VerveForge

Top Steam chartsTop 100 gamesGame directorySteam Store page

Shane's Trains Steam metadata

Shane's Trains metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4582160/metadata
Steam Storehttps://store.steampowered.com/app/4582160/
Steam Communityhttps://steamcommunity.com/app/4582160
PCGamingWiki search
IGDB searchSearch IGDB for Shane's Trains

Reviews, pricing, and metadata

Review summary

1 user reviews

100% positive, 1 positive, 0 negative

Price and discount

$5.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Steam Achievements, Color Alternatives

Achievements

20

Platform releases
  • Steam 24 April 2026

Latest Steam announcements

  • Shane's Trains 0.2.1 - Visual Polish & Motion Fixes - 24 May 2026

    Bug fix - train movement stutter (regression since v0.1.7) Trains at 1x and 5x speeds appeared to "snap forward" every game-minute (~60 wall-seconds at 1x, ~12 seconds at 5x) instead of moving smoothly. The frontend interpolation was gated on the game-minute counter from a pre-lockstep multiplayer design; now refreshes on every tick. - Smooth motion at every speed multiplier. - Backend physics were always correct - this was a frontend display bug only. Saves, economy, signal logic all unaffected by the prior behaviour. - The bug shipped with v0.1.7 when realtime speeds were introduced. Players running at 30x, 60x rarely noticed (game-minute boundary fires every 1-2 seconds); players at 1x, 5x got the worst of it. New - station hierarchy on the map Stations were previously uniform circles regardless of importance. The simulation already knew which were major hubs; the renderer just didn'…

  • Shane's Trains 0.2.0 - Multiplayer (Beta) & Economic Realism - 24 May 2026

    ⚠️ MULTIPLAYER IS BETA - please read This release ships the first public version of multiplayer. The simulation core (network, economy, region access fees, end-of-day rollup) has been reworked to run identically on every peer, and the major architectural questions are settled. That said: this is a brand-new system with a lot of moving parts. You should expect minor issues - UI states that don't quite refresh, edge cases in disconnect handling, occasional desync warnings, lobby-flow quirks, balance numbers that still need tuning. None of this should corrupt your saves or your single-player map edits, but the experience won't be as polished as the rest of the game yet. PLEASE REPORT WHATEVER YOU HIT via the Steam Discussions board. Logs, screenshots, "I did X and Y happened instead of Z" - all useful. Feedback this round directly shapes the post-beta hardening pass. New: Multiplayer (Beta…

  • Shane's Trains 0.1.7 - Real Time & 3D - 3 May 2026

    New: 3D map view Toggle in Settings → "3D Map". Camera tilts to 50°, buildings rise from the basemap as 3D extrusions. Trains and carriages render as proper 3D boxes, leaning with the perspective. New "3D Train Size" setting (Small / Medium / Large) - multiplies box dimensions ×1, ×2, ×3 for visibility at low zoom. 2D mode is unchanged: dots and dashed carriage trails work exactly as before. New: Follow Train chasecam Click "Follow" on any active train (or in the train panel) to lock the camera onto it. Camera pitches to 70°, swings to align with travel direction, and tracks smoothly through curves. Bearing is lowpass filtered to avoid waypoint snap rotations. Press ESC or click "Exit" in the onscreen banner to release. Best paired with 3D mode and a realtime speed for a cinematic ride. New: Speed readout above every train Cyan "NN km/h" pill follows each moving train. Hidden at low zoo…

  • Shane's Trains 0.1.6 - 30 April 2026

    Map engine rewrite - Replaced Leaflet + protomaps-leaflet with maplibre-gl-js + @protomaps/basemaps. - Fixes the long-standing freeze where rapid zoom/pan would stall the GPU compositor and lock the window. - All six map themes restored (light, dark, white, grayscale, black, contrast) with full Protomaps flavor palettes, no more sharp cutouts at high zoom. Map editor port - Map editor rebuilt natively against the new engine; overlay no longer drifts from the basemap when panning/zooming. - Track waypoint editing is now GPU-accelerated: snap reference dots render as a single circle layer instead of 1,600+ DOM markers. - Selected track uses a dedicated source so dragging a waypoint doesn't retessellate every other track on the map. - OSM import (Overpass) and OSM trace (A* path along OSM ways) preserved. Visual systems - Weather overlay (clouds, rain, snow particles) ported to maplibre pr…

  • Shane's Trains v0.1.4 — Patch Notes - 27 April 2026

    Economy Rework + End-of-Day Summary This patch is the biggest change to the economy since launch, based on player feedback that nightly costs felt opaque and disconnected from what the player was actually doing. Added: - End-of-day summary screen. When the in-game day rolls over you'll see a full breakdown of the day's revenue (tickets, retail, government subsidies), costs (train operating, fleet, driver salaries, station/track maintenance, loan payments), passengers delivered and reputation. No more guessing where the daily £xx,xxx went. The summary is suppressed on Very Fast speed where days fly past too quickly to read. - “Today's Breakdown” panel in the Economy tab. Live, expandable view of every revenue and cost category for the current day - same data the end-of-day modal shows, just always visible if you want to track P/L mid-day. - “Disable Upkeep Costs” sandbox toggle in the le…

  • Shane's Trains v0.1.3 - UI Polish - 27 April 2026

    Quality-of-life improvements based on player feedback. Lots of small things to make the start screen and save management feel as nice as the rest of the game. - "Continue last save" is now the main element on the start screen. When you have an existing save, it's front and centre with a large Continue button - no more hunting for it below the new-game options. Save details (mode, balance, in-game date) are shown prominently. Starting a new game is still right there as the secondary option. - "Browse all saves" no longer loads you into the game first. Clicking it now opens the save selector directly on top of the start screen, where it should always have been. Cancel just dismisses the dialog and leaves you on the title screen. - Save manager redesigned to match the start-screen visual language - gradient backdrop, cyan-accented borders, Oswald display fonts, hover highlights on save row…

  • v0.1.2 — Zoom freeze fix + improved diagnostics - 26 April 2026

    - Fixed: game freezing for ~1–2 seconds when zooming the map - Improved: freeze log now captures visual stalls (not just JS hangs), with a tighter 3-second detection threshold - If you experience any remaining freezes, the log at %LOCALAPPDATA%\scottish-rail\freeze.log will now contain useful diagnostic info — please share it when reporting Thank you for the continued support and bug reports!

  • Shane's Trains v0.1.1 — Patch notes - 25 April 2026

    Fixed - Trains bouncing back and forth at single-platform stations (e.g. Eskbank). Trains arriving when the platform was already busy were oscillating between the station boundary and a holding point instead of actually waiting. They now sit still and enter cleanly the moment the platform clears. - Trains incorrectly held by oncoming services on double-track. The "is this platform busy" check was counting trains heading the opposite direction as occupying our platform-side. Routes through stations with bidirectional services should now flow as expected. - Single-line section passing. Two trains running in opposite directions on the same single-line route used to either get stuck or pile both into the same platform unrealistically. Trains now wait at their previous station until the destination platform is free, then proceed, effectively making each station behave as a passing point. A b…

Patch notes and updates

S.noRelease datePatch nameGID number
124 May 2026Shane's Trains 0.2.1 - Visual Polish & Motion Fixes1833334318576141
224 May 2026Shane's Trains 0.2.0 - Multiplayer (Beta) & Economic Realism1833334318576075
33 May 2026Shane's Trains 0.1.7 - Real Time & 3D1831432155575831
430 April 2026Shane's Trains 0.1.61831432155569592
527 April 2026Shane's Trains v0.1.4 — Patch Notes1830797770243726
627 April 2026Shane's Trains v0.1.3 - UI Polish1830797770243339
726 April 2026v0.1.2 — Zoom freeze fix + improved diagnostics1830797770240168
825 April 2026Shane's Trains v0.1.1 — Patch notes1830797770239038

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4582160
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$5.99
Free to playNo
Discount0%
Original price USD$5.99
Current price USD$5.99
Release dateApr 24, 2026
DeveloperShane Ewing
PublisherVerveForge
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type1 user reviews
Positive review percent100%
Positive reviews1
Negative reviews0
Total reviews1
Steam recommendationsNot available
Achievements20
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4582160/

Short description

Build and manage your own railway empire. Buy trains, create services, expand the network, and grow from a single branch line. Map your own routes, or play across the real UK rail network and beyond.

About this game

Build your railway empire. Shane's Trains is a railway management simulation where you take control of a rail network and grow it into something great. Start with a handful of stations and a tight budget, and expand across the country - or build something entirely your own. Plan your network: Connect real stations across the UK or place your own anywhere on the map. Lay track, design routes, and link communities together. The built-in map editor lets you create custom stations, draw new lines, and shape the network however you want. Run the service: Choose from 9 different train classes, each with distinct speed, capacity, and running costs. Create express and stopping services, set timetables, and assign drivers to keep everything on schedule. Manage the business: Balance revenue against maintenance, fuel, and staff costs. Take out loans when cash is tight. Upgrade stations with extra platforms, retail units, and parking to boost passenger numbers and income. React to events: Weather disruptions, mechanical failures, demand surges, and tough decisions will test your management skills. Keep your reputation high and your passengers happy. Two ways to play: - Career Mode (WIP) - Progressive chapters with unique objectives and challenges, building from a small branch line to a major network. - Sandbox Mode - Generous budget, everything unlocked. Build freely with no restrictions. Features: - Real UK station and route data with accurate geography - Built-in map editor - place custom stations and draw your own lines - 9 train classes from suburban commuters to intercity HSTs - Dynamic passenger demand and satisfaction - Station upgrades, tech research, and driver management - Weather, failures, and event systems - Save and load with auto-save - Actively expanding - new regions, train types, and features in development

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
22Steam Achievements
66Color Alternatives
78Adjustable Difficulty
75Keyboard Only Option
76Mouse Only Option
74Playable without Timed Input
79Save Anytime
17Includes level editor
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $5.99
  • Highest observed: $5.99

Shane's Trains's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $5.99, the highest is $5.99, and the first visible tracked price is $5.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Shane's Trains's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $5.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $5.99. The latest run records $5.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $5.99
  • Current list price: $5.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Shane's Trains at $5.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$5.99$5.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $5.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$5.99$5.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $5.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$5.99$5.99No discountSteam Store

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