SPSTEAMPULSELIVE ANALYTICS
Melovar's Tale

Melovar's Tale Steam metadata

Niad Chowdhury | May 8, 2026 | game

Released

0players observed · 23 September 2026 - 17:58:59 UTC

IndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive

Melovar's Tale metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews7
  • Release dateMay 8, 2026
  • DeveloperNiad Chowdhury
  • PublisherNiad C

Genres: Indie, RPG, Strategy

Company pages: Developer: Niad ChowdhuryPublisher: Niad C

Top Steam chartsTop 100 gamesGame directorySteam Store page

Melovar's Tale Steam metadata

Melovar's Tale metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4582580/metadata
Steam Storehttps://store.steampowered.com/app/4582580/
Steam Communityhttps://steamcommunity.com/app/4582580
PCGamingWiki search
IGDB searchSearch IGDB for Melovar's Tale

Reviews, pricing, and metadata

Review summary

7 user reviews

86% positive, 6 positive, 1 negative

Price and discount

$7.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Camera Comfort, Custom Volume Controls, Mouse Only Option, #category_playable_at_your_own_pace

Achievements

53

Platform releases
  • Steam 8 May 2026

Latest Steam announcements

  • Touch Support & Minor Fixes - 16 July 2026

    After some feedback I have put in some simple updates. As to what is next on the Horizon I will be putting some time to create a content update / reshuffle for this current game and will be working on Melovar's Tale 2 (Which will be bigger, bolder and better!)🖐️ Touch Screen SupportMelovar's Tale now fully supports touch screen devices! If you're playing on a tablet, a touch screen laptop, or any device with touch input, the game now adapts automatically — no settings required. Mouse and keyboard input won’t be changed and work exactly as before. There shouldn’t be any configuration needed.Card Targeting — Tap a card to select it, then tap an enemy to play it. The targeting arrow should follow your finger as you drag.View Tooltips — All status effects, enemy intents, hero passives, relic descriptions, keyword explanations, and consumable details can now be viewed by tapping. Tap anywhe…

  • The Ascension Truly Begins - 28 May 2026

    Thank you all for enjoying and playing the game as I can see the leaderboard entries are filling and some have reached the peaks already! However, now with this update, you will not face an easy challenge!⚔️ Ascended Boss Rebalancing — Patch Notes🔑 Global HighlightsChangeSummaryHealth PoolsEvery Ascended boss received a significant HP increase.Scaling CoverageDozens of previously flat (non-scaling) effects now scale over time.Summon PowerSummon HP/Damage multipliers standardised to 0.5× (up from 0.4×) for some bosses.Late-Game PressureNew afflict, dispel, and stun scaling effects added to punish stalling battles. 🐉 Ascended Riselduin, Void DragonHP: 370 → 468 (+26%)MoveChangeAttack (10)Scaling 0 → 5 / 5 turns — no longer flat damageAttack (16)Scaling 0 → 2 / 5 turns — no longer flat damageAttack (20)Scaling 5 → 10 / 5 turnsThorns (4)🆕 Now scales +1 / 5 turnsAblaze (5)🆕 Now scales +2…

  • Fixes & Balancing - 15 May 2026

    Thank you to everyone for supporting and allowing me some time to get through the updates. This is my first Solo Dev project so I am trying my best :D I've put some big changes down to balancing to make the game a little harder and fixed a few known issues. But please continue to report ANY major or minor issues you see so I can continue to provide quicker updates! 🎮 Quality of LifeAudio/Visual Settings PersistenceMusic volume and SFX volume settings are now saved globally via localStorage and persist across sessions, game resets, and new runs.Boss PerformanceSet videoLoop: false on all 19 boss and ascended boss enemies to reduce GPU memory pressure from continuous video decoding during extended fights.🔮 Relic Fixes & ReworksFate Weaver's Loom — Complete OverhaulFixed a critical softlock where the card reorder modal's "Confirm" button was rendered off-screen, trapping players in the s…

  • Upcoming Patch Details - 13 May 2026

    Hi All,I just wanted to say that please do not write me off with reviews, I am doing my best to get out as many bug fixes and updates as possible. I have a major update coming in and if there are game breaking / run ending issues, please just let me know via the bug report tool and I will fix them as quickly as possible. I know it may not be perfect, but I am getting there. Please do give me some time to update!

  • Minor Improvements - 12 May 2026

    Patch Summary 1. 🎮 Steam Overlay — F12/Tab for Steam overlay should now work better 2. 🩹 Heal Popups — All indirect healing sources now show floating numbers 3. 🎨 Combat HUD — Added regenerative ura icon + event buffs visible during combat 4. 📝 Card Text — Fixed some overflow on long card descriptions 5. 🏆 Treasure Screen — Cross tier fallback eliminates the broken gold icon bug 6. 💀 Shattered Will — Curse is now playable with exhaust + fixed the "urse" typo 7. ⚡ Performance — Animation should be smoother and less choppy

  • Minor Hotfix Deathbloom Trigger - 11 May 2026

    Updated Deathbloom Trigger on Player when an enemy applies stacks 5 or more.

  • Minor Update + Information - 11 May 2026

    Summary of all changes this session: A Large Balance Update will be coming up Mid-End of May. - Omnimicron's Hoard — This artifact was available from Elite rewards, it is now excluded from general pool and is only available from special event. Might Cap changed to 6. - Gold Bonus tooltip — Now dynamically shows actual relic names instead of hardcoded "Golden Idol". - Zoros Entity — Updated icon for Zoros Entity Option

  • Critical Hotfix - 11 May 2026

    On the back of the last update (Plague Bearer's Mask) - DoTs had been reduced to not ticking correctly in their phases. - DoTs now tick correctly — Fixed 3 stale references in combat log messages that were causing a runtime crash, silently killing all DoT resolution phases (Ablaze, Venom, Frostbite, Blight, etc.) It should work back as normal now! - Deck button repositioned on the Victory Reward screen. - Deck overlay fixed — now shows your deck instead of the empty draw pile.

  • Bug Fix, Balance Change, UI Updates! - 11 May 2026

    Thank you everyone for being patient! I know there have been a lot of updates but this should be the last big batch for now! Next week I will be updating enemies and balancing them. At the moment it does sometimes feel you can blow up the entire game, or unfortunately die to a Maniac Imp carelessly! 🔥 Balance Changes Plague Bearer's Mask — Reworked (Way Too Poweful!) Removed the "DoTs tick an extra time" effect. This was causing DoT damage to spiral out of control (30+ stacks in 1-2 casts). The relic now simply gives +2 bonus stacks whenever you apply any DoT (Ablaze, Venom, Frostbite, Blight, Deathbloom), plus you still gain 1 Blight on yourself every other turn. ⚔️ Bug Fixes Combat - Fixed enemies still attacking after being killed by burn/poison damage. If DoTs finish off all enemies, the battle now ends immediately without them getting a last hit in. - Fixed summoned units still at…

  • Leaderboard Update 3 - 11 May 2026

    Should now finally retrieve correct information for Leaderboard.

  • Leaderboard Update Part 2 - 11 May 2026

    1 More Patch and Steam Client should bring player names directly to the Leaderboard. Part 3 coming very shortly!

  • Dead Content Removal (Quick Fix) - 11 May 2026

    23 Cards and 6 Relics were removed. These were already on a disabled list at Launch however some have made their way through and have been available in Act Entity Rewards and should not be.

  • Bug Fixes & Improvements Part 1 - 11 May 2026

    QoL + Balance Updates: 🔧 Mana Persistence Serpent's Lord Crystal should now fully apply Max Mana. 🔧 Hero passive tooltip Hero passive tooltip should be visible in combat if hovered. 🔧 Status effect visibility Status effects from events and Act Entities should be clear during combat. 🔧 Enemy intent tooltips Fixed intent tooltips for enemies with multiple intents. 🔧 Purify card grid Increased spacing for Rest site remove card option. 🔧 Winter's Heart Now applies 25% of damage as Frostbite stacks (was flat +1) 📝 Upgrade card description "Upgrade 3 Random Cards to a Higher Rarity" — clearer text for Watcher of the Wastes option choice in Act 2. 🔍 Steam diagnostics File-based logging for Steam user identity resolution Card Balancing: Triple Threat Card - Block amount correctly updated to activate on player. Offering - Lose 6 HP instead of 7 HP. Ghostly Armor - Reduced to 10 Block fro…

  • Big Leaderboard Fix Update! - 10 May 2026

    - Exit Game Button: Added to Title Screen. - Leaderboards - Dev Player tag correctly updated and now reflects your User! Unfortunately I had to clear all the previous entries and could not update the IDs. - Analytics now has a separate tab for "Global Analytics" which pulls data from Global Leaderboard entries instead of just local runs for you specifically, allowing you to see some deeper statistics.

  • Thank You Everyone! - 10 May 2026

    Hi Everyone! I hope those of you that have Melovar's Tale, enjoy it and can appreciate my efforts. I will do my best to fix any issues coming up as quickly as I can whenever possible and to stay interactive with the community as much as I can.Creating Melovar’s Tale has genuinely been one of the most rewarding and exciting experiences I’ve ever had. From the very beginning, this project was never just about making “another game”. For me, it was about bringing a world, a character, and a style of gameplay that I’ve always loved, into something players could truly immerse themselves in. Inspired heavily by the strategic brilliance of games like Slay the Spire, I’ve always been drawn to that feeling of surviving on the fly! Managing limited resources, adapting your strategy under pressure, and finding ways to overcome opponents through clever thinking. That constant tension between risk an…

  • Bug Fixes (Relic & Combat) - 10 May 2026

    --- Bug Fixes --- - Serpent Lord's Crystal: Fixed a bug where the +1 Max Mana bonus wasn't being applied when the relic was obtained from certain combat rewards, treasure rooms, or events. It should now correctly increases your maximum mana pool no matter how you acquire it. - Combat Freeze: Fixed a rare issue where defeating an enemy to exactly 0 HP could cause the fight to hang indefinitely. A safety system now detects stuck combats and automatically ends the fight within a few seconds, ensuring you always receive your rewards. Thank you for the regular feedback!

  • 🔧 Bug Fixes & Improvements - 9 May 2026

    🔧 Bug Fixes & Improvements 🔧 A little more of a detailed update following some bug reports I've received! Just for better clarity, when reporting bugs please try to give me as much information and screenshot if possible so I can pinpoint the issues. - Steam Overlay Settings: Fixed an issue where the Steam Overlay could not be opened on certain screens such as Hero Select and the Map Screen. It should now work consistently across the entire game. - Background Bleed: Fixed a visual issue where the background from one screen would bleed through onto overlay screens like Collections, Leaderboard, and Settings, especially noticeable in fullscreen mode. The Game is designed for 1920x1080 so larger screens will have a larger black border / background bleed. - Combat Map Overlay: Fixed the in-combat Map View being cut off at the bottom of the screen. The map now displays correctly at all wind…

  • Minor Update - UI / QoL Change - 9 May 2026

    - F11 Should allow for fullscreen toggle - Settings should also now have the option - Favicon correctly updated (missed from last patch)

  • Minor Bug Fixes - 8 May 2026

    Favicon Update - Icons Updated Status Effects Update - Buffs / Debuffs display better tooltips and descriptions and should no longer appear without any information.

Patch notes and updates

S.noRelease datePatch nameGID number
116 July 2026Touch Support & Minor Fixes1838407329257667
213 May 2026Upcoming Patch Details1832700592787038
312 May 2026Minor Improvements1832065502822929
411 May 2026Minor Hotfix Deathbloom Trigger1832065502821026
511 May 2026Minor Update + Information1832065502820920
611 May 2026Critical Hotfix1832065502820774
711 May 2026Bug Fix, Balance Change, UI Updates!1832065502820323
811 May 2026Leaderboard Update 31832065502820226
911 May 2026Leaderboard Update Part 21832065502820213
1011 May 2026Dead Content Removal (Quick Fix)1832065502820203
1111 May 2026Bug Fixes & Improvements Part 11832065502820162
1210 May 2026Big Leaderboard Fix Update!1832065502819898
1310 May 2026Bug Fixes (Relic & Combat)1832065502818480
149 May 2026🔧 Bug Fixes & Improvements1832065502818325
159 May 2026Minor Update - UI / QoL Change1832065502816612
168 May 2026Minor Bug Fixes1832065502815747

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4582580
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateMay 8, 2026
DeveloperNiad Chowdhury
PublisherNiad C
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type7 user reviews
Positive review percent86%
Positive reviews6
Negative reviews1
Total reviews7
Steam recommendationsNot available
Achievements53
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4582580/

Short description

A fantasy roguelike deckbuilder where you forge powerful card combinations. Choose your hero and draft from over 300+ unique cards, 125+ unique relics and manipulate your deck through special events. Battle relentless forces in strategic combat. Can you survive the darkness and write your own tale?

About this game

Forge Your Deck. Face the Darkness. Write Your Tale. Melovar's Tale is a deeply strategic roguelike deckbuilder inspired by the greats of the genre such as StS. Set in the dark fantasy world of Eodolas , you'll build powerful decks, discover legendary relics, and carve your path through a world consumed by shadow and flame. ⚔️ 300+ Unique Cards Every card features deliberate mechanical design. From setting up devastating strikes and elemental statuses to creating impenetrable barriers and defenses to survive each turn. Build synergies across attack, skill, and power archetypes. Cards can become greater and more powerful through various choices on your journey leading to interactions that can leave you triumphant or at death's door. 💎 100+ Game-Changing Relics Relics define your run. Each one bends the rules of the game. You will stack synergies, trigger chain reactions, and discover game breaking combos. From common trinkets to legendary boss drops across 5 rarity tiers, every relic reshapes your strategy, and sometimes come with a price. 🗺️ Branching Roguelike Maps No two runs are ever the same. Navigate procedurally generated maps with branching paths, discover secret events, face escalating encounters, and make meaningful choices at every crossroad. Risk versus reward, every decision matters. 🛡️ Multiple Playable Heroes Choose from 6 unique heroes, each with distinct decks and special abilities matching their style. Unlock new cards and synergies as you master each hero's playstyle. Cross-hero card synergies add even more depth to your builds. 👹 Epic Boss Encounters Face the unique bosses of Eodolas' Lore with unique mechanics and multi phase battles. Some follow patterns you can learn to exploit. Others unleash chaotic movesets that demand adaptation. Every boss drops legendary relics that can transform your run. 📈 Deep Meta Progression Your journey doesn't end with a single run. Earn XP across dual progression tracks. Universal and Hero Mastery, allowing you to unlock permanent upgrades, new cards, perk trees, and Ascension ranks that increase the challenge. 📖 Rich Story Events Discover narrative events woven throughout each run. Make choices…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
67Camera Comfort
68Custom Volume Controls
76Mouse Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
23Steam Cloud
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Medo
steam germany12Gewalt
igrs18Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

Melovar's Tale's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Melovar's Tale's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Melovar's Tale at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$7.99$7.99No discountSteam Store

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