Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4583350 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Aardvark Anteater Acoustics |
| Publisher | Aardvark Anteater Acoustics |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Survive a brutalist rave turned waking nightmare. All Hallows leverages the "Echo Protocol" to deliver high-fidelity psychological horror where reality decays when you look away. Audio-driven, zero-trust stealth meets photorealistic dread. The harvest has begun. Can you anchor your reality?
About this game
[ !!! ] OPERATIONAL NOTICE: TECHNICAL DEMO IN PROGRESS All Hallows is currently in active development. The version available for Next Fest is a Technical Manifestation (Alpha) designed to stress-test the "Echo" Protocol and core environmental systems. Content is a work-in-progress and does not represent the final March 2027 release. The Party is Over. The Harvest Has Begun. All Hallows is a high-fidelity psychological horror experience set within the decaying concrete remains of a brutalist squat party. What began as an underground rave has warped into a lethal manifestation of urban folklore. The exits are gone, the "Echo" has taken hold, and the music is the only thing keeping you alive—for now. Key Features: The Echo Protocol: Forget static difficulty. All Hallows utilizes a dynamic "Value Through Decay" system where your environment and resources degrade in real-time. Every light source, every ritual rite, and every second of silence has a shelf-life. You aren’t just surviving; you are managing a failing economy of existence. Vector-Driven Paranoia: This is horror that listens. Our proprietary "Fear Profile" logic monitors your navigation and reaction times. The entity doesn’t just chase; it learns. If you look away, the brutalist geometry reconciles. If you panic, the "Echo" manifests closer. Masterclass Spatial Audio: True horror is felt. Built with professional-grade MetaSounds and directional mastery, the soundscape is weaponized. From distant bass-drops in the "All Hallows" palette to the wet breath of a manifestation behind you, your ears are your primary navigation tool. If you hear it breathing, the zero-trust link has already been severed. Brutalist "Military-Grade" Visuals: Pushing Unreal Engine 5.7.4 to its limit. Lumen-driven darkness and Nanite-saturated decay turn a claustrophobic squat into a photorealistic hellscape. No "sugarcoating," no compromises—just pure, high-fidelity dread. Unforgiving Stealth & Evasion: You have no heavy artillery. Your only weapons are your wits, the shadows, and your ability to outmanoeuvre a manifestation that treats you as its only remaining currency. Will you survive until sunrise, or will you be consume…
Supported languages
English * * languages with full audio support
