Eavor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews11
- Release dateApr 24, 2026
- DeveloperQueble Games
- PublisherQueble Games
Genres: Action, Casual, Indie, Early Access
Company pages: Developer: Queble GamesPublisher: Queble Games
Eavor Steam news
Eavor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Small update/changes :) - 4 June 2026
Hey everyone! Here's a list of what changed in this update: - Slightly increased the player's base speed - Reduced Bakunawa, Ashen Bakunawa and Akiesto speed - Reduced screen shake - Increased coin pickup range - Multi-chests are now visually unique - Added multiple missing sound effects - Added a WEAPON SHOP! Weapons can now be purchased for different amounts of gears, and stay unlocked once purchased - Weapons now have a 'starting augment preset', so that you can jump into a specific build more quickly - All higher tier weapons were nerfed (damage-wise) - Enemies now only spawn near the player A bit of a smaller update this time. I have a YouTube video releasing this weekend if you want more details on the behind the scenes :) Have an awesome weekend everyone! :D
- Issues Fixed! - 16 May 2026
All issues should be fixed with the latest build! Please report any issues in the Discord server.
- Temporary issue with recent update - 16 May 2026
Had to revert to the stable version, since the latest patch had a bug that only showed up when exported. Looking into it, will try to have it fixed this weekend.
- Hotifx - 15 May 2026
Fixed minor bugs with latest update
- Eavor Content Update #1! - 15 May 2026
Hey everyone!First of all, I want to give a huge thanks to everyone who's purchased and playtested Eavor during the Early Access so far - it really means a lot, and I'm thankful for all the feedback I've gotten! :D(If you'd like to leave feedback, please checkout my Discord server, which isn linked in game)Anyway, here are the patch notes!Wave spawning system was reworked and balanced HEAVILY. Difficulty increase is now more consistentEnemies can now spawn with all of a single type of augment, which gives them the added bonus of having a unique prefix to their name... See if you can find them all!Smoothed weapon trail visual effectsTitle screen logo is now pixelated to match the game's styleReduced ALL stats. This should make the game feel more impactfulReduced cost of chests, and cost ratio of multi-chestsRemoved damage buff while rollingIncreased roll distance, and improved the feel o…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 4 June 2026 | Small update/changes :) | 1834602721188283 |
| 2 | 16 May 2026 | Issues Fixed! | 1832700592793502 |
| 3 | 16 May 2026 | Temporary issue with recent update | 1832700592793393 |
| 4 | 15 May 2026 | Hotifx | 1832700592793322 |
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