Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4587950 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Holy Terra team |
| Publisher | Holy Terra team |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Blast through endless zombie hordes in KillThrough, a 2D isometric pixel shooter! Manage limited ammo, use diverse weapons, and master strategic movement to survive. Experience fast-paced, retro combat filled with satisfying pixel gore. Your only goal: Kill Through!
About this game
Kill Through Under a zombie siege, you run a survivor base, send a squad into ruined districts to scavenge, and extract alive. Anyone who does not make it back is gone for good — gear included. This title is launching in Early Access . The single-player campaign loop is playable now. Map size, systems polish, and extra modes are still expanding. Please try the free Demo before you buy. The loop Base prep : Build and upgrade the Kitchen, Medical Station, Storage, Workbench, and Radio. Assign survivors to food, water, ammo, and medicine, and keep the roster fed. Expeditions : Hit locations such as a subway, supermarket, factory, and hospital. Scavenge under time pressure, random hordes, and kill-to-extract gates. Extraction : Reach the zone and survive to bring loot home. When downed, switch characters to revive teammates. True death is permanent. Day-30 endgame : The region is condemned. Repair a helicopter and fly out, or accept the military’s terms and clear the town. Miss the window, and a nuclear strike ends the save. Survival pressure Permadeath squads. Every bullet and every run is a risk. Multi-floor interiors, close night fog, headshots, and positioning. Four infected types: standard, armored soldiers, toxic hosts that cloud on death, and high-HP giants. Weapon durability and crafted affixes. Dozens of recipes at the workbench, clinic, and kitchen. Create a custom survivor and team up with dozens of companions, each with their own traits. Early Access The current build is single-player first: scavenge, fight, extract, and grow the base. During Early Access we plan to add maps, tighten gunfeel, finish throwables, and stabilize a private co-op horde challenge. Ideas such as Steam Workshop depend on time and feedback, and are not a purchase promise . Full interface text in many languages. No voice-over. Before you buy Play the free Demo to see if the top-down shooting and squad swapping fit you, then pick up the Early Access build.
Supported languages
English, Simplified Chinese, French, German, Russian, Japanese, Korean, Italian, Spanish - Spain, Danish, Ukrainian, Bulgarian, Hungarian, Indonesian, Turkish, Greek, Norwegian, Czech, Polish, Swedish, Romanian, Finnish, Dutch, Portuguese - Portugal
