- Auro Version 3.9 Patch! - 4 November 2025
So first off there was a previous patch, which we can call 3.8B which I didnt write patch notes for: 3.8B- Added Blitz mode- Added a mode selector to the play screen, and removed the beta toggle- Pausing during Blitz mode now blacks out the screen- Fixed Charles not moving at the same time as other bumpers- Fixed Charles not dying when self bumping into water- Fixed a softlock when Charles self bumps into fire- Fixed a softlock when a Fire Lich freezes itself and falls into water And here's the latest! 3.8B -> 3.9- Added a keyword help system: you can click on keywords to see more help- Added shorter help with right click- Rotisserie no longer stuns enemies- Minor tweaks to the numbers of starting power tiles- Loosened up restrictions on when the panic button appears- Added stats for all modes to the Stats screen - Added an option to play custom matches with blitz timer- Fixed a softloc…
- Try out Auro's new Blitz Mode! - 21 October 2025
Hey all! We have a small patch up that adds a new feature: Blitz Mode, which adds a real time timer to the game. I'd love to see what people think of it, as its a feature that I've wanted to add to the game for many years. Thanks to EmiSocks for implementing it! Emi also implemented a fix for the FIRE LICH BUG (if you know you know), so high level players don't have to worry about that one anymore.Let us know what you think of Blitz Mode. I currently feel like the timer is a little too generous, but let me know your thoughts.
- Auro version 3.7 - now with BETA MODE - 25 May 2024
Hey all! Excited to bring you a new version of Auro which has some new spells, new monsters and a bunch of bug and balance tweaks. Let us know what you think!
- More games from Auro's lead designer! - 17 February 2022
Hi Dinofarm Games fans! It's me, Auro's lead designer, Keith Burgun. These days, Dinofarm isn't doing that much together, but I wanted to let you know about my own company, Keith Burgun Games, and the stuff I've been working on! First, let me just let you know that you can sign up here to get updates on everything I'm working on. But here's some bullet points you gotta know! First, if you don't know about Gem Wizards Tactics, you'll definitely want to get on that. It's kind of a lot like Auro, but if you had like 5-6 Auros doing battles against a hundred guys on a big map (and you can push people off the edges! A good amount of BUMPING). GWT is available here on Steam now, on Android, iOS, and coming tomorrow on the Nintendo Switch and XBox platforms! If you like quick, portable, yet really deep card games that are about BUMPING, definitely check out my successfully kickstarted card gam…
- VERSION 3.3 out on STEAM! - 14 January 2021
Auro 3.3 Patch Notes This is the largest Auro patch since 2.0 back in 2016! You're gonna wanna check this one out! Beta Monsters and Beta Spells are only available in Custom Matches, so be sure to turn them on in the Custom Game Screen, if you’d like to try them out. New Achievements Creature Changes Adjusted: Water squids are now called Krakens. Adjusted: Brutes will also bounce anyone bumped into them back in the direction they came from. Adjusted: Charles will now bump Auro backwards, whenever Auro bumps them. Adjusted: When Charles bumps Auro he will follow, even if there are Flames, or Floe. Adjusted: Charles will also bump anyone bumped into him back where they came from. Adjusted: Brutes, Charles, Flat Slimes, Krakens, & Yetis can now be selected as targets for the Dash spell, allowing you to bounce, or bump off of them. Adjusted: Foxy will now display a targeting reticle on near…
- Auro 3.2 is LIVE! - 30 November 2020
Hey everyone! If you missed our last post, it talked more about the details, but Auro 3.2 is LIVE! It's a big one! Please check it out. In addition to this list of patch notes, I've also added some more achievements. See if you can become a GRANDMASTER! 3.2 PATCH NOTES - Added a basic custom match feature, that allows you to play an unranked game at any rank - Added Grandmaster rank! New Quillsh dialogue lines and hud art that are much nicer for players rank 20 and up. - Added Charles the Slime. Does 1 damage and follows you after bumping, 0CD. Doesn't flatten upon being bumped. Only in Platinum+ - Removed red text that would appear sometimes as a result of usually harmless bugs but made the game unplayable - Changed Win Streak values from 0, 0, 6, 12, 18, 24, 30 to 0, 10, 30, 50, 75, 75, 75. - Improved spell descriptions which were terrible before. - Decreased score goals across the bo…
- 3.2 Beta - Custom Games, Grandmaster Rank, a new monster, and more - 22 November 2020
I should just let people know that currently, there is a bug where after you play Custom Matches, I think it's overriding your Ranked game rank. I'll fix that before we set it live, but I wanted to get people's opinions, mainly on the two changes in bold below. This version is up on the BETA BRANCH on Steam right now! Give it a twirl. 3.2 PATCH NOTES - Added a basic custom match feature, that allows you to play an unranked game at any rank - Added Grandmaster rank! New Quillsh dialogue lines and hud art that are much nicer for players rank 20 and up. - Added Charles the Slime. Does 1 damage and follows you after bumping, 0CD. Doesn't flatten upon being bumped. Only in Platinum+ - Removed red text that would appear sometimes as a result of usually harmless bugs but made the game unplayable - Changed Win Streak values from 0, 0, 6, 12, 18, 24, 30 to 0, 10, 30, 50, 75, 75, 75. - Improved s…
- Version 3.1! - 26 September 2020
Hey everyone! I'll keep it short and sweet. There are a bunch of small quality of life fixes for this version. ACHIEVEMENTS! It finally happened. We now have our first 9 achievements in the game. They're nothing too crazy yet. For the next patch I'm gonna start adding some really fun ones, like "killed a squid with a frozen monster" (did you know you could do that?!) and stuff like that. But hey, we have achievements now! (Also, heads up, I'm not sure I have the notifications working yet, but the achievements WILL register in your Steam account when you get them... at least, I'm pretty sure they will (let me know!) Arguably more important than achievements are some fine tuning to power tile-economy in the game. The opening area was way too bereft of power tiles before, causing the early game of a lot of matches to be extremely cruel, randomly, sometimes. Now there should be a more regul…
- Auro 3.0 - the beginning of a new era! - 14 August 2020
Hey everyone! So, you might remember that back when we first launched Auro on Steam back in 2016, the biggest complaint was "why can't we fullscreen". It's hard to believe, but since then over the years we've had about half a dozen different programmers come at that problem trying to solve it, and all of them weren't able to do it. It's a really weird, old mix of a bunch of outdated frameworks that Auro was originally built on (we started it in 2011, after all). (I know there are some coders here thinking, pfft, how hard could it be? That's what every coder said until they got all set up with the repo and everything!) Anyways. A few months ago Brett Lowey and I of BrainGoodGames (go check out SOLAR SETTLERS!) worked out a deal: he would code for us a UNITY PORT of Auro! Cut to: now! We now have an all-new, fresh version of Auro! We're so pumped. Auro 3.0 (as we're calling it) is pretty…
- Auro 3.0 is live on our Beta branch! - 10 August 2020
We're calling it Auro 3.0. A new version of Auro, re-coded from scratch from the ground up for Unity. This means that we can start working on Auro again! This also means that you already have a few new features which were tough as hell to implement before and now are super easy (like the oft-requested ability to full-screen the application). If you can, please try out the beta version on the beta branch! We'd love to hear what you think! This is ONLY THE BEGINNING!!!
- JELLY BOMBER IS OUT! - 6 September 2018
Hey everyone! The new Dinofarm Games game, Jelly Bomber is now OUT! It's like Dr. Mario but with a strategy game infusion! Please check out the trailer and stuff here, and spread the word if you can. https://store.steampowered.com/app/828270/Jelly_Bomber/ Enjoy!