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Blamdown: Udder Fury

Blamdown: Udder Fury Steam news

Guru Games | Aug 30, 2016 | game

Released

0players observed · 25 September 2026 - 18:24:00 UTC

IndieAction RoguelikeActionTwin Stick ShooterFemale ProtagonistSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive

Blamdown: Udder Fury news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive
  • Total reviews28
  • Release dateAug 30, 2016
  • DeveloperGuru Games
  • PublisherGuru Games

Genres: Indie

Company pages: Developer: Guru GamesPublisher: Guru Games

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Blamdown: Udder Fury Steam news

Blamdown: Udder Fury news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • New Exciting Content Update! - 3 March 2017

    We've added some fun new stuff for you to play around with. We have a new story mission, a survival map and a freeze gun amongst many other things. Christmas might be over, but that does not mean you can't still have some snowy adventures! jump in an blow stuff up. Below is a list of all the new content, as well as some fixes and changes that we've tinkered on. Enjoy! 2017-03-03 v 1.0.4.12:292 Added new Level “ChristmasTown” Added new Level “Plothole” Added Tracks Between levels Added new unlockable weapons FreezeGun Added new unlockable upgrades for the player Changed mission briefing for “Grand Crayon” Changed damage radius of rockets Changed how rocketeers move Fixed leaderboards not being uploaded correctly Fixed npc not ragdolling Warm wintery hugs! /The Guru Games development team

  • New Exciting Content Update! - 3 March 2017

    We've added some fun new stuff for you to play around with. We have a new story mission, a survival map and a freeze gun amongst many other things. Christmas might be over, but that does not mean you can't still have some snowy adventures! jump in an blow stuff up. Below is a list of all the new content, as well as some fixes and changes that we've tinkered on. Enjoy! 2017-03-03 v 1.0.4.12:292 Added new Level “ChristmasTown” Added new Level “Plothole” Added Tracks Between levels Added new unlockable weapons FreezeGun Added new unlockable upgrades for the player Changed mission briefing for “Grand Crayon” Changed damage radius of rockets Changed how rocketeers move Fixed leaderboards not being uploaded correctly Fixed npc not ragdolling Warm wintery hugs! /The Guru Games development team

  • Optimization and bugfix update - 3 October 2016

    Not the most exciting of news perhaps, but important none the less. We’ve seen some requests for better performance, and if you ask for something we try to deliver. It is our hope that your framerate will be as smooth as our wordpuns. Besides focusing on improving performance and squashing bugs we are cooking up some really cool stuff, but it will have to wait a little longer. With the next update we will introduce a really cool new level that fleshes out the campaign a bit more, and puts more meat on the bones of our storyline. So stay tuned and have an awesome day! - The Guru Games team

  • Optimization and bugfix update - 3 October 2016

    Not the most exciting of news perhaps, but important none the less. We’ve seen some requests for better performance, and if you ask for something we try to deliver. It is our hope that your framerate will be as smooth as our wordpuns. Besides focusing on improving performance and squashing bugs we are cooking up some really cool stuff, but it will have to wait a little longer. With the next update we will introduce a really cool new level that fleshes out the campaign a bit more, and puts more meat on the bones of our storyline. So stay tuned and have an awesome day! - The Guru Games team

  • New build is available, lots of content! - 27 August 2016

    We have been saving some pretty cool stuff for this final week before the big launch, and now was the right time to update the stable build. New levels, new weapon and most importantly new upgrades for survival. We've also added som pretty cool cutscenes, to help show the storyline for the campaign. This is very close to what the final version will be, so we hope you enjoy it. We've also done a ton of bugfixing, including the Fmod-soundbug that we had for a long time. Hope you enjoy, please let us know what you think about the new content in the forums! /The Guru Games team.

  • New build is available, lots of content! - 27 August 2016

    We have been saving some pretty cool stuff for this final week before the big launch, and now was the right time to update the stable build. New levels, new weapon and most importantly new upgrades for survival. We've also added som pretty cool cutscenes, to help show the storyline for the campaign. This is very close to what the final version will be, so we hope you enjoy it. We've also done a ton of bugfixing, including the Fmod-soundbug that we had for a long time. Hope you enjoy, please let us know what you think about the new content in the forums! /The Guru Games team.

  • A mish mash picknick update of goodies, also wiping away more of those annoying little bugs! - 8 July 2016

    This week we have arrived at version 0.8 with a lot of bugfixing, balance changes making it a bit harder, as well as some first drafts of comic book styled cutscenes for the Story-mode!(so far there´s no text in the strips, our designer was hijacked to a castle game jam) On another note the computers been behaving themselves after last weeks “summer break” and change of harddrives, so now we are up to speed again! With the changes in the game’s balance we have reset all leaderboards to make it more fair for everyone. Below you can see what just went up 2016-07-08 v 0.8.0.11:166 Added Unlockable Upgrade Cards through completing campaign levels Added cutscene “Rosa Gone” to “The Farm” Added cutscene “Near the End” to “Last Vulture” Added Foundations to buildings missing it. Added a separate survival version of “Last Vulture” Changed increased droprate for health pots in champaign Changed…

  • A mish mash picknick update of goodies, also wiping away more of those annoying little bugs! - 8 July 2016

    This week we have arrived at version 0.8 with a lot of bugfixing, balance changes making it a bit harder, as well as some first drafts of comic book styled cutscenes for the Story-mode!(so far there´s no text in the strips, our designer was hijacked to a castle game jam) On another note the computers been behaving themselves after last weeks “summer break” and change of harddrives, so now we are up to speed again! With the changes in the game’s balance we have reset all leaderboards to make it more fair for everyone. Below you can see what just went up 2016-07-08 v 0.8.0.11:166 Added Unlockable Upgrade Cards through completing campaign levels Added cutscene “Rosa Gone” to “The Farm” Added cutscene “Near the End” to “Last Vulture” Added Foundations to buildings missing it. Added a separate survival version of “Last Vulture” Changed increased droprate for health pots in champaign Changed…

  • Mortars, windmills and fun for everyone! - 1 July 2016

    We Added a bunch of stuff to the unstable branch last week, and we did not want to dissapoint so this week there is also a bunch of new stuff! Sadly our computers did not want to cooperate early in the week (we had to replace some harddrives) and some things in the Roadmap update have to be delayed until next week. They will be coming soon though, so no worries! Below you can see what just went up on the unstable branch: 2016-07-01 v 0.7.6.7:157 Added survival map “Windmill Hill” with unique ruleset Added enemy “Mortar” Added cutscene “Intro Cutscene” to “The Farm” Changed name of “Joe’s Farm” to “The Farm” Changed how upgrade decks are constructed To get access, just follow the instructions below: The updated is uploaded to the Unstable branch. - go to Properties - go to Betas - Select unstable in the dropdown window.

  • Mortars, windmills and fun for everyone! - 1 July 2016

    We Added a bunch of stuff to the unstable branch last week, and we did not want to dissapoint so this week there is also a bunch of new stuff! Sadly our computers did not want to cooperate early in the week (we had to replace some harddrives) and some things in the Roadmap update have to be delayed until next week. They will be coming soon though, so no worries! Below you can see what just went up on the unstable branch: 2016-07-01 v 0.7.6.7:157 Added survival map “Windmill Hill” with unique ruleset Added enemy “Mortar” Added cutscene “Intro Cutscene” to “The Farm” Changed name of “Joe’s Farm” to “The Farm” Changed how upgrade decks are constructed To get access, just follow the instructions below: The updated is uploaded to the Unstable branch. - go to Properties - go to Betas - Select unstable in the dropdown window.

  • Update # 2 is out!!! - 24 June 2016

    We have a new update for the game out now!! The updated is uploaded to the Unstable branch. - go to Properties - go to Betas - Select unstable in the dropdown window. 2016-06-24 v 0.7.5.2:145 -unstable New survival map “Football stadium” New enemy “Double barrel tank” Attack animation for bazooka segway Added player damage feedback Fixed Popup placement Added Support for easier implementation of more weapons Added 5 new upgrade cards for the enemies Made it harder to jump over level edges

  • Update # 2 is out!!! - 24 June 2016

    We have a new update for the game out now!! The updated is uploaded to the Unstable branch. - go to Properties - go to Betas - Select unstable in the dropdown window. 2016-06-24 v 0.7.5.2:145 -unstable New survival map “Football stadium” New enemy “Double barrel tank” Attack animation for bazooka segway Added player damage feedback Fixed Popup placement Added Support for easier implementation of more weapons Added 5 new upgrade cards for the enemies Made it harder to jump over level edges

Patch notes and updates

S.noRelease datePatch nameGID number
13 March 2017New Exciting Content Update!4249665521684453657
23 October 2016Optimization and bugfix update4249665521684453766
31 July 2016Mortars, windmills and fun for everyone!4249665521684454120
424 June 2016Update # 2 is out!!!4249665521684454232

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