- September 2018 update - Future of the project - 25 September 2018
Dear Colonists, We are reading our forums, and understand the frustration and confusion over the current status and future of ROKH. So, we are going to take a risk, and be brutally transparent about the financial history and status of the project. We are taking this step both to clear away confusion and to demonstrate our belief in our audience and ROKH. We hope that you’ll continue to support this project and help us to keep it live. Read more at: https://steamcommunity.com/app/462440/discussions/8/1735465524716911942/
- ROKH Development Status - NEW BUILD AVAILABLE! - 14 March 2018
Dear Colonists, After intensive testing by QA and certain community members, we are happy to release today the latest version of ROKH, corresponding to the Milestone 3 of the fixing plan. As a result, all servers have been wiped, updated and restarted. This new version is now available to everyone and features the new crafting tree UI/Menu. We hope you’ll have fun with it and we are eager to read your feedback. We are still working on what will be the future of ROKH. As mentioned previously, we have some leads to find funding and continue the development of new features for the game. The co-publishing option is our preference and we are actively talking to a few now. Next week’s GDC will be a key moment for us. We also wanted to use this opportunity to address points that were raised by some of you on Discord following our announcement of the new project we are working on. As you can im…
- ROKH Development Status - NEW BUILD AVAILABLE! - 14 March 2018
Dear Colonists, After intensive testing by QA and certain community members, we are happy to release today the latest version of ROKH, corresponding to the Milestone 3 of the fixing plan. As a result, all servers have been wiped, updated and restarted. This new version is now available to everyone and features the new crafting tree UI/Menu. We hope you’ll have fun with it and we are eager to read your feedback. We are still working on what will be the future of ROKH. As mentioned previously, we have some leads to find funding and continue the development of new features for the game. The co-publishing option is our preference and we are actively talking to a few now. Next week’s GDC will be a key moment for us. We also wanted to use this opportunity to address points that were raised by some of you on Discord following our announcement of the new project we are working on. As you can im…
- ROKH Development Status - New Milestone Achieved - 26 January 2018
Greetings Colonists, The milestone 2 of the Rokh fixing roadmap has been successfully completed with Red Kite Games a few days ago. All the following tasks and bugs are now done: Fix interactables can be interacted with when pause menu is open. Enforce character limit on character names. Create Auto-test framework. Fix non-unity build compilation. Fix the search feature. Fix the player cap limited to 3 when creating a local server. Fix the low FPS rate encountered after several hours of gameplay. Getting Steam builds uploaded automatically. Setup unit and soak tests. Fix game crashes when interacting with a container. Strip intro movie from server builds. Fix salvage item with crowbar on another player’s habitat crashes server. Streamline server browser window process. Create Auto-test for recipe crafting to identify potential crashes. Remove QUIT option from menu. Fix local Server on s…
- ROKH Development Status - New Milestone Achieved - 26 January 2018
Greetings Colonists, The milestone 2 of the Rokh fixing roadmap has been successfully completed with Red Kite Games a few days ago. All the following tasks and bugs are now done: Fix interactables can be interacted with when pause menu is open. Enforce character limit on character names. Create Auto-test framework. Fix non-unity build compilation. Fix the search feature. Fix the player cap limited to 3 when creating a local server. Fix the low FPS rate encountered after several hours of gameplay. Getting Steam builds uploaded automatically. Setup unit and soak tests. Fix game crashes when interacting with a container. Strip intro movie from server builds. Fix salvage item with crowbar on another player’s habitat crashes server. Streamline server browser window process. Create Auto-test for recipe crafting to identify potential crashes. Remove QUIT option from menu. Fix local Server on s…
- ROKH Development Status - New test build - 22 December 2017
Greetings Colonists, Christmas is already on us and we are approaching the end of our Milestone 2 of the Rokh fixing roadmap. This month we have corrected more than 50 new major bugs identified through development or thanks to our external QA team. The build is way more stable and most of the encountered bugs are non-critical. For sure we are still experiencing framerate drops here and there but nothing that should prevent you guys from having great fun. Because yes, it’s now time to broaden our group of testers and we are happily pushing the latest build to the Develop Branch. The current build (819) on this branch will no longer be available nor supported. If you’d like to get access to it, simple drop us an email at [email protected]. If you had previously requested access to the 819 build you will automatically get access to this new build without requesting access again, just m…
- ROKH Development Status - New test build - 22 December 2017
Greetings Colonists, Christmas is already on us and we are approaching the end of our Milestone 2 of the Rokh fixing roadmap. This month we have corrected more than 50 new major bugs identified through development or thanks to our external QA team. The build is way more stable and most of the encountered bugs are non-critical. For sure we are still experiencing framerate drops here and there but nothing that should prevent you guys from having great fun. Because yes, it’s now time to broaden our group of testers and we are happily pushing the latest build to the Develop Branch. The current build (819) on this branch will no longer be available nor supported. If you’d like to get access to it, simple drop us an email at [email protected]. If you had previously requested access to the 819 build you will automatically get access to this new build without requesting access again, just m…
- ROKH Development Status - 24 November 2017
Hello Colonists, Together with Red Kite Games, we have been digging deep into the project over the past 4 weeks. Our primary focus on the network side has been building and running local servers to track down issues – building up our knowledge of the codebase and understanding the server architecture. We have produced the build of both client and server (in various build configurations) that can connect to each other and can attach a debugger to reproduce errors and identify our own. We have also dug into some of the main issues – including: The game crashes at resume when spending a larger amount of time in the server lobby. Game engine crashed after spending several minutes in the screen. The game crashed while exploring the map. The game freezes when using “Alt + Tab” keys to switch to another program. We also retrieved some of the latest logs from GPortal and we have identified new…
- ROKH Development Status - 24 November 2017
Hello Colonists, Together with Red Kite Games, we have been digging deep into the project over the past 4 weeks. Our primary focus on the network side has been building and running local servers to track down issues – building up our knowledge of the codebase and understanding the server architecture. We have produced the build of both client and server (in various build configurations) that can connect to each other and can attach a debugger to reproduce errors and identify our own. We have also dug into some of the main issues – including: The game crashes at resume when spending a larger amount of time in the server lobby. Game engine crashed after spending several minutes in the screen. The game crashed while exploring the map. The game freezes when using “Alt + Tab” keys to switch to another program. We also retrieved some of the latest logs from GPortal and we have identified new…
- ROKH Development Status - 24 October 2017
Hello Colonists, We wanted to share with you today what has happened over the past few weeks on the project. As mentioned in our last project update, 2 teams were investigating the source code of ROKH to establish a fixing roadmap. It turned out that the project we had access to was incomplete. We had to enter in a legal dispute with our former development partner to get the latest version of the project source code as well as all available material of the project (engine, assets, documentation). As you can imagine, it was not a pleasant time and it put us very much behind in our schedule to get back to you, the community, with a first testable new version. It’s been 2 weeks now since we received everything. This has allowed one of the teams involved in this new phase of the development, Red Kite Games, to thoroughly analyse the project. Red Kite Games, former Rockstar Games developers,…
- ROKH Development Status - 24 October 2017
Hello Colonists, We wanted to share with you today what has happened over the past few weeks on the project. As mentioned in our last project update, 2 teams were investigating the source code of ROKH to establish a fixing roadmap. It turned out that the project we had access to was incomplete. We had to enter in a legal dispute with our former development partner to get the latest version of the project source code as well as all available material of the project (engine, assets, documentation). As you can imagine, it was not a pleasant time and it put us very much behind in our schedule to get back to you, the community, with a first testable new version. It’s been 2 weeks now since we received everything. This has allowed one of the teams involved in this new phase of the development, Red Kite Games, to thoroughly analyse the project. Red Kite Games, former Rockstar Games developers,…
- Official Servers Status - 17 October 2017
Hello Colonists, Just a quick message regarding the official servers. For those of you playing on the public 816 build, you may have noticed another drop in the number of official servers recently. Despite a number of restarts and checks on hardware status by GPortal, a number of servers which are showing as online on our dashboard are not displaying in game, are timing out connections, or are remaining greyed out. This leads us to believe that these servers are suffering from corrupt databases. Unfortunately the only way to rectify this is to reset and wipe the affected servers. As at 2015 BST on 17th October the servers displaying in game and playable are: 004 EU, 006 EU and 014 NA. All other servers will be reset shortly. We appreciate this will result in lost work for some players but with the current bugs and server stability issues, occasional server wipes may be necessary while w…
- Official Servers Status - 17 October 2017
Hello Colonists, Just a quick message regarding the official servers. For those of you playing on the public 816 build, you may have noticed another drop in the number of official servers recently. Despite a number of restarts and checks on hardware status by GPortal, a number of servers which are showing as online on our dashboard are not displaying in game, are timing out connections, or are remaining greyed out. This leads us to believe that these servers are suffering from corrupt databases. Unfortunately the only way to rectify this is to reset and wipe the affected servers. As at 2015 BST on 17th October the servers displaying in game and playable are: 004 EU, 006 EU and 014 NA. All other servers will be reset shortly. We appreciate this will result in lost work for some players but with the current bugs and server stability issues, occasional server wipes may be necessary while w…
- Official servers & Fixing process update - 28 September 2017
Hello Colonists, Since our last news, we have seen and been made aware of some questions and comments we would like to address here. Thanks for your support and have a good read. Where is my server? You may have noticed that several official servers have been taken offline recently. We have taken this decision with our partner G-Portal for 2 main reasons: 1) to lower the cost of operation of ROKH while the active player base remains low. We are consistent with our limited resources attribution for the game and want to keep focusing them on fixing. 2) to avoid burning more hardware from G-Portal. Indeed, G-Portal is an incredible partner for us who has been supporting us greatly with hardware and software. But the game not being optimized well causes some hardware crashes and we agree to try to limit that to a minimum. That’s why we have taken some servers down (or more exactly not react…
- Official servers & Fixing process update - 28 September 2017
Hello Colonists, Since our last news, we have seen and been made aware of some questions and comments we would like to address here. Thanks for your support and have a good read. Where is my server? You may have noticed that several official servers have been taken offline recently. We have taken this decision with our partner G-Portal for 2 main reasons: 1) to lower the cost of operation of ROKH while the active player base remains low. We are consistent with our limited resources attribution for the game and want to keep focusing them on fixing. 2) to avoid burning more hardware from G-Portal. Indeed, G-Portal is an incredible partner for us who has been supporting us greatly with hardware and software. But the game not being optimized well causes some hardware crashes and we agree to try to limit that to a minimum. That’s why we have taken some servers down (or more exactly not react…
- ROKH Development Status - Q&A pass 1 & Fixing - 31 August 2017
Hello Colonists, Sorry it's taken us a while to bring you a situation update but we needed to make sure various things were in place. We wanted to share with you today fresh news from the front. Our QA first pass was completed last week. With over 200 hours of intense and professional testing, we have now a better vision of the work to achieve to provide you all with a better and more stable experience. The QA team has identified and documented more than 100 new critical and major bugs. 50% are linked to connectivity and stability, and 50% are more functional and linked to gameplay features implementation. All the bugs and logs you have been sharing with us have been checked and double checked. Some are now documented, some are still too hard to replicate to be documented properly. With the next pass of QA, we will continue to investigate. So what is next? Now can start a major fixing c…
- ROKH Development Status - Q&A pass 1 & Fixing - 31 August 2017
Hello Colonists, Sorry it's taken us a while to bring you a situation update but we needed to make sure various things were in place. We wanted to share with you today fresh news from the front. Our QA first pass was completed last week. With over 200 hours of intense and professional testing, we have now a better vision of the work to achieve to provide you all with a better and more stable experience. The QA team has identified and documented more than 100 new critical and major bugs. 50% are linked to connectivity and stability, and 50% are more functional and linked to gameplay features implementation. All the bugs and logs you have been sharing with us have been checked and double checked. Some are now documented, some are still too hard to replicate to be documented properly. With the next pass of QA, we will continue to investigate. So what is next? Now can start a major fixing c…
- Community Spotlight - 15 August 2017
Hello Colonists. With the team deep in QA and bug testing we thought it would be a good idea to share some of what has gone on in the community over the past couple of weeks. Discord As previously announced, the Discord server (https://discord.gg/rokh) has selected channels reopened. Since the server was reopened we have also made some changes to the channel set up. The channels currently available for use are: #game-and-help-chat - a place to discuss anything related to ROKH (combines the old #game-chat and #help channels into a single channel) #general-chat - a place for off-topic chat (within our community guidelines) #looking-for-players - schedule sessions with other colonists #bot-commands-only - a place to use the bot commands to prevent flooding other channels #screenshots-videos - share your screenshots and videos of ROKH (combines the old #screenshots and #youtube-clips channe…
- Community Spotlight - 15 August 2017
Hello Colonists. With the team deep in QA and bug testing we thought it would be a good idea to share some of what has gone on in the community over the past couple of weeks. Discord As previously announced, the Discord server (https://discord.gg/rokh) has selected channels reopened. Since the server was reopened we have also made some changes to the channel set up. The channels currently available for use are: #game-and-help-chat - a place to discuss anything related to ROKH (combines the old #game-chat and #help channels into a single channel) #general-chat - a place for off-topic chat (within our community guidelines) #looking-for-players - schedule sessions with other colonists #bot-commands-only - a place to use the bot commands to prevent flooding other channels #screenshots-videos - share your screenshots and videos of ROKH (combines the old #screenshots and #youtube-clips channe…
- Some channels of the Discord re-opened! - 27 July 2017
Hello Colonists, Following the requests from some players, we decided to re-open some channels on our official Discord. With the previous build being reinstalled on the official servers, we felt it was necessary for players to have channels to help each other or new players, or simply to chat! The reopened channels are: - General Chat - Help - Looking for Players - Screenshots Content creators can also post on: - Livestreams - Youtube_clips - content_creators We won't be as daily active as we used to be on it, but we will do our best to gather some info on a weekly basis and share some news on it about the bug fixing process that we have already started. Thank you Colonists! ROKH Dev Team