Astromino news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID4644350
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperBen Hendel-Doying
- Publisherbenmakesgames.com
- Parent gameNot available
Company pages: Developer: Ben Hendel-DoyingPublisher: benmakesgames.com
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Astromino Steam news
Astromino news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Endless Mode tweaks & fixes, achievements, alternate hero outfits, and more! - 30 August 2026
achievements... 14 of them!achievements the game knows you already qualify for are awarded retroactively when starting up the game, however a few things were never logged (like clearing 5 rows with the drop of a single piece), so you'll have to re-perform those feats to get the achievements - sorry!endless Mode (& related) changesin Endless Mode, there's now fewer nodes to visit overall - in particular, there's one fewer shop and treasure nodewhen choosing a treasure reward in Endless Mode, the Coin reward now always gives 0 Coin!the first time you enter Endless Mode, a dialog pops up to tell you about these and the other Endless Mode mechanics changesthe Astrolabe relic got totally revamped - it was always a bit OP, and in Endless mode, where it was not hard to gather up a few Astrolabes, it was just ridiculous, so I took the opportunity to do something unique with itEncyclopedia entri…
- visual updates to many screens, two new songs, and: a new Endless Mode - 16 August 2026
many thanks to all the people play-testing these early builds! while this is not the final update before the public "version 1" release, the updates leading up to that point will likely to be polish updates (which this update also includes a lot of). translation fixes, performance improvements, stability updates... that kind of thing. that said, you never know: maybe I'll get inspired to add some new hero 🤷♀️ and depending on how well the game sells, maybe I'll make be making updates for years to come (as I did with Mysterious Space). TIME WILL TELL!until then, here's what changed in this release!Endless Modeafter beating the game with every character, you unlock New Game+; when winning a New Game+ run, you're now offered to continue playing in Endless Modeand that's all I have to say about that! play to find out more!visual updates to various screensSector 2 now has asteroids flyin'…
- bugfixes, text clarifications, and some little visual tweaks - 12 July 2026
the couple gameplay tweaksx2 damage stamps now cost 1 more money compared to other stampswhen a player has Somatic Chit, garbage floor-type enemies no longer create rows that should (but fail to) immediately clearreducing confusionreplaced all usage of the term "soft drop" with more widely-understood textwhen a dialog is open, content outside the dialog is now dimmedchanged the look of "choose one"-type buttons (for example, language selection and graphics scaling/zoom selection)you can now press "ESC" to close the Encyclopediavignette & end-of-run textvignette text now disperses and fades out after clicking "Continue"the "Victory!" and "Run End" text has been removed, replaced with more-thematic text depending on the exact conditions of win or lossbug fixesreduced "aggressiveness" of going full screenimproved support for crazy-high resolution displaysreduced instances of sound/music la…
- a new feature at the shop, a couple new relics, and... - 1 July 2026
this is largely a polish update, filling in missing graphics, adding new graphics, adding new sounds, etc. that said, the shop has a new service on offer, and a couple new relics were added.shopyou can now pay to remove a piece from your bagyour character now appears in the shop... as do new shop keepers - there are three, one per sectorshop tooltips are no longer obscured by your character's title or on-hand moneyrelicsas mentioned: there's a couple more :P (you'll have to discover them for yourself!)a bugfix related to Somatic Chit + garbage floor enemiesmusic & soundone new trackstars now pulse to the beat - I went overboard and hand-entered custom cues per song (more musically-timed visuals may come in a future release!)buttons now make sounds when interacting with themremoved the jingle that used to play when you won an encounter - enemies have their own "ya got me!" noises, anyway…
- beta build for music-cued visuals is available - 24 June 2026
I took ~1 week off Astromino development, but I'm back! :)I've got the beginnings of a new system that cues visual effects based on music, because music is rad! but because it might not be stable, especially for Mac users, I'm publishing it as a "beta" build in Steam.you need a secret code to access the beta builds, SO: if you'd like access to the beta build, get in touch - all you early players know where to find me!once it's proven not to crash, I'll release a more-complete version of the update to the main version of the game!
- two new heroes, changes to Ansa & Meliono, new relics, and more! - 8 June 2026
⚠ As the game is still in pre-release, I do not try too hard to retain backwards compatibility with old save data - your progress may be lost after starting this update!Hero changesMeliono has gained Ansa's bag of pentominoes (in addition to his previous passive abilities)Ansa now has a normal bag of tetrominoes; she can no longer see upcoming pieces, or even the pieces which remain in her bagTwo new heroes have been added, who I will not spoil for you here!Meliono & Lorlea got some small tweaks to their portrait graphics (outlines for their black pants and shirts, respectively)Enemy & boss changesThere's a new boss!Most of the bosses finally have graphics...Some new death sounds were added (robots and landforms no longer SQUISH when defeated :P)From sectors 2 and on, you may encounter hard versions of normal enemies - they'll get buffs, but also give more lootEnemy abilities are now al…
- new enemies, new bosses, new music, and more! - 27 May 2026
New contentNew monster: Lernamaw — a regenerating beast that heals 1 HP every half-secondNew monster: Sednan Urchin + Messy Floor modifier — bottom 2 rows start pre-filled with garbage, Coin spaces shifted up.New boss: Nova Remnant — a red-tinted column burns away every 4 pieces you place. The column shows a countdown, and warns you in pink when the next placement triggers the wipe.3 new songs: "9.26 Kelvin", "Where?", and "No Great Filters".More starting music — new runs now begin with three songs available instead of just one (Glass Canopy + "(Don't) Wait for Me" + "Boötes & Schrödinger Cats"), with the rest still earned by defeating bosses.Title screen & menusAnimated loading screen with title intro — replaced the old "Loading…" text with four blocks that morph through tetromino shapes. When loading finishes, the throbber blocks fall away and the darkness and title graphic enter.When…
- a little update - 19 May 2026
The TravelerThe Traveler character now gets their Supernova relic when entering the first sector map, instead of just having ittweaked the Supernova relic help textEncounterswhen a really big piece locks in place, the whole grid shakesthat drooling lizard graphic is a little smallertwo bosses have gained graphics (one could use some work, but you know)all enemy graphics are now fully visible, instead of, like, 1/4 off the edge of the screenthat encounter tutorial text that told you to get $? nonsense. it now tells you to get ¢.Forgetting"Forget Progress" now clears the current game"Forget Progress" is no longer usable while playing a game - only from the title menu
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 24 June 2026 | beta build for music-cued visuals is available | 1836506165544649 |
| 2 | 19 May 2026 | a little update | 1832700592800051 |
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