SPSTEAMPULSELIVE ANALYTICS
Nexus Legacy

Nexus Legacy Steam metadata

Nexus Legacy Team | 2026 年 6 月 5 日 | game

Released

229players observed · 24 September 2026 - 17:20:55 UTC

IndieMassively MultiplayerStrategyFree To PlayEarly AccessSteam Store

  • Latest observed players229 · 24 September 2026 - 17:20:55 UTC
  • SteamPulse tracked peak508
  • Units sold (VGI)10,338
  • Revenue (VGI)No data available
  • Review score86% positive

Nexus Legacy metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players229 · 24 September 2026 - 17:20:55 UTC
  • SteamPulse tracked peak508
  • Units sold (VGI)10,338
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews50
  • Release date2026 年 6 月 5 日
  • DeveloperNexus Legacy Team
  • PublisherNexus Legacy Team

Genres: Indie, Massively Multiplayer, Strategy, Free To Play, Early Access

Company pages: Developer: Nexus Legacy TeamPublisher: Nexus Legacy Team

Top Steam chartsTop 100 gamesGame directorySteam Store page

Nexus Legacy Steam metadata

Nexus Legacy metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4661910/metadata
Steam Storehttps://store.steampowered.com/app/4661910/
Steam Communityhttps://steamcommunity.com/app/4661910
PCGamingWiki search
IGDB searchSearch IGDB for Nexus Legacy

Reviews, pricing, and metadata

Review summary

Very Positive

86% positive, 43 positive, 7 negative

Price and discount

Price not available

Platforms

Windows

Categories

Multi-player, MMO, PvP, Online PvP, Cross-Platform Multiplayer, In-App Purchases

Achievements

Not available

Platform releases
  • Steam 5 June 2026

Latest Steam announcements

  • Patch Notes 23.09.2026 - 23 September 2026

    Planet Exchange - S0 OnlyEligible colonies can exchange places with an unoccupied planet in Open Space. Available only to Dead Space planets colonized before 25 September 2026, 00:00 UTC.Each eligible planet can be exchanged once. This is a per-planet allowance, not a single exchange for your entire account.The destination must be in a fully explored Open Space system. Both the destination planet and all its moons must be unoccupied.The entire planets exchange places together with their moons. Your planet retains its size, type, temperature, buildings, resources and stationed ships. You are moving your existing colony, not transferring its development onto a different planet.Quantum Synthesizers remain on the relocated planet but stop producing Quantum Dust in Open Space.Active missions involving either planet or their moons prevent the exchange.Permanently deployed stealth observers at…

  • Patch Notes 21.09.2026 - 21 September 2026

    Reconnaissance and IntelligenceReconnaissance reports now use five intelligence tiers. The information revealed depends on your reconnaissance capabilities and the target’s protection.T0 — Broad estimate: an approximate range for the total operational fleet.T1 — Basic reconnaissance: hull sizes present and rough resource estimates.T2 — Fleet size estimates: estimated numbers by hull size, resource ranges, and the presence of buildings and defenses.T3 — Detailed reconnaissance: individual ship types with quantity ranges, including damaged ships, and estimated building and defense levels.T4 — Exact intelligence: exact ship counts, damaged ships, resources, and building and defense levels at the time of the scan, where applicable. Unknown information is explicitly marked as unknown. It should not be interpreted as an empty fleet or an undefended target. Reports include their capture time a…

  • Colony panoramas are now live! - 19 September 2026

    Explore your colony directly from the planet overview or moon page, with distinct scenery for all 6 planet types and 6 moon types. Your buildings reflect what’s happening in your colony: • New construction appears as a building site. • Upgrades show the building under renovation. • Partial dismantling uses the renovation appearance. • Full demolition appears as a construction site, disappearing once dismantling is complete. Click "Inspect" to view the panorama at ×2 zoom. Drag with your mouse or swipe with one finger on mobile to explore. The panorama sits above fleet missions and can be collapsed by clicking its header. Images are optimized for loading, and controls are available in all supported languages. Refresh the game to see your colony!

  • Patch Notes 15.09.2026 - 15 September 2026

    Rift Combat and Sealing Fixes ːsteamhappyːOutposts and Depleted Asteroid FieldsIncoming outpost attacks are no longer automatically cancelled simply because the surrounding asteroid field becomes depleted and disappears.If the original outpost remains at the same location, the attacking fleet can still reach it and resolve combat.Fleets already stationed to defend the outpost remain associated with it after field depletion and can participate in its defense.Attacks remain tied to their original target. They will not automatically switch to a replacement outpost or follow an outpost that has relocated.Fixed related checks for vacation mode and outpost management so relevant active missions are still recognised after the asteroid field disappears.Preserved the original target information for battle reports when the field itself no longer exists.Colony Abandonment and Ark ProjectsFixed col…

  • Patch Notes 14.09.2026 - 14 September 2026

    Artifact and Module RecyclingAdded a new Recycling tab in the Laboratory.Unwanted artifacts and Leadership modules can now be dismantled into shards.Artifact shards and module shards are separate currencies. Each balance is shared across your colonies within the same universe.Eligible artifacts must be identified, inactive, non-transcendent and located on one of your colonies. Artifacts in transit or listed on the market cannot be dismantled.Modules must be unequipped. Crew members and starter items cannot be dismantled.The interface includes name search, rarity and planet filters, quantity selection and a preview of the total shard return. Up to 500 items can be dismantled in one operation.Dismantling permanently destroys the selected items and requires confirmation.Wandering TraderAdded the Wandering Trader, accessible from the Market and the Laboratory’s Recycling tab.The trader offe…

  • Patch Notes 11.09.2026 — Balance, Diplomacy and Galaxy Visibility - 11 September 2026

    The PvP protection and alliance-war changes below apply to S0 and Beta only. NF retains its current PvP rules. The economy, ship, wormhole and galaxy-map changes apply across universes.PvP Score Protection - S0 and BetaS0 receives score-based protection against attacks from substantially stronger players.The maximum attacker-to-defender score ratio increases from 2:1 to 5:1.The check uses each player’s overall score, not the size or strength of the fleet being sent.The exact 5:1 boundary is allowed. For example, a player with 500,000 overall score can attack a player with 100,000; a player above 500,000 cannot, unless an exception applies. Score protection does not apply:To targets in Dead Space.Between opposing alliances during an active official war.When the attacker has an active personal retaliation right against the target. The existing 24-hour retaliation rule remains: a substanti…

  • Bez nazwy - 10 September 2026

    Patch Notes 10.09.2026 Balance Update and Bug FixesCombat and ShieldsAdvanced Shielding now grants 5% shield strength per level, down from 10%.Shield Harmonics now grants 2% shield regeneration per level, down from 5%.Damage reduction per level has been adjusted:Shield Theory: 2% → 1%.Advanced Shielding: 2% → 1%.Adaptive Shields: 3% → 2%.Phase Shields: 2% → 1%.Alliance Mastery: 2% → 1%.Dark Matter Weapons now grants 1% armor piercing per level, up from 0.5%.Planetary Electronic Warfare Systems now provide 2% damage reduction per level, capped at 20%. Their descriptions and displayed statistics now correctly describe damage reduction rather than accuracy.Nanobot hull repair no longer repairs planetary defense buildings during combat.The Warlord’s base ship construction discount has been adjusted from 10% to 8%.LeadershipRebalanced command modules and crew bonuses across combat, fleet sup…

  • Patch Notes 09.09.2026 Galaxy Search and Sensor Alerts - 9 September 2026

    Galaxy Map Added a new planet filter for fully explored systems.Filter planets by type, minimum size, maximum size, or any combination of these criteria.Matching systems are highlighted directly on the galaxy map.Results also appear in a clickable list, sorted by distance, allowing you to jump directly to the relevant system.Galaxy filter settings are remembered between sessions.The filter only uses systems you have fully discovered and does not reveal information about unexplored space. Sensor Notifications Deep Space Scanning now detects newly replenished asteroid fields.Reports group asteroid types by zone to avoid sending large lists of individual coordinates.Quantum Sensors continue to report temporary Quantum Dust and Dark Matter eruptions.Added separate notification settings for asteroid replenishments and resource eruptions under Account → Notifications.Both notifications are en…

  • Patch Notes 08.09.2026 - 8 September 2026

    Outpost RetirementOutposts can now be permanently retired in two different ways.Shipyard Dismantling allows an outpost to be sent to one of your planets with a Planetary Shipyard or moons with a Moon Dockyard.Once dismantling is complete, the full infrastructure investment and all stored resources are returned at the destination.The Engineer Ship used to establish the outpost is also returned.Dismantling requires hydrogen and a fleet slot, and the mission cannot be recalled.Self-Destruct immediately destroys the outpost and creates a private debris field containing 50% of its infrastructure investment and 50% of its stored resources.The occupied asteroid field is released immediately when either retirement option is confirmed.Garrisons and Command Vessels must be evacuated before an outpost can be retired.Outposts with active construction, repairs, or incoming and outgoing missions cann…

  • Patch Notes 06.09.2026 - 6 September 2026

    Store GiftsEligible store items can now be purchased as gifts by entering the recipient’s exact player name.Gifts can only be paid for with purchased Credits that have been held for at least 72 hours.Free, promotional, referral, and administrative Credits cannot be used for gifts.Credit packs, name changes, and cosmetic codes from the player market cannot be gifted.Refund handling now traces items purchased or gifted with refunded Credits. Recoverable items and unused services may be removed from the recipient.PvP Bashing ProtectionA player may now launch a maximum of 15 hostile operations against the same commander within a rolling 24-hour period.The limit covers planetary attacks, raids, and moon attacks.Multiple fleets participating in the same combined assault count as one operation.When the limit is reached, the game displays the UTC time when the next attack slot becomes available…

  • Patch Notes 04.09.2026 - 4 September 2026

    This update introduces a new asset-based ranking system, expanded moon and Galactic Highway support, improved artifact management, clearer ship statistics, and several important fixes.Asset-Based Ranking SystemPlayer rankings now represent the value of assets owned by each empire.Economy Score includes completed buildings on planets, moons, and outposts, along with economic and utility ships.Military Score includes combat ships on planets, moons, active missions, stations, outposts, Market Hubs, supply fleets, and repair queues.Research Score includes the cumulative base cost of completed research levels.Ships continue to count while idle, travelling, stationed, damaged, or being repaired.Buildings, ships, and research under construction do not count until completed.Stored resources and current resource production are not included.Personal construction, research, and ship-cost discounts…

  • Nexus Legacy Beta: Experimental Ruleset Update - 3 September 2026

    A major set of experimental mechanics is now active on Beta. These systems are being tested together and may be adjusted, expanded, or removed based on player feedback and battle data.1. Round-Based PvP CombatPvP battles now resolve over multiple rounds instead of completing instantly.The first round begins immediately. Each following round starts after 2 minutes.Battles remain limited to 15 rounds.This applies to Attacks, Raids, Combined Assaults, Moon Attacks, Outpost Attacks, and wartime battles at asteroid fields.PvE encounters remain instant.Station capture battles continue using their existing station-specific combat system.Eligible reinforcements may join an ongoing battle. If they arrive before the engagement ends, they enter the next available round. If the battle ends first, they return automatically.Players may order individual ship groups to withdraw. Withdrawal is not immed…

  • Patch Notes 01.09.2026 - 1 September 2026

    General Fixes & Improvements Attack and raid dispatch screens now show an exact server-based UTC arrival time.Arrival timestamps remain stable while changing fleet composition and correctly respect Combined Assault convoy timing.Moon attacks and raids now receive proper fuel and travel-time estimates.Sensor Phalanx timestamps and station vulnerability windows are now consistently displayed in UTC.Galactic Highway routing has been corrected:Players may use their own Jump Gates as both network entry and exit points.Personal gate networks work even without an alliance.Alliance gates remain available when the research permits them.Moon and local-orbit distances are now included correctly in ETA and fuel calculations.Fuel reduction stacking has been standardized across fleet activities. Fuel costs cannot fall below 20% of the base cost, and dispatch estimates now follow the same rule as actu…

  • Patch Notes 30.08.2026: Fleet, Leadership & Mobile Fixes - 30 August 2026

    Fleet & CombatImproved fleet synchronization after battles, AI Officer actions, moon operations, and failed dispatch attempts.Fleet selections now automatically adjust when the available number of ships changes.Dispatch errors now show the actual number of healthy and damaged ships available.Fixed rare defensive combat cases where an eligible Leadership Vessel was present, but some local Leadership bonuses were not applied consistently.Standardized defensive Leadership effects across attacks, raids, combined assaults, moon battles, and detected covert mining encounters.Fixed rare covert mining battles where defender losses, damaged defenses, or Leadership Vessel state could be recorded incorrectly.Leadership & DiplomacyAllied Trade Accords has been reworked into Personal Trade Accords.Each active personal NAP now provides +1% ordinary planetary production, up to +10%.Production rates up…

  • Patch Notes 29.08.2026: Fleet Timing, Lunar Colonization & Shipyard Improvement - 29 August 2026

    ShipyardAdded ship search by name.Added filters for Combat, Utility, Recon and Special ships.Added an Available only filter.If workers are assigned to buildings but are needed as ship crew, the Shipyard now offers to reassign them before construction.Workers can be released proportionally or adjusted manually.The interface clearly warns when workforce reassignment will reduce production or energy bonuses.New Shipyard controls are localized across supported languages.Lunar ColonizationLunar Shuttles now launch as actual fleet missions instead of colonizing moons instantly.Moon colonization now uses travel time, fuel, range and a fleet slot.The moon is claimed when the Lunar Shuttle arrives.Lunar Shuttle flights are now visible on the Galaxy Map.Fleet and Combat TimingReturning fleets are now docked according to their actual ETA, even when background processing is briefly delayed.Fleets t…

  • Patch Notes 26.08.2026. - 26 August 2026

    This update delivers a broad collection of gameplay fixes, interface improvements, and reliability changes. Alliance StationsThe Station Storage view now shows which individual members have withdrawal access.Long access lists are kept compact and can be expanded when needed.Stored resources now change color when approaching or reaching capacity.Resource tooltips show the current amount, maximum capacity, and fill percentage.Cancelling a station capture by recalling enough Command Points to fall below the required minimum now identifies the responsible commander.The cancellation is recorded in Alliance Events and included in the alliance notification.Station capture lockout times are now formatted consistently.Fleet Phalanx reports now include station system coordinates, making stations with identical names easier to distinguish. Station DebrisTimed debris collectors arriving while a sta…

  • Patch Notes 25.08.2026. Combat Simulator & Combat Update - 25 August 2026

    Combat SimulatorAdded a new Combat Simulator, available directly from the game sidebar.Configure both attacker and defender as player fleets, pirates, or other NPC forces.Search for ships and enter exact fleet quantities.Pirate fleets can be configured by security zone.Load your current research and commander bonuses automatically.Your active Command Vessel and its equipped bonuses can be included in simulations.Custom bonuses can also be entered manually for either side.Results use the familiar battle-report interface with rounds, losses, survivors, retreats, and debris.Extremely large battles are simulated using a scaled estimate and are clearly marked as estimates.The simulator interface is available across supported languages.CombatPlayer-controlled fleets now use 90% coordinated finishing fire. Most fire prioritizes ships already damaged during the battle instead of spreading damag…

  • Patch Notes 22.08.2026: Guide, Interface & Gameplay Fixes - 22 August 2026

    Game GuideAdded a dedicated Leadership & Command Core section.Expanded information about commanders, ships, combat, research, PvE activities, resources, diplomacy, and galaxy mechanics.Clarified AI Officer and Scatter behavior.Corrected several research requirements and progression descriptions.Updated the Vacation Mode guide to accurately explain what prevents activation.Fleet InterfaceFuel and flight-time estimates no longer disappear while recalculating after changing fleet composition.Planet, moon, and outpost garrisons now display:Remaining hydrogenHourly consumptionEstimated operating durationLow garrison fuel is now clearly highlighted.Vacation ModeNon-hostile and concealed missions no longer incorrectly prevent Vacation Mode activation.Only genuine incoming attacks, raids, cyberattacks, moon attacks, and outpost attacks block activation.Human VerificationHuman verification has b…

  • Patch Notes: 21.08.2026. Activity Balance & Fleet Reliability - 21 August 2026

    This update rebalances several PvE activities, introduces the approved anomaly diminishing returns system, and fixes a broad set of fleet and mobile UI issues.System Surveys & AnomaliesThe first 85 completed System Surveys per UTC day continue to use their normal discovery chances.After 85 surveys, the chance of receiving a false signal gradually increases.The increase is linear and reaches 99.9% false signals at 200 completed surveys.This is added on top of the existing false-signal chance. The first 85 surveys are not guaranteed to discover an anomaly.The daily counter resets at 00:00 UTC.LeadershipThe Scientist perk Anomaly Research Protocols has been clarified and reworked.All System Surveys launched from a planet hosting a ready Command Vessel now take 30% less time.The Command Vessel does not need to be attached to the survey fleet.Leadership crew bonuses are now displayed using t…

  • Patch Notes 19.08.2026 - 19 August 2026

    This update expands Moon logistics, improves alliance station management, makes ship statistics more informative, and adds several Galaxy Map and Sensor Array improvements. Moon LogisticsTransfer and Deliver missions can now use owned Moons as both fleet origins and destinations.Moons are displayed beneath their parent planets in the location selector.-- Moon logistics now properly displays travel time, fuel cost, cargo capacity, and range before dispatch. Population cannot be transported to or from Moons. Alliance StationsExpanded the Station Storage panel in Alliance -> Territories.Stations can now be sorted by:NameSystemDistance from the currently selected locationTotal stored resourcesAny individual resourceSorting can be switched between ascending and descending order.Resource columns and labels are now easier to follow, especially on mobile devices.Table headers remain visible whi…

Patch notes and updates

S.noRelease datePatch nameGID number
121 September 2026Patch Notes 21.09.20261844115010501288
219 September 2026Colony panoramas are now live!1844115010496952
315 September 2026Patch Notes 15.09.20261843481262705493
414 September 2026Patch Notes 14.09.20261843481262701303
511 September 2026Patch Notes 11.09.2026 — Balance, Diplomacy and Galaxy Visibility1843481262696000
610 September 2026Bez nazwy1843481262693093
79 September 2026Patch Notes 09.09.2026 Galaxy Search and Sensor Alerts1843481262690210
88 September 2026Patch Notes 08.09.20261842846814455223
96 September 2026Patch Notes 06.09.20261842846814451463
104 September 2026Patch Notes 04.09.20261842846814447745
111 September 2026Patch Notes 01.09.20261842212951313701
1230 August 2026Patch Notes 30.08.2026: Fleet, Leadership & Mobile Fixes1842212951308362
1329 August 2026Patch Notes 29.08.2026: Fleet Timing, Lunar Colonization & Shipyard Improvement1842212951305982
1426 August 2026Patch Notes 26.08.2026.1842212951296949
1525 August 2026Patch Notes 25.08.2026. Combat Simulator & Combat Update1841579228678309
1622 August 2026Patch Notes 22.08.2026: Guide, Interface & Gameplay Fixes1841579228671245
1721 August 2026Patch Notes: 21.08.2026. Activity Balance & Fleet Reliability1841579228668958
1819 August 2026Patch Notes 19.08.20261841579228662713
1918 August 2026Patch Notes 18.08.20261840944183788256
2016 August 2026Patch Notes 16.08.20261840944183784174

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4661910
Live current players229
SteamPulse tracked peak508
Live count (today's peak floor)229
PricePrice not available
Free to playNo
Discount0%
Original price USD—
Current price USD—
Release date2026 年 6 月 5 日
DeveloperNexus Legacy Team
PublisherNexus Legacy Team
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent86%
Positive reviews43
Negative reviews7
Total reviews50
Steam recommendationsNot available
AchievementsNot available
Average playtime forever2,888 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4661910/

Short description

在持久化科幻 4X MMO《Nexus Legacy》中,从一颗行星开始重建文明。殖民世界,管理资源,研究科技,指挥舰队,缔结联盟,并为一座鲜活银河的控制权而战。

About this game

Nexus Legacy is a persistent online space strategy game about rebuilding civilization after the fall of the Nexus. Start with a single planet, develop your economy, expand across the galaxy, research advanced technologies, build fleets, spy on rivals, raid vulnerable worlds, and fight for control of strategic regions. Every planet matters. Every fleet movement has a cost. Every mistake can become someone else’s opportunity. The game is inspired by classic browser space strategies, but built with a modern approach: deeper logistics, commanders, planetary defense, espionage, piracy, alliances, markets, expeditions, wormholes, and long-term seasonal progression. Build Your Empire Develop mines, laboratories, shipyards, orbital infrastructure, colonies, moons, outposts, and sector stations. Your economy grows with every new colony, but expansion also increases the number of borders you must defend. Command Your Fleets Design fleets for different purposes: scouting, raiding, transport, defense, expedition, mining, siege, and alliance operations. A powerful fleet is not always the right fleet. Cargo capacity, travel time, fuel cost, range, escort composition, and target intelligence all matter. Research Your Future Unlock new buildings, ships, military systems, economic upgrades, logistics tools, and late-game technologies. Early progress is fast, but higher levels demand real investment and planning. Spy, Raid, Defend Information is a weapon. Use espionage to discover resources, fleets, defenses, and weaknesses before committing your ships. Launch attacks to break fleets and infrastructure, or raids to extract resources with ground forces and specialized support ships. Join the Political Game Form alliances, coordinate attacks, defend allies, trade resources, compete for territory, and participate in the shifting balance of power across multiple universes. Explore the Unknown Send fleets into expeditions, pirate zones, deep space anomalies, wormholes, and dangerous regions where risk and reward are never fully predictable. Fair Monetization Nexus Legacy does not sell resources, fleet power, combat boosts, or instant progress. Paid options focus on co…

Supported languages

English, French, Italian, German, Spanish - Spain, Bulgarian, Hungarian, Greek, Danish, Simplified Chinese, Dutch, Norwegian, Polish, Portuguese - Brazil, Romanian, Russian, Turkish, Ukrainian, Finnish, Czech, Swedish, Portuguese - Portugal

Steam categories

Category IDCategory
1Multi-player
20MMO
49PvP
36Online PvP
27Cross-Platform Multiplayer
35In-App Purchases
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Medo
steam germany12Gewalt
igrs18Interaksi Daring Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Nexus Legacy's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Nexus Legacy's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Nexus Legacy at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$0.00$0.00No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,270,84224 September 2026 - 18:17:59 UTC1,818,368
2Dota 2786,82524 September 2026 - 18:17:59 UTC1,291,328
3五行游00
4Once Human21,66224 September 2026 - 17:20:23 UTC231,343
5Wallpaper Engine108,88524 September 2026 - 14:40:51 UTC150,271
6Battle Teams 232424 September 2026 - 16:18:32 UTC7,966
7Such a guy123 September 2026 - 19:13:33 UTC234
8环行旅舍023 September 2026 - 05:18:51 UTC12

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat180,55724 September 2026 - 17:25:30 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim143,22424 September 2026 - 14:44:11 UTC498,478533,888Iron Gate AB
WARDOGS120,40224 September 2026 - 09:13:45 UTC399,748Not availableBULKHEAD
Wallpaper Engine108,88524 September 2026 - 14:40:51 UTC150,2711,008,495Wallpaper Engine Team
Rust107,26624 September 2026 - 15:51:39 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero87,19924 September 2026 - 14:27:26 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 277,49524 September 2026 - 16:16:02 UTC574,638199,438Mega Crit
Palworld55,21824 September 2026 - 17:29:51 UTC2,101,535451,088Pocketpair
Project Zomboid52,89524 September 2026 - 17:31:17 UTC122,811467,999The Indie Stone
Geometry Dash48,12324 September 2026 - 18:06:03 UTC108,707590,977RobTop Games
Euro Truck Simulator 240,05424 September 2026 - 17:55:25 UTC73,289940,058SCS Software
Stardew Valley33,39224 September 2026 - 06:51:25 UTC236,6141,016,067ConcernedApe

Massively Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS326,26924 September 2026 - 18:17:59 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat180,55724 September 2026 - 17:25:30 UTC193,859108,446Marcel Zurawka, Julius Krüger
Delta Force121,66524 September 2026 - 14:48:38 UTC246,418192,933Team Jade
WARDOGS120,40224 September 2026 - 09:13:45 UTC399,748Not availableBULKHEAD
Rust107,26624 September 2026 - 15:51:39 UTC259,6461,359,516Facepunch Studios
War Thunder71,87124 September 2026 - 16:45:59 UTC125,317781,076Gaijin Entertainment
NARAKA: BLADEPOINT53,18824 September 2026 - 15:31:32 UTC385,770302,33024 Entertainment
VRChat52,04724 September 2026 - 14:42:04 UTC74,217261,953VRChat Inc.
DayZ43,18724 September 2026 - 17:14:46 UTC78,739460,377Bohemia Interactive
Arena Breakout: Infinite36,14724 September 2026 - 15:17:21 UTC65,94478,112Morefun Studios
Escape from Tarkov31,39724 September 2026 - 14:14:40 UTC46,24962,122Battlestate Games
Diablo® IV29,80324 September 2026 - 01:24:14 UTC64,51869,242Blizzard Entertainment, Inc.

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2786,82524 September 2026 - 18:17:59 UTC1,291,3282,758,031Valve
Slay the Spire 277,49524 September 2026 - 16:16:02 UTC574,638199,438Mega Crit
Hearts of Iron IV45,44124 September 2026 - 17:59:52 UTC93,196377,014Paradox Development Studio
Arena Breakout: Infinite36,14724 September 2026 - 15:17:21 UTC65,94478,112Morefun Studios
Football Manager 2634,83724 September 2026 - 16:10:56 UTC82,75035,608Sports Interactive
Sid Meier’s Civilization® VI32,79724 September 2026 - 17:13:03 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Baldur's Gate 328,89524 September 2026 - 05:30:14 UTC875,343836,282Larian Studios
RimWorld26,72424 September 2026 - 18:19:40 UTC95,851239,107Ludeon Studios
Mount & Blade II: Bannerlord25,48224 September 2026 - 12:05:13 UTC248,034297,199TaleWorlds Entertainment
7 Days to Die23,08024 September 2026 - 18:12:18 UTC124,449398,822The Fun Pimps
Don't Starve Together22,85424 September 2026 - 17:24:36 UTC122,662531,182Klei Entertainment
Black Desert22,36824 September 2026 - 16:40:49 UTC59,91792,632Pearl Abyss

Free To Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,270,84224 September 2026 - 18:17:59 UTC1,818,3689,826,471Valve
Dota 2786,82524 September 2026 - 18:17:59 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS326,26924 September 2026 - 18:17:59 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat180,55724 September 2026 - 17:25:30 UTC193,859108,446Marcel Zurawka, Julius Krüger
Delta Force121,66524 September 2026 - 14:48:38 UTC246,418192,933Team Jade
Aniimo101,33024 September 2026 - 12:21:05 UTC118,266Not availablePawprint Studio
Warframe95,02824 September 2026 - 14:49:34 UTC181,509676,031Digital Extremes
Apex Legends™93,71924 September 2026 - 10:15:09 UTC624,4731,047,228Respawn
TBH: Task Bar Hero87,19924 September 2026 - 14:27:26 UTC546,13043,714Nugem Studio, Tesseract Studio
War Thunder71,87124 September 2026 - 16:45:59 UTC125,317781,076Gaijin Entertainment
Marvel Rivals67,32924 September 2026 - 18:15:48 UTC642,333409,518NetEase Games
Tom Clancy's Rainbow Six Siege65,10924 September 2026 - 17:23:17 UTC200,4761,547,383Ubisoft Montreal

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
Valheim143,22424 September 2026 - 14:44:11 UTC498,478533,888Iron Gate AB
WARDOGS120,40224 September 2026 - 09:13:45 UTC399,748Not availableBULKHEAD
Slay the Spire 277,49524 September 2026 - 16:16:02 UTC574,638199,438Mega Crit
Palworld55,21824 September 2026 - 17:29:51 UTC2,101,535451,088Pocketpair
Project Zomboid52,89524 September 2026 - 17:31:17 UTC122,811467,999The Indie Stone
VRChat52,04724 September 2026 - 14:42:04 UTC74,217261,953VRChat Inc.
Path of Exile 227,97424 September 2026 - 09:37:51 UTC578,562209,717Grinding Gear Games
BeamNG.drive24,13824 September 2026 - 17:29:55 UTC44,232392,944BeamNG
ARK: Survival Ascended21,31324 September 2026 - 16:06:57 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle20,78824 September 2026 - 17:26:12 UTC27,916111,695Afterthought LLC
R.E.P.O.20,61724 September 2026 - 16:38:20 UTC266,908420,693semiwork
RuneScape: Dragonwilds20,25124 September 2026 - 18:00:33 UTC39,10324,686Jagex Ltd

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