Rogue Port - Red Nightmare news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak895
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score77% positive
- Total reviews142
- Release dateMay 9, 2016
- DeveloperVolens Nolens Games
- PublisherVolens Nolens Games
Company pages: Developer: Volens Nolens GamesPublisher: Volens Nolens Games
Rogue Port - Red Nightmare Steam news
Rogue Port - Red Nightmare news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch 1.96 - 1 June 2018
After Steam updated the SDK, the achievement script was rendered useless and would cause the game to crash upon unlocking achievements such as finding your dog or friends. This patch updates Cyanic's Script to a more updated version which fixes the issue.
- Patch 1.95 - 21 April 2018
- Save anywhere after prologue. - Choose a male or female main character during party creation. - Main Player character can now equip any weapon class.
- Patch 1.94 - 23 November 2017
- Removed torch light flickering in interior cells. - Fixed a glitch with enemy proximity detection not responding. Simply visit the Player's house to correct the error if you have saved during this glitch. - Added an additional interior cell by the Player's house called the "Dog's Den". Only your dog can enter. - Updated Player's mother sweeping graphic, she now uses a vacuum graphic instead which is more consistent with the graphic style. - Added a short trailer of "Rogue Port - Blue Nightmare" to the Player's sister's TV.
- Patch 1.94 - 23 November 2017
- Removed torch light flickering in interior cells. - Fixed a glitch with enemy proximity detection not responding. Simply visit the Player's house to correct the error if you have saved during this glitch. - Added an additional interior cell by the Player's house called the "Dog's Den". Only your dog can enter. - Updated Player's mother sweeping graphic, she now uses a vacuum graphic instead which is more consistent with the graphic style. - Added a short trailer of "Rogue Port - Blue Nightmare" to the Player's sister's TV.
- Patch 1.93 - 21 June 2017
- Patched item quantity junk symbol in inventory. - Updated logo at title screen. ːTrashCannedAlienː ːSkeletalː ːFireHydrantː ːZombieCopː
- Patch 1.93 - 21 June 2017
- Patched item quantity junk symbol in inventory. - Updated logo at title screen. :TrashCannedAlien: :Skeletal: :FireHydrant: :ZombieCop:
- Patch 1.91 - 7 June 2017
- Updated Map Graphics on Exterior Cells. - Optimized Events and Increased Frame Rates on Exterior Maps. - Updated Sunight Studios Branding Image on Title Screen.
- Patch 1.91 - 7 June 2017
- Updated Map Graphics on Exterior Cells. - Optimized Events and Increased Frame Rates on Exterior Maps. - Updated Sunight Studios Branding Image on Title Screen.
- Patch 1.90 - 24 December 2016
- Remade the character creation map smaller to reduce loading times, friend NPC's have shadows before appearing and being named. New dummy enemies also appear on and off the screen as you name your party. - Fixed the Mimic's battler sprite position as it was slightly raised too high and appeared floating. - Gave the Toilet enemy in the beginning of the game slightly more attack. - Corrected a dialogue error with the Charles NPC on all tier maps. - Fixed the boxes in "Portal 1" that moved when touched instead of moving when the action button was pressed as originally intended. Happy Holidays and Happy Gaming! ːZombieCopː ːRedScorpionː ːTrashCannedAlienː ːFireHydrantː ːZombishː
- Patch 1.90 - 24 December 2016
- Remade the character creation map smaller to reduce loading times, friend NPC's have shadows before appearing and being named. New dummy enemies also appear on and off the screen as you name your party. - Fixed the Mimic's battler sprite position as it was slightly raised too high and appeared floating. - Gave the Toilet enemy in the beginning of the game slightly more attack. - Corrected a dialogue error with the Charles NPC on all tier maps. - Fixed the boxes in "Portal 1" that moved when touched instead of moving when the action button was pressed as originally intended. Happy Holidays and Happy Gaming! :ZombieCop: :RedScorpion: :TrashCannedAlien: :FireHydrant: :Zombish:
- 1.87 Patch Notes - 2 August 2016
- Reduced latency by optimizing events and added a script called "Lune Ultimate Anti-Lag" by Raizen. - Added Tier Enemies to Rogue Port City as originally intended. - Updated the Logo Banner for Sunight Games. 1.85 - 10 different tier ranked enemies on exterior cells with unique badge drops : There is a total of 10 tier ranks for these new enemies which increase based on the Player's level and 30 different badges that drop for each enemy. Badge drop rates depend on the enemies tier level and are as follows : Tier 2 Badge Drop Rate = 1/125, Tier 3 Drop Rate = 1/100, Tier 3 Badge Drop Rate = 1/75, Tier 4 Badge Drop Rate = 1/75, Tier 5 Badge Drop Rate = 1/50, Tier 6 Badge Drop Rate = 1/25, Tier 7 Badge Drop Rate = 1/20, Tier 8 Badge Drop Rate = 1/15, Tier 9 Badge Drop Rate = 1/10, Tier 10 Badge Drop Rate = 1/5. - The Trash Can Master in Skyscraper City's Entrance can refill every trash can…
- 1.87 Patch - 18 May 2016
- Reduced latency by optimizing events and added a script called "Lune Ultimate Anti-Lag" by Raizen. - Added Tier Enemies to Rogue Port City as originally intended. - Updated the Logo Banner for Sunight Games. 1.85 - 10 different tier ranked enemies on exterior cells with unique badge drops : There is a total of 10 tier ranks for these new enemies which increase based on the Player's level and 30 different badges that drop for each enemy. Badge drop rates depend on the enemies tier level and are as follows : Tier 2 Badge Drop Rate = 1/125, Tier 3 Drop Rate = 1/100, Tier 3 Badge Drop Rate = 1/75, Tier 4 Badge Drop Rate = 1/75, Tier 5 Badge Drop Rate = 1/50, Tier 6 Badge Drop Rate = 1/25, Tier 7 Badge Drop Rate = 1/20, Tier 8 Badge Drop Rate = 1/15, Tier 9 Badge Drop Rate = 1/10, Tier 10 Badge Drop Rate = 1/5. - The Trash Can Master in Skyscraper City's Entrance can refill every trash can…
- 1.87 Patch - 18 May 2016
- Reduced latency by optimizing events and added a script called "Lune Ultimate Anti-Lag" by Raizen. - Added Tier Enemies to Rogue Port City as originally intended. - Updated the Logo Banner for Sunight Games. 1.85 - 10 different tier ranked enemies on exterior cells with unique badge drops : There is a total of 10 tier ranks for these new enemies which increase based on the Player's level and 30 different badges that drop for each enemy. Badge drop rates depend on the enemies tier level and are as follows : Tier 2 Badge Drop Rate = 1/125, Tier 3 Drop Rate = 1/100, Tier 3 Badge Drop Rate = 1/75, Tier 4 Badge Drop Rate = 1/75, Tier 5 Badge Drop Rate = 1/50, Tier 6 Badge Drop Rate = 1/25, Tier 7 Badge Drop Rate = 1/20, Tier 8 Badge Drop Rate = 1/15, Tier 9 Badge Drop Rate = 1/10, Tier 10 Badge Drop Rate = 1/5. - The Trash Can Master in Skyscraper City's Entrance can refill every trash can…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 23 November 2017 | Patch 1.94 | 4249665521684494561 |
| 2 | 21 June 2017 | Patch 1.93 | 4249665521684494666 |
| 3 | 7 June 2017 | Patch 1.91 | 4249665521684494768 |
| 4 | 24 December 2016 | Patch 1.90 | 4249665521684494880 |
| 5 | 2 August 2016 | 1.87 Patch Notes | 252584317738248204 |
| 6 | 18 May 2016 | 1.87 Patch | 4249665521684494987 |
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
