SPSTEAMPULSELIVE ANALYTICS
Rogue Port - Red Nightmare

Rogue Port - Red Nightmare Steam news

Volens Nolens Games | May 9, 2016 | game

Released

0players observed · 25 September 2026 - 18:16:28 UTC

AdventureIndieRPGRPGMakerFantasySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak895
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score77% positive

Rogue Port - Red Nightmare news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak895
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score77% positive
  • Total reviews142
  • Release dateMay 9, 2016
  • DeveloperVolens Nolens Games
  • PublisherVolens Nolens Games

Genres: Adventure, Indie, RPG

Company pages: Developer: Volens Nolens GamesPublisher: Volens Nolens Games

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Rogue Port - Red Nightmare Steam news

Rogue Port - Red Nightmare news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 1.96 - 1 June 2018

    After Steam updated the SDK, the achievement script was rendered useless and would cause the game to crash upon unlocking achievements such as finding your dog or friends. This patch updates Cyanic's Script to a more updated version which fixes the issue.

  • Patch 1.95 - 21 April 2018

    - Save anywhere after prologue. - Choose a male or female main character during party creation. - Main Player character can now equip any weapon class.

  • Patch 1.94 - 23 November 2017

    - Removed torch light flickering in interior cells. - Fixed a glitch with enemy proximity detection not responding. Simply visit the Player's house to correct the error if you have saved during this glitch. - Added an additional interior cell by the Player's house called the "Dog's Den". Only your dog can enter. - Updated Player's mother sweeping graphic, she now uses a vacuum graphic instead which is more consistent with the graphic style. - Added a short trailer of "Rogue Port - Blue Nightmare" to the Player's sister's TV.

  • Patch 1.94 - 23 November 2017

    - Removed torch light flickering in interior cells. - Fixed a glitch with enemy proximity detection not responding. Simply visit the Player's house to correct the error if you have saved during this glitch. - Added an additional interior cell by the Player's house called the "Dog's Den". Only your dog can enter. - Updated Player's mother sweeping graphic, she now uses a vacuum graphic instead which is more consistent with the graphic style. - Added a short trailer of "Rogue Port - Blue Nightmare" to the Player's sister's TV.

  • Patch 1.93 - 21 June 2017

    - Patched item quantity junk symbol in inventory. - Updated logo at title screen. ːTrashCannedAlienː ːSkeletalː ːFireHydrantː ːZombieCopː

  • Patch 1.93 - 21 June 2017

    - Patched item quantity junk symbol in inventory. - Updated logo at title screen. :TrashCannedAlien: :Skeletal: :FireHydrant: :ZombieCop:

  • Patch 1.91 - 7 June 2017

    - Updated Map Graphics on Exterior Cells. - Optimized Events and Increased Frame Rates on Exterior Maps. - Updated Sunight Studios Branding Image on Title Screen.

  • Patch 1.91 - 7 June 2017

    - Updated Map Graphics on Exterior Cells. - Optimized Events and Increased Frame Rates on Exterior Maps. - Updated Sunight Studios Branding Image on Title Screen.

  • Patch 1.90 - 24 December 2016

    - Remade the character creation map smaller to reduce loading times, friend NPC's have shadows before appearing and being named. New dummy enemies also appear on and off the screen as you name your party. - Fixed the Mimic's battler sprite position as it was slightly raised too high and appeared floating. - Gave the Toilet enemy in the beginning of the game slightly more attack. - Corrected a dialogue error with the Charles NPC on all tier maps. - Fixed the boxes in "Portal 1" that moved when touched instead of moving when the action button was pressed as originally intended. Happy Holidays and Happy Gaming! ːZombieCopː ːRedScorpionː ːTrashCannedAlienː ːFireHydrantː ːZombishː

  • Patch 1.90 - 24 December 2016

    - Remade the character creation map smaller to reduce loading times, friend NPC's have shadows before appearing and being named. New dummy enemies also appear on and off the screen as you name your party. - Fixed the Mimic's battler sprite position as it was slightly raised too high and appeared floating. - Gave the Toilet enemy in the beginning of the game slightly more attack. - Corrected a dialogue error with the Charles NPC on all tier maps. - Fixed the boxes in "Portal 1" that moved when touched instead of moving when the action button was pressed as originally intended. Happy Holidays and Happy Gaming! :ZombieCop: :RedScorpion: :TrashCannedAlien: :FireHydrant: :Zombish:

  • 1.87 Patch Notes - 2 August 2016

    - Reduced latency by optimizing events and added a script called "Lune Ultimate Anti-Lag" by Raizen. - Added Tier Enemies to Rogue Port City as originally intended. - Updated the Logo Banner for Sunight Games. 1.85 - 10 different tier ranked enemies on exterior cells with unique badge drops : There is a total of 10 tier ranks for these new enemies which increase based on the Player's level and 30 different badges that drop for each enemy. Badge drop rates depend on the enemies tier level and are as follows : Tier 2 Badge Drop Rate = 1/125, Tier 3 Drop Rate = 1/100, Tier 3 Badge Drop Rate = 1/75, Tier 4 Badge Drop Rate = 1/75, Tier 5 Badge Drop Rate = 1/50, Tier 6 Badge Drop Rate = 1/25, Tier 7 Badge Drop Rate = 1/20, Tier 8 Badge Drop Rate = 1/15, Tier 9 Badge Drop Rate = 1/10, Tier 10 Badge Drop Rate = 1/5. - The Trash Can Master in Skyscraper City's Entrance can refill every trash can…

  • 1.87 Patch - 18 May 2016

    - Reduced latency by optimizing events and added a script called "Lune Ultimate Anti-Lag" by Raizen. - Added Tier Enemies to Rogue Port City as originally intended. - Updated the Logo Banner for Sunight Games. 1.85 - 10 different tier ranked enemies on exterior cells with unique badge drops : There is a total of 10 tier ranks for these new enemies which increase based on the Player's level and 30 different badges that drop for each enemy. Badge drop rates depend on the enemies tier level and are as follows : Tier 2 Badge Drop Rate = 1/125, Tier 3 Drop Rate = 1/100, Tier 3 Badge Drop Rate = 1/75, Tier 4 Badge Drop Rate = 1/75, Tier 5 Badge Drop Rate = 1/50, Tier 6 Badge Drop Rate = 1/25, Tier 7 Badge Drop Rate = 1/20, Tier 8 Badge Drop Rate = 1/15, Tier 9 Badge Drop Rate = 1/10, Tier 10 Badge Drop Rate = 1/5. - The Trash Can Master in Skyscraper City's Entrance can refill every trash can…

  • 1.87 Patch - 18 May 2016

    - Reduced latency by optimizing events and added a script called "Lune Ultimate Anti-Lag" by Raizen. - Added Tier Enemies to Rogue Port City as originally intended. - Updated the Logo Banner for Sunight Games. 1.85 - 10 different tier ranked enemies on exterior cells with unique badge drops : There is a total of 10 tier ranks for these new enemies which increase based on the Player's level and 30 different badges that drop for each enemy. Badge drop rates depend on the enemies tier level and are as follows : Tier 2 Badge Drop Rate = 1/125, Tier 3 Drop Rate = 1/100, Tier 3 Badge Drop Rate = 1/75, Tier 4 Badge Drop Rate = 1/75, Tier 5 Badge Drop Rate = 1/50, Tier 6 Badge Drop Rate = 1/25, Tier 7 Badge Drop Rate = 1/20, Tier 8 Badge Drop Rate = 1/15, Tier 9 Badge Drop Rate = 1/10, Tier 10 Badge Drop Rate = 1/5. - The Trash Can Master in Skyscraper City's Entrance can refill every trash can…

Patch notes and updates

S.noRelease datePatch nameGID number
123 November 2017Patch 1.944249665521684494561
221 June 2017Patch 1.934249665521684494666
37 June 2017Patch 1.914249665521684494768
424 December 2016Patch 1.904249665521684494880
52 August 20161.87 Patch Notes252584317738248204
618 May 20161.87 Patch4249665521684494987

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