Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4685210 |
| Live current players | 1 |
| SteamPulse tracked peak | 5 |
| Live count (today's peak floor) | 1 |
| Price | Price not available |
| Free to play | No |
| Discount | 0% |
| Original price USD | — |
| Current price USD | — |
| Release date | Jun 30, 2026 |
| Developer | SpetsTheHollow |
| Publisher | SpetsTheHollow |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 6 user reviews |
| Positive review percent | 33% |
| Positive reviews | 2 |
| Negative reviews | 4 |
| Total reviews | 6 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4685210/ |
Short description
ROCKS.EXE is a dark terminal-style idle market simulator where you mint resources, enter exposure, resolve global events, earn timed Steam inventory drops every 3 hours, and collect marketable items through cases and fixed-odds rewards.
About this game
ROCKS.EXE is an idle market machine. ROCKS.EXE is a dark terminal-style idle market simulator about minting resources, entering exposure, surviving market events, and collecting Steam inventory items through timed drops and case systems. You are not buying and selling in a normal market. You are operating a machine. Core Loop Mint Bedrock and Ember over time. Convert resources into Krypto. Enter exposure on rock markets. Wait for global events. Resolve positions automatically. Receive Krypto outcomes and possible case opportunities. Timed Steam Inventory Drops Eligible players may receive Steam inventory item drops through the timed drop system. The standard drop interval is 3 hours of eligible play. Timed drops are separate from case openings. They do not require a case or key. When a timed drop is granted, it rolls from a selected Steam inventory item pool with fixed rarity odds. COMMON: 78.0% UNCOMMON: 18.0% EPIC: 3.5% LEGENDARY: 0.5% Timed drop items may be marketable and tradable through the Steam Community Market. Cases and Keys Cases are generated through gameplay, usually from attended exposure resolutions. Different rock families can generate different case families. Rocks do not directly drop premium rewards. Rocks create opportunities for cases. Cases are Steam inventory items. They can be kept, collected, traded, sold where marketable, or opened with a key. Opening a case requires a key. Keys are separate Steam inventory items and are consumed when a case is opened. A case opening consumes one eligible case and one eligible key, then rolls one item from that case's reward pool. Fixed Odds. No Hidden Modifiers. Case rewards are family-based. Each case contains its own authored item pool, usually including common, uncommon, epic, and legendary variants from the same visual family. Case openings use fixed authored odds per case. Odds are not affected by spending, playtime, account age, streaks, losses, or previous results. No pity systems. No fragments. No hidden odds modifiers. No alternate currency that bypasses keys. Two Steam Item Paths Timed Drops: Eligible players can receive a direct Steam inventory item drop at the tim…
Supported languages
English * * languages with full audio support
