SPSTEAMPULSELIVE ANALYTICS
GOLIATH

GOLIATH Steam news

Dawg | Jul 16, 2026 | game

Released

0players observed · 25 September 2026 - 13:39:44 UTC

ActionSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

GOLIATH news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews13
  • Release dateJul 16, 2026
  • DeveloperDawg
  • PublisherDawg

Genres: Action

Company pages: Developer: DawgPublisher: Dawg

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GOLIATH Steam news

GOLIATH news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Soundtrack Release + Thank You - 18 August 2026

    Hello everyone!Soundtrack Release First off, the soundtrack for GOLIATH is now available everywhere! This includes Bandcamp, Spotify, Apple Music and practically anywhere else you can stream music! The Bandcamp release is at name-your-own-price as well, which includes free, and is currently the only place you can acquire local downloads of the soundtrack.Massive shoutout to my friend Quare who helped out with the soundtrack, composing multiple amazing songs and taking care of the streaming uploads. This soundtrack and game wouldn't be the same without her! Be sure to check out some of her other stuff!!!Thank You and Next Projects Thank you to everyone for supporting GOLIATH! It seriously means a lot to me seeing people enjoy playing and talking about my game and providing positive feedback. As of right now, there are no content updates planned for the game, at least in the near future,…

  • Patch v1.0.4.1 - 2 August 2026

    - Correctly adjusted the Speedkill score mult amount to 0.04 - Starfish will no longer erroneously slam into the opposite wall during it's drill attack if the player guides it into the wall it's not supposed to drill into - Removed the Abort button from the Run Start Screen; you are now prompted to hold Escape/Menu for 3 seconds to return to the Main Menu - Fixed a soft-lock that would occur on the run start screen when aborting a run start then returning to it - Fixed the second player joining the game causing the music to restart on the run start screen - Fixed an issue where possessing a save file where Echoes hasn't been defeated but having the setting to disable it's fight enabled would not allow the boss to be encountered and defeated (This would only affect player's who had edited their save files but should prevent issues in the future)

  • Patch v1.0.4 - 31 July 2026

    - Player's entry on the time leaderboard is now highlighted - Turning pages on the time leaderboard no longer causes display issues - Increased fire delay of Swarm's outward rings attack (1.25 -> 1.33) - Decreased ring amount of Swarm's outward rings attack (8 -> 6) - Decreased spin speed of Swarm's outward rings attack (30 -> 22.5) - Fixed display issues on the leaderboard caused by long score strings - Decreased the size of Swarmer blood puddles during the Ascent This should be the last patch on the game for the time being, unless any more substantial issues should arise. Thank you all for playing GOLIATH!

  • Patch v1.0.3 - 27 July 2026

    - Modified some scoring values: - Modified some scoring values: - Hitless Score 3000 -> 5000 - Overheal Mult 0.02x -> 0.03x - Speedkill Mult 0.03x -> 0.04x - Titan Felled Score 10000 -> 12500 - Game Finish Score 50000 -> 100000 - Sword size now scales with range - The player's own leaderboard entry is now highlighted on the leaderboard - Fixed the previously implemented "smart" boss rolling system; it should be working properly now - Added pillarboxing to UI canvases to hopefully alleviate rendering issues on Steam Deck - Increased size of Titan preview in the codex to reduce clipping issues - Updated codex entry for Faith to communicate that it only drops when you are missing health - Blizzard now clear projectiles at the start of her death animation instead of at the end - Slightly adjusted color scheme for Blizzard's fight - Slightly increased the delay between the warning and slam f…

  • Patch v1.0.2.1 - 20 July 2026

    - Solar Panel now properly scales with Charge Gain - Fixed submissions to the time leaderboard overriding previously submitting score

  • Patch v1.0.2 - 19 July 2026

    Added a Time leaderboard for speedrunsAdded graze mult modifiers to bosses that previously didn't have any (Construct, Flood, Hydrabird, Machine, Necromancer, Swarm, Timekeeper)Adjusted some colors on the run start screen for consistency and clarityImproved visuals for stat and augment pickupsAltered the dash indicator to use a filled image to communicate progress instead of the brightness of the imageAdjusted the spawn particles for Echoes so that they don't cover the first explosion warningMade some changes to Pandora's starfish mimicry:Reduced bullet velocity (8 -> 7)Reduced the bullet amount (7 -> 5)Increased spread angle increment (12.5 -> 15)Fixed some occasional floating-point precision error on the round results screen (for some reason this has only affected the Overheal stat, but the fix should prevent any other errors)Fixed the final warning for Pandora's Knight mimicry persis…

  • Patch v1.0.1 - 17 July 2026

    Hi everyone! Thank you so much for purchasing and playing GOLIATH. This release date wasn't as eventful as I had hoped but nonetheless I'm still thankful for those who bought and played the game! ːsteamhappyːA small day one patch is now available. Below are the changes:Implemented a smarter "boss rolling" system that makes changes to the previously completely random system:Titans that are undefeated will have double the chance of appearing, regardless of if they appeared last run or notTitans that were defeated at some point but weren't encountered last run will have a normal chance of appearingTitans that were defeated at some point but WERE encountered last run are removed from the pool of available spawns for that tier.These changes should make subsequent runs feel more fresher and remove some frustrations that may accumulate while going for the Monster Hunter achievement.Score accum…

Patch notes and updates

S.noRelease datePatch nameGID number
12 August 2026Patch v1.0.4.11839676055893289
231 July 2026Patch v1.0.41839676055888871
327 July 2026Patch v1.0.31839041357036695
420 July 2026Patch v1.0.2.11838407329264549
519 July 2026Patch v1.0.21838407329264065
617 July 2026Patch v1.0.11838407329258286

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