Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4686880 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Ryan van Zeben |
| Publisher | Ryan van Zeben |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A cozy co-op factory game for 1–12 witches. No recipe book — discover potions by experimenting. Build an automated workshop with essence channels and creature workers. Brew too ambitiously and the forest starts fighting back.
About this game
Welcome to Whisperthorn — a forest where every ingredient has a secret, the cauldron has its own agenda, and your friends are absolutely not reading the safety documentation. You're a witch. So are your friends. Up to twelve of you share one enchanted forest, building a magical potion factory from the ground up. There is no recipe book. There are no instructions. There are only ingredients, a cauldron, and the slowly dawning understanding of what happens when you combine the wrong essences at the wrong time. Every ingredient tells you something Moonberries shimmer with Lux and Aqua. Dragon scales pulse with Ignis and Praecantatio. Ten magical aspects run through everything in the forest, and every ingredient shows you exactly what it carries. What the aspects become together — that you have to discover yourself. No recipes. Just the cauldron. Throw ingredients in. Watch what happens. A fizzle means you're completely off. A strange colour burst means you're in interesting territory. A near-miss — the potion forms, trembles, and collapses — means you're devastatingly close. A full discovery erupts from the cauldron and writes itself into the shared Grimoire with your name beside it. The Grimoire is a real book that lives in your workshop. Everyone can read it. Everyone can annotate it. Everyone will have opinions about whether your hypothesis for why the Clarity Draught works is actually correct. Build the factory Discovering potions one at a time is fine. But you have ambitions. That means automation. A Drying Rack draws out the Terra in fresh ingredients. A Mortar & Pestle unlocks the Ignis in things that burn. A Distiller concentrates Aqua and Lux into purer essence shards. Essence Channels carry magical particles between stations — warm gold Lux, deep red Ignis, shimmering blue Aqua — flowing toward the cauldron. Assign creature workers to harvest, carry, stir, and guard. Place Rune Stones and Essence Lenses to route and split the flows. A well-built factory is genuinely beautiful to watch. A broken one scatters particles across the workshop floor while someone insists they were about to fix it. Brew carefully. Or don't. Every potion you make adds Disso…
Supported languages
English * * languages with full audio support
