The Concourse news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score85% positive
- Total reviews20
- Release dateMay 31, 2016
- DeveloperA & B Game Studios, LLC
- PublisherA & B Game Studios, LLC
Genres: Action, Indie, Racing, Sports
Company pages: Developer: A & B Game Studios, LLCPublisher: A & B Game Studios, LLC
The Concourse Steam news
The Concourse news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Feature Test Branch Release - New Game Mode (BOMB) - 11 November 2016
For instructions on how to get over to the feature test branch follow the directions here. Don't forget to restart your steam client because sometimes it doesn't pick up the latest release of a game. Hey Everyone! Things have been REALLY exciting lately as The Concourse is starting to gain popularity! We have a brand new game mode that will certainly grant quite a few laughs and screams. We call it, "Bomb Mode". (SUPER original no?) One person has a rather large bomb above their head, they have to get rid of it ( Use Repel to give it to someone else ) before the timer counts down to zero. Everyone else can attack each other at will and use whatever they have at their disposal. Please note: If you attack the bomb holder you will simply FEED them energy! Fear not, for you CAN Repel the bomb holder in an effort to stay alive! Good luck and enjoy! Please remember that you can now play LOCAL…
- Feature Test Branch Release - New Game Mode (BOMB) - 11 November 2016
For instructions on how to get over to the feature test branch follow the directions here. Don't forget to restart your steam client because sometimes it doesn't pick up the latest release of a game. Hey Everyone! Things have been REALLY exciting lately as The Concourse is starting to gain popularity! We have a brand new game mode that will certainly grant quite a few laughs and screams. We call it, "Bomb Mode". (SUPER original no?) One person has a rather large bomb above their head, they have to get rid of it ( Use Repel to give it to someone else ) before the timer counts down to zero. Everyone else can attack each other at will and use whatever they have at their disposal. Please note: If you attack the bomb holder you will simply FEED them energy! Fear not, for you CAN Repel the bomb holder in an effort to stay alive! Good luck and enjoy! Please remember that you can now play LOCAL…
- Feature Test Branch - Released! Version 1.2.1.1 includes local multiplayer!! - 14 October 2016
Hey Everyone! First off, thanks for all the support. We're sorry we haven't released an update recently but we have both been super busy with our personal and professional lives. That being said we are super excited to finally bring local multiplayer to our game. Not only can you play against people locally but you can join other servers as well. Don't forget that this is in the Feature Test Branch where we do testing before moving it over to the full release branch. For instructions on how to get over to the feature test branch follow the directions here. Don't forget to restart your steam client because sometimes it doesn't pick up the latest release of a game. Also, we are going to be at Orlando iX this weekend. We have a booth so stop by and play our game, you might just get a surprise ;). Lastly, we are celebrating by discounting are game by 25% this weekend so if you haven't picke…
- Feature Test Branch - Released! Version 1.2.1.1 includes local multiplayer!! - 14 October 2016
Hey Everyone! First off, thanks for all the support. We're sorry we haven't released an update recently but we have both been super busy with our personal and professional lives. That being said we are super excited to finally bring local multiplayer to our game. Not only can you play against people locally but you can join other servers as well. Don't forget that this is in the Feature Test Branch where we do testing before moving it over to the full release branch. For instructions on how to get over to the feature test branch follow the directions here. Don't forget to restart your steam client because sometimes it doesn't pick up the latest release of a game. Also, we are going to be at Orlando iX this weekend. We have a booth so stop by and play our game, you might just get a surprise ;). Lastly, we are celebrating by discounting are game by 25% this weekend so if you haven't picke…
- Personal Update & Orlando ix! - 18 September 2016
Hey everyone! As you may have noticed, things have been quiet on our side as of the last couple of weeks. That's because I'm a dad again! My son Alek was born on the 3rd and has been my primary focus. That said, we're getting to a point where we are settling into a nice routine and getting more sleep. Things will pick back up again soon, so you'll be seeing more updates in the coming weeks. Speaking of the future, we have an event coming that I hope I'll see some of you at! Orlando ix is happening from October 14th to the 16th this year and looks like it's going to be exciting! Well, I mean, of COURSE it'll be exciting, I'll be there. ;) ...Ahem... If you or anyone you know will be attending please be sure to stop by and say hi and play a round of two of The Concourse! :D As I mentioned earlier, we will get back to a regular update schedule shortly and will be keeping you posted! Stay t…
- Personal Update & Orlando ix! - 18 September 2016
Hey everyone! As you may have noticed, things have been quiet on our side as of the last couple of weeks. That's because I'm a dad again! My son Alek was born on the 3rd and has been my primary focus. That said, we're getting to a point where we are settling into a nice routine and getting more sleep. Things will pick back up again soon, so you'll be seeing more updates in the coming weeks. Speaking of the future, we have an event coming that I hope I'll see some of you at! Orlando ix is happening from October 14th to the 16th this year and looks like it's going to be exciting! Well, I mean, of COURSE it'll be exciting, I'll be there. ;) ...Ahem... If you or anyone you know will be attending please be sure to stop by and say hi and play a round of two of The Concourse! :D As I mentioned earlier, we will get back to a regular update schedule shortly and will be keeping you posted! Stay t…
- Feature Test Branch - Released! Version 1.2.1.0 - 25 August 2016
This branch has some very bold additions including but not limited to the beginning of character customization! Granted... you won't be able to customize anything yet. It's us testing out a new system, you'll see a new player model and the direction we're heading in. Also included in this version are 40+ modifiers and a new modifier selection system! We've decided to make it so you can choose from 3 randomly selected modifiers at a time! Meaning OF the 40+ modifiers available you'll have the hard choice of playing the hand you're dealt. This has changed the whole dynamic of the game for the best in our opinion! (Incase you forgot how to access the feature test, go HERE ) Coding Added Random Maze Size Modifier Added One Attack Type Modifiers ( Only Drift, Only Chaos, etc ) Added Victim Becomes Attacker ( Hitting another player with an attack applies it to you not them ) Added Remove Wall…
- Feature Test Branch - Released! Version 1.2.1.0 - 25 August 2016
This branch has some very bold additions including but not limited to the beginning of character customization! Granted... you won't be able to customize anything yet. It's us testing out a new system, you'll see a new player model and the direction we're heading in. Also included in this version are 40+ modifiers and a new modifier selection system! We've decided to make it so you can choose from 3 randomly selected modifiers at a time! Meaning OF the 40+ modifiers available you'll have the hard choice of playing the hand you're dealt. This has changed the whole dynamic of the game for the best in our opinion! (In case you forgot how to access the feature test, go HERE ) Coding Added Random Maze Size Modifier Added One Attack Type Modifiers ( Only Drift, Only Chaos, etc ) Added Victim Becomes Attacker ( Hitting another player with an attack applies it to you not them ) Added Remove Wal…
- Feature Test Branch - Released! Version 1.2.1.0 - 25 August 2016
This branch has some very bold additions including but not limited to the beginning of character customization! Granted... you won't be able to customize anything yet. It's us testing out a new system, you'll see a new player model and the direction we're heading in. Also included in this version are 40+ modifiers and a new modifier selection system! We've decided to make it so you can choose from 3 randomly selected modifiers at a time! Meaning OF the 40+ modifiers available you'll have the hard choice of playing the hand you're dealt. This has changed the whole dynamic of the game for the best in our opinion! (In case you forgot how to access the feature test, go HERE ) Coding Added Random Maze Size Modifier Added One Attack Type Modifiers ( Only Drift, Only Chaos, etc ) Added Victim Becomes Attacker ( Hitting another player with an attack applies it to you not them ) Added Remove Wal…
- Nerdy Show Stream tonight! 8/25/2016 @ 5pm EST - 25 August 2016
That's right folks! We've been invited back to play with the Stream Team! I am personally looking forward to this as some of the features they requested will be present in this stream. I'm excited to get their feedback on what we've done and to see whether or not they feel we've made great strides since our last stream a while ago. If you're around keep your eyes peeled and feel free to join in on the fun! Twitch: https://www.twitch.tv/nerdyshow **For those of you who aren't familiar with the Nerdy Show.... Nerdy Show Network: http://nerdyshow.com/ If you like what you see, throw these guys a bone! They work really hard and from my experience they're cool people, support them here: http://nerdyshow.com/support/ Thanks! See you all at 5pm!
- Nerdy Show Stream tonight! 8/25/2016 @ 5pm EST - 25 August 2016
That's right folks! We've been invited back to play with the Stream Team! I am personally looking forward to this as some of the features they requested will be present in this stream. I'm excited to get their feedback on what we've done and to see whether or not they feel we've made great strides since our last stream a while ago. If you're around keep your eyes peeled and feel free to join in on the fun! Twitch: https://www.twitch.tv/nerdyshow **For those of you who aren't familiar with the Nerdy Show.... Nerdy Show Network: http://nerdyshow.com/ If you like what you see, throw these guys a bone! They work really hard and from my experience they're cool people, support them here: http://nerdyshow.com/support/ Thanks! See you all at 5pm!
- Bots are malfunctioning! - Currently undergoing maintenance - 25 August 2016
We have upgraded The Concourse to the newest (stable) version of Unreal Engine (4.12). With all upgrades, things are bound to be knocked loose. In this case, the bots were that casualty. Their performance was stable with the maze mode but now they have tremendous trouble completing even that. Not to worry though, we are making them a priority in our next update. Please stay tuned and thanks for your patience!
- Bots are malfunctioning! - Currently undergoing maintenance - 25 August 2016
We have upgraded The Concourse to the newest (stable) version of Unreal Engine (4.12). With all upgrades, things are bound to be knocked loose. In this case, the bots were that casualty. Their performance was stable with the maze mode but now they have tremendous trouble completing even that. Not to worry though, we are making them a priority in our next update. Please stay tuned and thanks for your patience!
- 1.2.0.0 Release Notes: The Chancla - 19 August 2016
We've got quite a few things in store for you this week! We've made GreedCTF and Melee modes both official in this release as well as some other goodies! Check out below for more information! Code Merged Feature test into the main branch Added GamePad Controls to Default Controls Added Defaults button to control setup screen Gameplay Survival Mode - Increased the spawn rate of obstacles as each lap is completed. Game modes in general - Filtered modifiers for each mode based on relevancy (for example: Hidden Flag isn't necessary for Survival as it does not use a flag at all) Melee - Tiles are accurately replicated to the client. Also, we clean up any left over "falling tile" indicators so they don't mislead players. New Attack - Chancla (a modifier created based on jokes with Leshkee) Hit your opponent with the Chancla to slow them down. Added a free flying spectator mode. If you finish…
- 1.2.0.0 Release Notes: The Chancla - 19 August 2016
We've got quite a few things in store for you this week! We've made GreedCTF and Melee modes both official in this release as well as some other goodies! Check out below for more information! Code Merged Feature test into the main branch Added GamePad Controls to Default Controls Added Defaults button to control setup screen Gameplay Survival Mode - Increased the spawn rate of obstacles as each lap is completed. Game modes in general - Filtered modifiers for each mode based on relevancy (for example: Hidden Flag isn't necessary for Survival as it does not use a flag at all) Melee - Tiles are accurately replicated to the client. Also, we clean up any left over "falling tile" indicators so they don't mislead players. New Attack - Chancla (a modifier created based on jokes with Leshkee) Hit your opponent with the Chancla to slow them down. Added a free flying spectator mode. If you finish…
- Update: Trello Board created! - 12 August 2016
Hey guys we created a Trello board so we can better keep track of our dev items. The cool thing is, YOU can track our progress as well! We've enabled the voting feature so click on items that you like to vote for them. This will give us a gauge on what's important to you! NOTE: You MAY need to sign up for a (free) Trello account in order to do this. https://trello.com/b/ePBT5TAk Check out some of the things we knocked out this week! As always, let us know about any cool ideas you may have for The Concourse and we'll try to get them up on the board!
- Update: Trello Board created! - 12 August 2016
Hey guys we created a Trello board so we can better keep track of our dev items. The cool thing is, YOU can track our progress as well! We've enabled the voting feature so click on items that you like to vote for them. This will give us a gauge on what's important to you! NOTE: You MAY need to sign up for a (free) Trello account in order to do this. https://trello.com/b/ePBT5TAk Check out some of the things we knocked out this week! As always, let us know about any cool ideas you may have for The Concourse and we'll try to get them up on the board!
- New Live Stream tonight! 8pm to 10pm EST with Twitch group ReSync! - 11 August 2016
We had such an awesome experience with Resync that we're doing it again! Live stream on Twitch with Leshkee, RSQViper and HeroOfGaming at 8pm. Join for a chance to win your own copy of The Concourse! https://www.twitch.tv/leshkee https://www.twitch.tv/heroofgaming https://www.twitch.tv/RSQViper
- New Live Stream tonight! 8pm to 10pm EST with Twitch group ReSync! - 11 August 2016
We had such an awesome experience with Resync that we're doing it again! Live stream on Twitch with Leshkee, RSQViper and HeroOfGaming at 8pm. Join for a chance to win your own copy of The Concourse! https://www.twitch.tv/leshkee https://www.twitch.tv/heroofgaming https://www.twitch.tv/RSQViper
- Progress update this week (no new version) - 6 August 2016
Hey everyone! This week has been a hectic one for both Bryan and I, so there's no software update. Regardless of that, we've been working hard behind the scenes to get some great new features and improvement in. I'll give you a sneak peek at some of them here: SplitScreen Local and Online Multiplayer! Check out that screenshot! Admittedly a little dark, so I'll have to tweak the lighting a bit overall. It shows that up to 4 players can play against one another. So if you've got up to 4 gamepads you can play together on one screen against bots. In addition to this, you can take your 4 players and play online against other players! :D Twitch Integration! This is a feature that we think will be SUPER COOL for streamers. We want to give their audiences the ability to interact with (read: TROLL) their favorite streaming personality. So far we've thought of giving the ability to fire attacks…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 11 November 2016 | Feature Test Branch Release - New Game Mode (BOMB) | 4249665521684507753 |
| 2 | 14 October 2016 | Feature Test Branch - Released! Version 1.2.1.1 includes local multiplayer!! | 4249665521684507849 |
| 3 | 25 August 2016 | Feature Test Branch - Released! Version 1.2.1.0 | 4249665521684508065 |
| 4 | 19 August 2016 | 1.2.0.0 Release Notes: The Chancla | 4249665521684508374 |
| 5 | 19 August 2016 | 1.2.0.0 Release Notes: The Chancla | 252586225977140578 |
| 6 | 29 July 2016 | 1.1.1.1 Release Notes - Melee | 4249665521684508761 |
| 7 | 29 July 2016 | 1.1.1.1 Release Notes - Melee | 252584317727208982 |
| 8 | 20 July 2016 | Release 1.1.0.4 Notes - Greed CTF | 4249665521684508973 |
| 9 | 14 July 2016 | Release 1.1.0.3 Notes | 4249665521684509075 |
| 10 | 8 July 2016 | Release 1.1.0.2 *Bug Fixes and Polish* | 4249665521684509171 |
| 11 | 2 July 2016 | Release 1.1.0.1 - New Game Mode (Survival) | 4249665521684509261 |
| 12 | 25 June 2016 | Release 1.1.0.0 - Bots | 4249665521684509476 |
| 13 | 17 June 2016 | Post Launch Update! | 4249665521684509674 |
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