Backrooms: Code Yellow news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players16 · 6 October 2026 - 11:39:34 UTC
- SteamPulse tracked peak76
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateSep 25, 2026
- DeveloperGameMechanic
- PublisherGameMechanic
Genres: Action, Adventure, Indie, Early Access
Company pages: Developer: GameMechanicPublisher: GameMechanic
Backrooms: Code Yellow Steam news
Backrooms: Code Yellow news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch #18 Main Menu Settings Bug Fix - 2 October 2026
-Fixed main menu applied settings leaving you with no UI
- Patch #17 Settings menu updates - 30 September 2026
-Expanded the settings menu. Further expansion coming. -Added Push to talk setting -Added FPS Limit setting -Added Mouse Sensitivity setting
- Patch #16 Lost Employee pathing stability and other fixes - 29 September 2026
-heavily increased stability of Lost Employee pathing -disabled unintended punching while grabbed by entity -fixed pressing ESC menu causing camera overlay to get stuck on screen
- Patch #15 Entity Speed and Temp FPS Limit - 29 September 2026
-slightly reduced entity speed -temporary fps limit of 144 until added fps limiter in settings to avoid extremely high fps
- Patch #14 Entity run speed increase - 28 September 2026
-increased entity run speed
- Patch #13 Carboard cutout and Lost Employee Lab Location fix - 28 September 2026
-cardboard cutout no longer clips through walls/floors -hazmat employee now exits the lab through the spawn when reaching the lab
- Patch #12 Tape disappearing and Research Data save bug - 28 September 2026
-fixed directional tape disappearing on clients bug -fixed research data not visually saving and loading bug
- Patch #11 Save/Load Item dupe bug fix - 28 September 2026
-Fixes certain items duplicating after a save and load -This could also fix some lag caused by the dupe
- Patch #10 Lost Employee and Infinite Funds Bug Fix - 28 September 2026
-Fixed hazmat employee not spawning after new day -Fixed hazmat employee spawning in the wall -Fixed "end day" button infinite money glitch -Slightly increased starting funds
- Patch #9 Removed Joining in-Session - 26 September 2026
-Removed joining games already in session as this causes problems with multiplayer replication If you want to invite a new player you'll need to save the game, exit to menu, create lobby, load from save, and then invite them
- Patch #8 Tape Interaction bug - 26 September 2026
-Fixed "Remove Tape" getting stuck on screen stopping player from interacting with other objects Note: Tape not showing up for other players occasionally is actively being looked at
- Patch #7 Tripod Camera - 26 September 2026
-Fixed tripod camera not getting destroyed on pick-up -Better optimized tripod camera model
- Launch Day Patch #6 - 26 September 2026
Fixed Lost employee task initialization Fixed Entities camping the spawn through the door
- PATCH PUNCH 'EM UP - 26 September 2026
You can now punch entities to soft stun and eventually hard stun them for a short time
- Quick Patch To Fix Lost Employee on Load Game - 25 September 2026
Fixes a bug where the lost employee would change locations or fall through the map on level load
- Quick door fix patch - 25 September 2026
Door was left open last patch, quick fix
- Launch Day Patch #5 - 25 September 2026
Fixed dying while moving prop Fixed poor camera quality after death small fixes
- Quick patch to fix footage turn in - 25 September 2026
This patch fixes the footage of recorded entities not completing the task
- Quick Patch to fix med syringe - 25 September 2026
Fixed med syringe when player stops using halfway through bugging inventory
- Launch Day Patch #4 - 25 September 2026
Fixed not being able to deposit camera footage to dropbox
Patch notes and updates
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