SPSTEAMPULSELIVE ANALYTICS
SoulBound - Lys Fragments

SoulBound - Lys Fragments Steam news

Unstable Build | May 19, 2026 | game

Released

0players observed · 6 October 2026 - 09:58:40 UTC

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  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive

SoulBound - Lys Fragments news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews8
  • Release dateMay 19, 2026
  • DeveloperUnstable Build
  • PublisherUnstable Build

Company pages: Developer: Unstable BuildPublisher: Unstable Build

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SoulBound - Lys Fragments Steam news

SoulBound - Lys Fragments news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Shadow Lich Ascension - 23 June 2026

    Express yourself during your adventures, face a new shadowy guardian, and enjoy several quality-of-life improvements in this update. 🎭 Emote Wheel Communication is now much more fun. You can now use the new Emote Wheel to express yourself during matches, whether you're celebrating a victory, asking for help, or reacting to unexpected moments. New quick-access emote wheel. Available during all matches. Communicate with your team without opening the chat. Bring more personality to your adventures. ☠️ New Boss — Shadow Lich A powerful dark entity has emerged from the forgotten fragments of Lys. Shadow Lich arrives as a new challenge for adventurers seeking epic battles and valuable rewards. New boss encounter available. Unique mechanics and exclusive attacks. New rewards to earn. Available on all difficulty levels. 🖥️ Interface Improvements Several interface elements have been refined to…

  • The Forge Reborn - 11 June 2026

    Gear that grows with you, affixes to shape your build, and the Echoes of Lys to push every boss as far as you dare. This update rebuilds the game's power progression. Instead of gear leveling up on its own, now you decide what to strengthen, personalize it with affixes, and choose how far to push each boss — fully cooperative from start to finish. ⚒️ Equipment Upgrades Gear no longer scales by itself with difficulty. Now you level up your weapon and gear by spending boss materials — a direct, monster-hunter-style upgrade system. Each upgrade level raises the item's stats (and your ability damage along with it). Progression under your control: prioritize the weapon, armor, or accessories that fit your playstyle. No more "treadmill" — power isn't reset every difficulty tier. What you build, you keep. ✨ Affix System Reforge your gear at the Forge to roll passive affixes — bonuses that shap…

  • ⚔️ Soulbound 1.1.0 — The Great Overhaul - 4 June 2026

    Update 1.1.0 brings a major overhaul to several core systems, focused on improving the cooperative experience, making boss encounters more engaging, and laying the foundation for future content. 🏰 Hub Rework New Hub visuals and layout. Improved NPC and system organization. General navigation and immersion improvements.⚔️ Boss Reworks All boss encounters have been revisited. Updated mechanics and new attack patterns. Improved visual clarity and encounter variety.🔥 New Mechanics New challenges during boss encounters. Greater emphasis on player coordination. An even stronger MMO raid-inspired experience.👥 Party Improvements You can now view your friends' status directly within the Hub.💰 Trading System (NEW) Player-to-player item trading. Secure Gold trading.⚖️ Balance Changes Adjustments to classes, abilities, and combat. Improved balance for both solo and co-op play.🐞 Fixes & Improve…

  • Smarter Bosses — The Era of Combos - 28 May 2026

    In this update, bosses now READ what you do and respond with real tactics. The Spider Queen got more lethal, and the Dark Knight was almost completely overhauled around a new AI pattern: dodgeable setup -> debuff -> devastating follow-up on the affected target. ⚔️ Dark Knight — Overhauled Dark Oath (NEW): a shadow beam cuts through the ENTIRE arena, from the boss to the opposite edge. TOTAL damage is DIVIDED among all players hit — in co-op, allies can stand between the boss and the target to mitigate (classic MMO raid "share damage" mechanic). In the FINAL PHASE, the strike becomes LETHAL: only dodging saves you. Shadow Seals (NEW): the Knight scatters purple seals on the ground — 1 on each player + perpendicular seals to cut strafe + 1 back seal in the final phase. Step on one? You take STUN. Execution Combo (NEW — Smart AI): the coolest part. The boss READS who got hit by Shadow Seal…

  • Combat & Balance Overhaul - 26 May 2026

    h2]💥 Damage & Combat All classes deal significantly more damage — basic attacks, skills, and ultimates were rebalanced upward. Skill damage increased across the board. Leveling up now increases your attack — your power genuinely grows each level, not only through gear. 🧙 Classes Mana regeneration increased for all classes. Healer: basic attack damage increased (more self-sufficiency). Healer — Divine Blessing (ultimate): now heals 60% of the team's max HP (was a full heal). Still a powerful team save, but no longer a full reset of the fight. Slight movement speed tuning to give combat more weight. 🐉 Bosses & Difficulty Boss health now scales far more steeply between phases. Each boss is a clearly bigger step than the last: early bosses are more approachable, while the late ones become true endurance fights. 🤝 Co-op Bosses are more aggressive in groups: the more players, the more oft…

  • Patch Notes — Stability & Gameplay Update - 21 May 2026

    Stability & Gameplay Update We’ve released a major update focused on fixing critical bugs, improving stability, and correcting gameplay systems reported by players. Fixed Issues Fixed a major crash after defeating the first boss. Fixed language-related instability affecting the English version. Fixed level progression not triggering correctly during runs. Fixed permanent upgrades resetting after a single fight. Fixed items randomly disappearing from the inventory. Fixed cases where items could be lost even after winning battles. Rebalanced the Healer class to prevent excessive healing. Fixed an exploit that allowed players to unlock the second boss unintentionally. Improved overall game stability and run consistency. Additional Improvements English is now the default startup language. Improved save/state handling between battles. Improved progression tracking systems. General bug fixes…

Patch notes and updates

S.noRelease datePatch nameGID number
123 June 2026Shadow Lich Ascension1835871199314486
211 June 2026The Forge Reborn1835236783559024
328 May 2026Smarter Bosses — The Era of Combos1833968530889632
426 May 2026Combat & Balance Overhaul1833334318578387
521 May 2026Patch Notes — Stability & Gameplay Update1833334318568140

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