Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4698440 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | $9.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $9.99 |
| Current price USD | $9.99 |
| Release date | Jun 12, 2026 |
| Developer | Pisuke |
| Publisher | Bikaba Game |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | 23 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4698440/ |
Short description
You are a robot. Reflect the ball exactly N times. Route it to the exit. Arrange the pieces, build the logic, meet your quota.
About this game
You are a robot. Your mission is to bounce the ball. Again and again. Reflect the ball exactly N times. Route it to the exit. Do not think about why. Arrange the pieces, build the logic, meet your quota. Description Your job as a robot is to guide the ball launched from the blue portal into the orange portal. You cannot interfere with the ball directly — instead, place reflectors and other gimmicks to steer it toward the goal. To clear a stage, count the ball until the number displayed at the top reaches zero. Learn the properties of each gimmick and maximize your count as efficiently as possible. Don't worry — every time a new gimmick appears for the first time, there's a dedicated tutorial stage to introduce it. Each one is carefully crafted to ease you in :) Game Features 20+ handcrafted stages 8 unique gimmicks Tutorial stages introduced with each new gimmick Classic 8-bit visuals and soundtrack Satisfying SFX for every move and ball reflection What Makes It Unique? You can't touch the ball. Whether you clear the stage or not is decided entirely before the ball starts moving. No reflexes required — just the ability to read the space and the patience to engineer the perfect chain reaction. This game also has hidden elements. Don't give up until the very end! Notes Language can be changed from the in-game menu. On any stage screen, press the M key to open the menu, then select LANGUAGE to choose from English / Japanese / Korean / Chinese / Italian / Spanish / Portuguese. Good luck!!
Supported languages
English, Italian, Spanish - Spain, Portuguese - Portugal, Simplified Chinese, Japanese, Korean
