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Days Of Reckoning: Last Battle

Days Of Reckoning: Last Battle Steam news

Nice 2 Have | To be announced | game

Coming Soon

GameSteam Store content

Strategy

  • Steam app typegame
  • Steam App ID4700520
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperNice 2 Have

Days Of Reckoning: Last Battle news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID4700520
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperNice 2 Have
  • PublisherNice 2 Have
  • Parent gameNot available

Genres: Strategy

Company pages: Developer: Nice 2 HavePublisher: Nice 2 Have

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Days Of Reckoning: Last Battle Steam news

Days Of Reckoning: Last Battle news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Demo Update: Jump Straight into the Campaign, Smarter AI, and a New Line-of-Sigh - 13 September 2026

    A new version of the Days Of Reckoning: Last Battle demo is now available! This update significantly changes the beginning of the demo and improves enemy decision-making, pursuit behavior, the camera, line of sight, controls, and battle audio. The Demo Now Starts Directly on the Big Map The original slower introductory map has been removed. When starting a new game, you will now go directly to the strategic Big Map, where you can purchase units and choose which region to attack. This gets you into the tactical part of the game faster while giving you more control over your army composition and campaign progression from the very beginning. Smarter Enemies Enemies no longer automatically select the closest target. They now choose targets based on the expected outcome of their attack. If a target is already within range, they will attack instead of moving unnecessarily. Retreating no longe…

  • The Public Demo Is Out Now! - 28 August 2026

    The battle begins today.The public demo of Days Of Reckoning: Last Battle is now available on Steam!Take command of modern military units, face an unknown enemy wielding arcane powers and experience the opening of this dark turn-based strategy game.The public demo is the result of months of development, closed testing and feedback from testers. During the final weeks, I focused on fixing bugs, improving the visual presentation, refining enemy behaviour and balancing units and combat.Now the battlefield is open to everyone.Download and play the public demo today. If you enjoy the experience, don’t forget to add the full game to your wishlist!Your feedback is extremely valuable and will help shape the continued development of the game. Feel free to share your impressions, suggestions and bug reports in the comments or in the Steam Discussions.Prepare your troops. The battle awaits.

  • Demo Release Date Announced - 10 August 2026

    Closed demo testing is almost over!Over the past few weeks, I've been processing a lot of feedback from testers, fixing many bugs, polishing the game, and working on unit balancing.There are still a few things to finish, but the demo is getting very close to being ready for everyone.And now it's official:🎮 The public demo of Days Of Reckoning: Last Battle will be released on August 28, 2026!Thank you to everyone who participated in the closed testing and helped improve the game. See you on the battlefield!

  • Development Update – Bringing the Battlefield to Life - 4 August 2026

    Over the last few weeks, I've been working on one of the biggest visual improvements to Days Of Reckoning: Last Battle. The goal wasn't simply to make the game look better, but to make every battlefield feel more alive and responsive.🌿 Scatter, Grass & Dynamic EnvironmentOne of the biggest additions is the new terrain scatter and grass system.Different biomes now feature richer vegetation, making battlefields feel much more natural and varied. But the new grass isn't just decoration—it actively reacts to what's happening during combat.Units leave visible trails as they move through the grass, explosions flatten nearby vegetation, and grass can now catch fire. Even better, the fire is able to spread across the battlefield, creating dynamic scenes and making combat feel more immersive.🪨 Rock CliffsI've also introduced new rock cliffs across the maps.These help break up large open areas,…

  • Terrain Vegetation Update – Biomes & Destructible Grass - 26 July 2026

    Hello everyone!Work on the battlefield environment continues, and I'm happy to share another development update.Terrain vegetation is progressing nicely, and the world is starting to feel much more alive. I'm currently implementing different biomes, each featuring its own style of grass and vegetation to create more varied and visually interesting battlefields.Each biome has its own atmosphere and vegetation style, helping every map feel unique instead of using the same visual assets everywhere. My goal is to make every battlefield immediately recognizable while still fitting the game's overall style.Battle leaves its mark. 💥 Explosions now destroy nearby grass, leaving visible scars across the landscape after intense fighting. Although this is primarily a visual feature, it makes battles feel much more dynamic and believable.There is still plenty of polishing ahead, but I'm very happy…

  • Closed Demo Testing Has Begun! - 20 July 2026

    Our soldiers are still fighting—and now our testers have joined the battle.The first group of players is currently participating in the closed demo test for Days Of Reckoning: Last Battle demo, helping us find bugs, improve game balance, and polish the experience before the public release.Every report, suggestion, and bug found brings us one step closer to the best possible demo.Thank you to everyone participating in the testing and supporting the project!The public demo is getting closer. In the meantime, don't forget to Wishlist the game on Steam so you'll be notified as soon as it's available.See you on the battlefield!Nice 2 Have

  • Major Development Update – New UI, Counterattacks & Battle Statistics - 12 July 2026

    Development of Days Of Reckoning: Last Battle continues, and over the past few weeks I've been focusing on improving the user interface, introducing new gameplay mechanics, and fixing a large number of reported issues.What's New?Completely redesigned user interface (UI)Numerous bug fixes and gameplay improvementsNew Battle Counterattack system – units can now react to enemy movement and automatically engage hostile units if they still have attacks remaining.Region Counterattacks on the strategic map, adding another tactical layer and making the campaign more dynamic.New Battle Statistics screen showing a detailed overview of casualties and battle results for both sides.🎥 New Gameplay VideoYou can see all of these new features in action in the latest gameplay video:Development is progressing as planned, and the public demo is getting closer. My current focus is on polishing the gameplay…

  • Demo Release Is Getting Closer - 7 June 2026

    Hello Commanders!Over the past few weeks, we've been hard at work improving Days Of Reckoning: Last Battle based on the valuable feedback we received during Game Access 2026. First of all, thank you to everyone who stopped by, played the game, and shared their thoughts. Your feedback has been incredibly helpful and is already shaping the next version of the game.We're also excited to share that the public demo is getting closer and is currently planned for release in approximately one month. While we're still polishing and testing, development is progressing well and we're looking forward to finally putting the game into more players' hands.Here are some of the improvements and additions currently being implemented:Visual ImprovementsImproved Trees and EnvironmentWe've upgraded many of the trees across the battlefield to create a more immersive and visually appealing environment. The ma…

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