The Pharhad Road news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateMay 27, 2026
- DeveloperTeymurian Studios
- PublisherTeymurian Studios
Company pages: Developer: Teymurian StudiosPublisher: Teymurian Studios
The Pharhad Road Steam news
The Pharhad Road news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Improve AI and Music/Story - 6 June 2026
Improved AI and Music/Story
- Play Pharhad Updated - 4 June 2026
Updatd Play Pharhad
- Updated AI - 4 June 2026
Updated AI
- Clean Restart - 3 June 2026
No tutorial popups when restarting a game.
- Jennik Update 4 - Fixed the ally AI and settings persistence. - 3 June 2026
Auto-controlled allies no longer act as scouts into unexplored enemies. Outside combat they follow the nearest player-controlled party member instead. Ally movement now checks the full route for opportunity attacks, not just the destination. Allies now heal normal wounds only when someone is at half HP or missing at least 8 HP. Unconscious allies are still urgent. Game speed, tutorial mode, music, and SFX now save to user://settings.cfg.
- Add more character lines and Animation - 2 June 2026
New short character moments for Caravanserai, Shrine revives, hero falls, Dastur Z conversions, road clears, Pahlavan Chess, and Azhdaha entrance. Converted enemies now get a short spoken line. New reusable visual burst effect. Enemy wake-up alert burst. Azhdaha entrance burst plus story lines. Critical hit burst. Dastur Z green MEHR conversion burst. Shrine/nat-20 revive RETURN burst. Road-clear center-screen sting plus victory sound.
- Jennik Update 3 - 1 June 2026
UI update to mouse pan. Hide/Show text. Added Speed Button. Blue movement tiles now use tile cost correctly, including better paths that reach a tile with more movement left. Normal-turn story hints stop after 3 player-controlled turns. AI only uses Naan or goes to Caravanserai when a living party member is below half HP. It can still pick up Naan for later. center popups now wait 1 second before appearing and stay 2x longer.
- UI improvement - 1 June 2026
UI improvement
- Bug Fixes - 1 June 2026
Bug Fixes
- Tutorial and Game Log Update - 31 May 2026
Tutorial and Game Log Update
- Tutorial Update - 31 May 2026
Tutorial Update
- Jennik Update 2 - 31 May 2026
New Game Confirmation. Added Menu Tootips. Tutorial stops after 3 turns. Hints pop up afterwards.
- Jinnek Update 1 - 31 May 2026
Removed Right-click End Turn. Added arrow keys/WASD and mouse edge pan. Simplified Main Menu. Show Game Log button. Double click on icon to center.
- Removed Button Sound - 30 May 2026
Removed Button Sound
- Tutorial Update - 30 May 2026
Tutorial Update
- Bug Fix, Fist Fall Icon - 30 May 2026
Bug Fix, Fist Fall Icon
- New Tutorial Mode - 30 May 2026
New Tutorial Mode
- Updated Story, Menu UI - 30 May 2026
Updated Story, Menu UI
- Added Word Glossary - 29 May 2026
Added Word Glossary
- Added Hidden Passages - 29 May 2026
Added Hidden Passages
Patch notes and updates
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