Overview
Pulsewave comes from Grindare Studio and is published by Grindare Studio. Steam currently lists it for 2027, so SteamPulse focuses the page on launch metadata, followers, regional audience, and store setup rather than unreleased player counters.
Store reviews and relationship
Pulsewave has not launched yet, so player observations, tracked peak, and monthly player history are intentionally hidden. The early signals worth reading are followers, regional audience mix, wishlist age, library-size patterns, and official launch updates.
Language and system requirements
Pulsewave is available in 2 languages including:
3 regional rating boards including dejus, steam germany, and igrs
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Windows 10 (64-bit) | Dual-core 2.0 GHz | 4096 MB RAM | Integrated graphics with OpenGL 3.3 support (Intel HD 4000+, AMD Radeon HD 7000+) | 200 MB available space |
| Windows | Recommended | Windows 11 (64-bit) | Quad-core 2.5 GHz or better | 8192 MB RAM | Any dedicated GPU with OpenGL 4.5 (NVIDIA GTX 1050 / AMD RX 560 or better) | 200 MB available space |
| macOS | Minimum | macOS 11.0 (Big Sur) | Apple Silicon (M1) or Intel Core i5 | 4096 MB RAM | Apple Silicon GPU / Intel Iris Plus / AMD GPU with Metal support | 200 MB available space |
| macOS | Recommended | macOS 13.0 (Ventura) or newer | Apple M1 or better | 8192 MB RAM | Apple Silicon GPU (M1/M2/M3) | 200 MB available space |
| Linux | Minimum | Ubuntu 20.04 / SteamOS 3.0 or compatible 64-bit distribution | Dual-core 2.0 GHz | 4096 MB RAM | OpenGL 3.3 compatible (Intel HD 4000+, Mesa 18+) | 200 MB available space |
| Linux | Recommended | Ubuntu 22.04 / SteamOS 3.5+ | Quad-core 2.5 GHz | 8192 MB RAM | Vulkan-capable GPU (Mesa 22+) | 200 MB available space |
Recommendations and store value
Pulsewave currently has recommendation data pending, while regional audience and wishlist signals can still show who is following the release before launch. Twitch and unit-sales metrics become meaningful only after the game is public.
