Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4721680 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Jan Radtke |
| Publisher | Jan Radtke |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
The Last Braincell: Escape is a humorous asymmetrical multiplayer game: one fugitive gathers resources, hides identity and reaches escape, while police players share clues, search areas and coordinate the chase.
About this game
The Last Braincell: Escape is a humorous, asymmetrical multiplayer game in which one player takes on the role of the fugitive, while the others cooperate as the police. The fugitive tries to gather resources, conceal their identity, and reach the escape point, while the officers collect clues, search the area, and coordinate the pursuit. Main characters: Fugitive (Orange Braincell) Clever, chaotic, and definitely way too confident. His goal is to disappear off the map, secure a fake identity, and reach the escape point before the police cut off every possible route. He can improvise, hide in absurd places, and pull off ideas that sound terrible on paper but somehow work. Police Officer (Blue Braincell) Alert, stubborn, and fully prepared to search half the map over a single suspicious report. He operates based on clues, tips from civilians, and coordination with other officers. He must quickly assess situations, secure areas, and anticipate the fugitive’s moves before he vanishes across the border. Goals in the game : Prototype build. Release date: TBD. Wishlist now!
Supported languages
English * * languages with full audio support
